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path: root/src/mesa
AgeCommit message (Expand)Author
2009-06-09mesa/st: fix tracking of mapped buffer rangesKeith Whitwell
2009-06-09glsl: Expand nested preprocessor macros.Brian Paul
2009-06-08st/mesa: fix incorrect bufObj Length assignment, remove unneeded assertionBrian Paul
2009-06-08glsl: Fix preprocessor define argument parsing for dead sections.Brian Paul
2009-06-08st/mesa: remove invalid assertionBrian Paul
2009-06-08mesa: Use matching signedness for the counter as upper bound.José Fonseca
2009-06-08mesa: Allocate tokens from the heap.José Fonseca
2009-06-08mesa: better error message for invalid texture unit indexBrian Paul
2009-06-08mesa: bump MAX_PROGRAM_ENV_PARAMS from 128 to 256Brian Paul
2009-06-08mesa/vbo: drop all references to vbo on destroyKeith Whitwell
2009-06-08mesa: EXT_vertex_array_bgra fixesBrian Paul
2009-06-05mesa: bump version to 7.5-rc3Brian Paul
2009-06-04osmesa: Allow building standalone in all three channel widthsDan Nicholson
2009-06-04st/mesa: increase ST_MAX_SHADER_TOKENS to 8kBrian Paul
2009-06-02mesa: release VBO and PBO references upon context destructionBrian Paul
2009-06-02mesa: add #define FEATURE_ARB_pixel_buffer_objectBrian Paul
2009-06-02intel: Clip to window after calling Driver.TexImage2DIan Romanick
2009-06-01mesa/st: restore flush to copy_texsubimage (was previously finish)Keith Whitwell
2009-06-01st/gl: Fix mip gen for compressed texturesJakob Bornecrantz
2009-06-01st/mesa: fix incorrect sprite origin when drawing to FBO/textureBrian Paul
2009-05-30mesa: Output warnings to debugger on Windows.José Fonseca
2009-05-30mesa: Check/propagate return value on st_make_current.José Fonseca
2009-05-30mesa: Add success/failures return value to _mesa_make_current.José Fonseca
2009-05-22mesa: fix loop over generic attribs in update_arrays()Brian Paul
2009-05-22vbo: fix crash in vbo_exec_bind_arrays()Brian Paul
2009-05-22mesa: allow GL_BITMAP type in _mesa_image_image_stride()Brian Paul
2009-05-22mesa: added commentBrian Paul
2009-05-21mesa: add missing glGet*() case for GL_VERTEX_ARRAY_BINDING_APPLEBrian Paul
2009-05-21vbo: fix incorrect loop limit in bind_array_obj()Brian Paul
2009-05-21mesa: use MAX_ values instead of literalsBrian Paul
2009-05-19mesa: allow depth/stencil textures to be attached to GL_STENCIL_ATTACHMENTMathias Fröhlich
2009-05-19mesa: assign trb->Base.StencilBits in update_wrapper().Brian Paul
2009-05-18st/mesa: fix incorrect src/dst stride params to _mesa_generate_mipmap_level()Brian Paul
2009-05-18mesa: comments for _mesa_generate_mipmap_level()Brian Paul
2009-05-18st: fix incorrect target parameter to screen->is_format_supported()Brian Paul
2009-05-15mesa: bump version to 7.5-rc2Brian Paul
2009-05-14r300: Make sure to drop current hardware state reference to texture objects.Michel Dänzer
2009-05-13intel: added null ptr checkBrian Paul
2009-05-13intel: create a private gl_array_object for intel_clear_tris(), fix bug 21638Brian Paul
2009-05-13mesa: delete array objects before buffer objects during context tear-downBrian Paul
2009-05-13mesa: clean-up vertex array object VBO unbinding and delete/refcountingBrian Paul
2009-05-13mesa: reference counting for gl_array_objectBrian Paul
2009-05-11Test either GL_FRONT_LEFT or GL_FRONT for front-buffer renderingIan Romanick
2009-05-11st: do proper refcounting for framebuffer surfacesBrian Paul
2009-05-11mesa: Fixed a texture memory leakBrian Paul
2009-05-08mesa: set version to 7.5-rc1Brian Paul
2009-05-08mesa/st: keep surface_copy arguments positiveKeith Whitwell
2009-05-08mesa/st: remove redundant call to st_finish in CopyTexSubImageKeith Whitwell
2009-05-08mesa/st: cope with non-ibo index data in st_draw_feedback.cKeith Whitwell
2009-05-08mesa: Make _mesa_share_state thread safe.José Fonseca