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AgeCommit message (Expand)Author
2010-10-08i965: Drop the check for YUV constants in the param list.Eric Anholt
2010-10-08i965: Drop the check for duplicate _mesa_add_state_reference.Eric Anholt
2010-10-08mesa: Simplify a bit of _mesa_add_state_reference using memcmp.Eric Anholt
2010-10-07i965: Normalize cubemap coordinates like is done in the Mesa IR path.Eric Anholt
2010-10-07i965: Disable emitting if () statements on gen6 until we really fix them.Eric Anholt
2010-10-07gles2: Add GL_EXT_texture_format_BGRA8888 supportKristian Høgsberg
2010-10-06i965: Fix gen6 pointsize handling to match pre-gen6.Eric Anholt
2010-10-06i965: Don't assume that WPOS is always provided on gen6 in the new FS.Eric Anholt
2010-10-06i965: Add support for gl_FrontFacing on gen6.Eric Anholt
2010-10-06i965: Refactor gl_FrontFacing setup out of general variable setup.Eric Anholt
2010-10-06i965: Gen6's sampler messages are the same as Ironlake.Eric Anholt
2010-10-06i965: Don't do 1/w multiplication in new FS for gen6Eric Anholt
2010-10-06i965: Add some clarification of the WECtrl field.Eric Anholt
2010-10-06i965: Fix botch in the header_present case in the new FS.Eric Anholt
2010-10-06i965: Fix up IF/ELSE/ENDIF for gen6.Eric Anholt
2010-10-06i965: Gen6 no longer has the IFF instruction; always use IF.Eric Anholt
2010-10-06i965: Add back gen6 headerless FB writes to the new FS backend.Eric Anholt
2010-10-06i965: Also do constant propagation for the second operand of CMP.Eric Anholt
2010-10-06i965: Enable the constant propagation code.Eric Anholt
2010-10-05st/mesa: replace assertion w/ conditional in framebuffer invalidationBrian Paul
2010-10-04swrast: fix choose_depth_texture_level() to respect mipmap filtering stateBrian Paul
2010-10-04i965: Add support for gen6 FB writes to the new FS.Eric Anholt
2010-10-04i965: In disasm, gen6 fb writes don't put msg reg # in destreg_conditionalmod.Eric Anholt
2010-10-04i965: Add initial folding of constants into operand immediate slots.Eric Anholt
2010-10-04i965: Add trivial dead code elimination in the new FS backend.Eric Anholt
2010-10-04i965: Be more conservative on live interval calculation.Eric Anholt
2010-10-03i965: Fix glean/texSwizzle regression in previous commit.Eric Anholt
2010-10-02i965: Set up swizzling of shadow compare results for GL_DEPTH_TEXTURE_MODE.Eric Anholt
2010-10-02i965: Add support for EXT_texture_swizzle to the new FS backend.Eric Anholt
2010-10-02mesa/st: initial attempt at RG support for gallium driversDave Airlie
2010-10-01i965: Fix incorrect batchbuffer size in gen6 clip state command.Kenneth Graunke
2010-10-01i965: Don't try to emit code if we failed register allocation.Eric Anholt
2010-10-01i965: Fix off-by-ones in handling the last members of register classes.Eric Anholt
2010-10-01i965: Add a sanity check for register allocation sizes.Eric Anholt
2010-10-01i965: When producing a single channel swizzle, don't make a temporary.Eric Anholt
2010-10-01i965: Restore the forcing of aligned pairs for delta_xy on chips with PLN.Eric Anholt
2010-10-01r600c: fix segfault in evergreen stencil codeAlex Deucher
2010-10-01rgtc: Detect RGTC formats as color formats and as compressed formatsIan Romanick
2010-10-01mesa: Trivial correction to commentIan Romanick
2010-10-01mesa: Fix misplaced #endifIan Romanick
2010-10-01ARB_texture_rg: Add GL_COMPRESSED_{RED,RG} cases in _mesa_is_color_formatIan Romanick
2010-10-01mesa: Add ARB_texture_compression_rgtc as an alias for EXT_texture_compressio...Ian Romanick
2010-10-01savage: Remove unnecessary header.Vinson Lee
2010-10-01i965: Enable GL_ARB_texture_rgIan Romanick
2010-10-01mesa: Enable GL_ARB_texture_rg in software pathsIan Romanick
2010-10-01ARB_texture_rg: Allow RED and RG textures as FBO color buffer attachmentsIan Romanick
2010-10-01ARB_texture_rg: Add R8, R16, RG88, and RG1616 internal formatsIan Romanick
2010-10-01ARB_texture_rg: Handle RED and RG the same as RGB for tex envIan Romanick
2010-10-01ARB_texture_rg: Add GL_RED as a valid GL_DEPTH_TEXTURE_MODEIan Romanick
2010-10-01ARB_texture_rg: Add GL_TEXTURE_{RED,GREEN}_SIZE query supportIan Romanick