Age | Commit message (Collapse) | Author | |
---|---|---|---|
2006-11-13 | tdfxDDWriteDepthPixels can be called with mask == NULL. | Ian Romanick | |
Via depth_test_pixels (swrast/s_depth.c), tdfxDDWriteDepthPixels can be called with mask == NULL. Test for this condition in the places where mask might be dereference. This matches the behavior of several other functions in this file with a 'const GLubyte mask[]' parameter. | |||
2006-11-13 | Major clean-up of tdfxDDGetString. | Ian Romanick | |
2006-11-13 | Eliminate use of deprecated GetBufferSize interface. | Ian Romanick | |
2006-11-13 | Fix "3D driver claims to not support visual ..." warnings. | Ian Romanick | |
In 16-bit color modes the 3D driver was erroneously creating fbconfigs with 16-bits of accumulation alpha. Since the 2D driver always generates modes with zero bits of alpha, the lists of fbconfigs did not match and warnings were generated by libGL. | |||
2006-11-10 | Bump driver date. | Ian Romanick | |
2006-11-10 | Refactor savageXMesaSet{Back,Front}ClipRects. | Ian Romanick | |
Refactor savageXMesaSetBackClipRects and savageXMesaSetFrontClipRects into a single new routine called savageXMesaSetClipRects. This allows a few cleanups in the code. | |||
2006-11-10 | Enable GLX_SGI_make_current_read. | Ian Romanick | |
Eliminate use of deprecated GetBufferSize interface. Keep framebuffer state associated with the read-drawable and the draw-drawable up to date. Tested with progs/demos/wincopy. | |||
2006-11-10 | Fix up texture compression at least Get and TexImage, not too sure about | Dave Airlie | |
how to fix SubTexImage with compressed textures | |||
2006-11-10 | Implement GLX_SGI_make_current_read | Ian Romanick | |
Discontinue use of the old GetBuffeSize interface. Track both the current read-drawable and the current draw-drawable. After moving some context state to via_rednerbuffer, GLX_SGI_make_current_read can be enabled. The extension works, but the wincopy test prodcues a black window for the destination window. After messing around with the window and looking at the code, I believe the problem is in the handling of buffer swap requests on a drawable that isn't the current draw-drawable. | |||
2006-11-09 | Remove unnecessary setting of GetBufferSize to NULL. | Ian Romanick | |
2006-11-09 | Fix some && (logical) that should clearly have been & (bitwise). | Adam Jackson | |
2006-11-05 | fix vp lockups due to incorrectly set up / emitted attrib inputs. | Roland Scheidegger | |
2006-11-05 | fix using VERT_ATTRIB_WEIGHT instead of VERT_BIT_WEIGHT when assigning vp ↵ | Roland Scheidegger | |
inputs. | |||
2006-11-05 | reindent | Brian Paul | |
2006-11-05 | Add sin instruction to fragment program. | Jerome Glisse | |
There is a bug somewhere in fragment program. tri-cos and tri-sin show the bug. Also we should not emit multiple time the same constant. for sin,cos,lit have to fix that. | |||
2006-11-04 | Add cos instruction and remove left over debug. | Jerome Glisse | |
2006-11-04 | Fix for glGetVertexAttribfvNV, bug 8883 | Brian Paul | |
2006-11-04 | fix error msg | Brian Paul | |
2006-11-04 | fix for glGetVertexAttribfvARB, bug 8883 | Brian Paul | |
2006-11-03 | #define _glapi_Dispatch _mglapi_Dispatch when USE_MGL_NAMESPACE is set. | Brian Paul | |
2006-11-03 | Fix _mesa_IsProgram() and _mesa_IsShader() | Brian Paul | |
2006-11-03 | check for USE_MGL_NAMESPACE | Brian Paul | |
2006-11-03 | implement _mesa_GetShaderiv() | Brian Paul | |
2006-11-03 | implement _mesa_GetProgramiv() | Brian Paul | |
2006-11-03 | Simplify GET_CURRENT_LINKED_PROGRAM() macro and calling code. | Brian Paul | |
2006-11-03 | Use inlined uniform() helper function in all the glUniform*() function to | Brian Paul | |
reduce duplicated code. Finish up _program_ReadUniform() for non-float types. Implement _mesa_GetUniformivARB(). Simplify the _program_WriteUniform() function a bit. | |||
2006-11-03 | plug in 2.0, 2.1 functions | Brian Paul | |
2006-11-03 | Added OpenGL 2.1 entrypoints. | Brian Paul | |
2006-11-03 | Set DO_DEBUG=0 | Brian Paul | |
2006-11-03 | only enabled memcpy timing if DO_DEBUG=1 | Brian Paul | |
2006-11-03 | replace CONFIG_H with MESA_CONFIG_H_INCLUDED | Brian Paul | |
2006-11-03 | Added OpenGL 2.1 glUniformMatrix* functions. | Brian Paul | |
Refactor the _mesa_UniformMatrix() functions to use a helper function. Implement GetUniformfv function (might need more work someday). | |||
2006-11-03 | reformat comments in Doxygen style | Brian Paul | |
2006-11-03 | reindent | Brian Paul | |
2006-11-03 | Minor changes to get ready for OpenGL 2.1. | Brian Paul | |
2006-11-03 | enable generic arrays for r200 hw vertex programs by assigning unused color ↵ | Roland Scheidegger | |
and texture inputs to them. Not widely tested yet. This should eliminate all fallbacks due to vertex programs, except writes to back facing colors, or when exceeding a hw limit (12 temps, 12 attribs etc.). | |||
2006-11-03 | remove setting some driver funcs explicitly to NULL, as they are no longer ↵ | Roland Scheidegger | |
set up later. Thix fixes a segfault in _mesa_Bitmap(). | |||
2006-11-02 | Update gl_API.xml with OpenGL 2.0 functions, regenerate derived files. | Brian Paul | |
2006-11-02 | minor change in _mesa_ResizeBuffersMESA() | Brian Paul | |
2006-11-02 | include utils.h to silence warning | Brian Paul | |
2006-11-02 | s/GLuint/int/ to silence warnings | Brian Paul | |
2006-11-02 | casting, type changes to silence warnings | Brian Paul | |
2006-11-02 | s/GLint/GLuint/ to fix sign warnings | Brian Paul | |
2006-11-02 | fix typo, silence warnings | Brian Paul | |
2006-11-02 | Fix GL_EXT_packed_depth_stencil crash, but shadowtex still broken | Brian Paul | |
2006-11-02 | comment about a valgrind error | Brian Paul | |
2006-11-02 | s/GLchan/GLubyte/ in debug code | Brian Paul | |
2006-11-02 | init SecondaryRasterColor | Brian Paul | |
2006-11-02 | Added GL_STENCIL_BACK_WRITEMASK | Brian Paul | |
2006-11-02 | check for shader extensions for OpenGL 2.0 | Brian Paul | |