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AgeCommit message (Collapse)Author
2009-10-01Revert "i915: don't validate PS program when falling back to software"Eric Anholt
This reverts commit e7044d552c6d16389447880b8744a51de1cf0199. It prevented the driver from ever recovering from a software fallback due to a program error. The original bug it claimed to fix doesn't appear to exist post-revert.
2009-10-01i915: Bail when the fragment program has too many total instructions.Eric Anholt
Previously, we'd go trashing the heap.
2009-10-01i915: Let i915_program_error take a format string, and don't use _mesa_problem.Eric Anholt
It's misleading to report things like the program having too many native instructions as a Mesa implementation error, when the program may just be too big for the hardware.
2009-10-01Merge branch 'mesa_7_6_branch'Brian Paul
2009-10-01mesa: Return -FLT_MAX instead of 0 for LG2(0).Vinson Lee
lim x->0 log(x) = -inf so -FLT_MAX is a better approximation than 0 for LG2(0).
2009-10-01mesa: better debug messageBrian Paul
2009-10-01gallium: remove depth.occlusion_count flagKeith Whitwell
This was redundant as drivers can just keep track of whether they are inside a begin/end query pair. We want to add more query types later and also support nested queries, none of which map well onto a flag like this. No driver appeared to be using the flag.
2009-10-01st/mesa: fix non-mipmap lastLevel calculation.Cooper Yuan
reviewed by Brian Paul.
2009-09-30i965: Fix massive memory allocation for streaming texture usage.Eric Anholt
Once we've freed a miptree, we won't see any more state cache requests that would hit the things that pointed at it until we've let the miptree get released back into the BO cache to be reused. By leaving those surface state and binding table pointers that pointed at it around, we would end up with up to (500 * texture size) in memory uselessly consumed by the state cache. Bug #20057 Bug #23530
2009-09-30mesa/main: New feature FEATURE_beginend.Chia-I Wu
This feature corresponds to the Begin/End paradigm. Disabling this feature also eliminates the use of GLvertexformat completely.
2009-09-30mesa/main: Make FEATURE_dlist follow feature conventions.Chia-I Wu
As shown in mfeatures.h, this allows users of dlist.h to work without knowing if the feature is available.
2009-09-30mesa/main: Make FEATURE_evaluators follow feature conventions.Chia-I Wu
As shown in mfeatures.h, this allows users of eval.h to work without knowing if the feature is available.
2009-09-30mesa/main: New feature FEATURE_queryobj.Chia-I Wu
It merges FEATURE_ARB_occlusion_query and FEATURE_EXT_timer_query, and follows the feature conventions.
2009-09-30mesa/main: New feature FEATURE_arrayelt.Chia-I Wu
This allows the removal of AEcontext.
2009-09-30mesa/main: Make FEATURE_texgen follow feature conventions.Chia-I Wu
As shown in mfeatures.h, this allows users of texgen.h to work without knowing if the feature is available.
2009-09-30mesa/main: Make FEATURE_feedback follow feature conventions.Chia-I Wu
As shown in mfeatures.h, this allows users of feedback.h to work without knowing if the feature is available.
2009-09-30mesa/main: Make FEATURE_drawpix follow feature conventions.Chia-I Wu
As shown in mfeatures.h, this allows users of drawpix.h to work without knowing if the feature is available.
2009-09-30mesa/main: New feature FEATURE_rastpos.Chia-I Wu
It is separated from FEATURE_drawpix and made to follow the feature conventions.
2009-09-30mesa/main: Make FEATURE_histogram follow feature conventions.Chia-I Wu
As shown in mfeatures.h, this allows users of histogram.h to work without knowing if the feature is available.
2009-09-30mesa/main: Make FEATURE_attrib_stack follow feature conventions.Chia-I Wu
As shown in mfeatures.h, this allows users of attrib.h to work without knowing if the feature is available.
2009-09-30mesa/main: Make FEATURE_accum follow feature conventions.Chia-I Wu
As shown in mfeatures.h, this allows users of accum.h to work without knowing if the feature is available.
2009-09-29glsl: regenerated fileBrian Paul
2009-09-29glsl: rewrite sqrt(x) intrinsic to handle x=0Brian Paul
Since sqrt() is basically implemented in terms of RSQ/RCP we'll do a divide by zero if x=0 and wind up with unpredictable results. Now use CMP instruction to test for x<=0 and return zero in that case.
2009-09-29glsl: add support for CMP instructionBrian Paul
2009-09-29mesa/xlib: fix GLX_RENDER_TYPE queryBrian Paul
Return GLX_RGBA_TYPE or GLX_COLOR_INDEX_TYPE.
2009-09-29mesa: added nopfrag/nopvert options for MESA_GLSLBrian Paul
These options can be used to force vertex/fragment shaders to be no-op shaders (actually, simple pass-through shaders). For debug/test purposes.
2009-09-29mesa: added _mesa_nop_vertex/fragment_program()Brian Paul
For debug/test purposes.
2009-09-29Merge branch 'mesa_7_6_branch'Brian Paul
Conflicts: Makefile configs/default docs/relnotes.html src/gallium/drivers/softpipe/sp_context.c src/gallium/drivers/softpipe/sp_tile_cache.c src/mesa/main/version.h
2009-09-29mesa: bump version to 7.6.1Brian Paul
2009-09-29mesa: work-around glXCopyContext() bug in _mesa_copy_texture_state()Brian Paul
See bug 24217.
2009-09-29r600: use CB_TARGET_MASK instead of CB_SHADER_MASK for setting color maskAndre Maasikas
makes blend functions work better Signed-off-by: Dave Airlie <airlied@linux.ie>
2009-09-29r600: user correct alpha blend factorAndre Maasikas
Signed-off-by: Dave Airlie <airlied@linux.ie>
2009-09-29r600: clear position enable bit when when wpos is not used by FPAndre Maasikas
Makes doom3 alot nicer..
2009-09-28meta: Fix invalid PBO access from DrawPixels when trying to just alloc.Eric Anholt
This whole reuse of buffers (TexSubImage instead of TexImage, SubData instead of Data) is bad for hardware drivers, but it's even worse when we accidentally try to access the 2x2 PBO to fill the new 16x16 texture we're creating, producing GL errors. Fixes piglit pbo-drawpixels. Bug #14163.
2009-09-28intel: Drop my generatemipmap code in favor of the new shared code.Eric Anholt
2009-09-28intel: Remove some dead metaops code.Eric Anholt
2009-09-28Prep for 7.6 releaseIan Romanick
2009-09-28st/mesa: check gl_texture_object::GenerateMipmap field when allocating texmemBrian Paul
In guess_and_alloc_texture() use the gl_texture_object::GenerateMipmap field as another hint as to whether to allocate space for a whole mipmap.
2009-09-28Merge branch 'mesa_7_6_branch'Brian Paul
2009-09-28Merge branch 'mesa_7_5_branch' into mesa_7_6_branchBrian Paul
2009-09-28st/mesa: fix st_generate_mipmap() issuesBrian Paul
The main issue is we didn't always have a gallium texture object with enough space to store the to-be-generated mipmap levels. When that's the case, allocate a new gallium texture and use st_texure_finalize() to copy images from the old texture to the new one. We also had the baseLevel parameter to st_render_mipmap() wrong.
2009-09-28st/mesa: fix/simplify st_texture_object::lastLevel calculationBrian Paul
Don't compute the st_texture_object::lastLevel field based on the texture filters. Use the _MaxLevel value that core Mesa computes for us. When called from the GenerateMipmap path, we'll use the lastLevel field as-is.
2009-09-28mesa: use _mesa_get_current_tex_unit() helperBrian Paul
2009-09-27r600 : Enable draw_prim.Richard Li
2009-09-25Merge branch 'asm-shader-rework-2'Ian Romanick
Conflicts: src/mesa/shader/program_parse.tab.c
2009-09-25intel: Handle GL_RGB8 for glCopyTex(Sub)Image.Michel Dänzer
Avoids an unnecessary fallback.
2009-09-25radeon: Fix newlines.Michal Krol
2009-09-25Merge branch 'mesa_7_6_branch'Brian Paul
Conflicts: src/mesa/drivers/dri/intel/intel_clear.c
2009-09-25mesa: move declaration before codeVinson Lee
2009-09-24mesa/main: Make FEATURE_convolve follow feature conventions.Chia-I Wu
As shown in mfeatures.h, this allows users of convolve.h to work without knowing if the feature is available.