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2009-10-16mesa: added SUBDIRS support in dri/Makefile.templateBrian Paul
2009-10-16mesa: move a commaBrian Paul
2009-10-16mesa: added MESA_GLSL=useprog debug flagBrian Paul
This logs glUseProgram() calls to stderr.
2009-10-16r300: fix vertex program parameters limitsMaciej Cencora
2009-10-16mesa: use C locale for _mesa_strtod()Brian Paul
_mesa_strtod() is used for shader/program parsing where the decimal point character is always '.' Use strtod_l() with a "C" locale to ensure correct string->double conversion when the actual locale uses another character such as ',' for the decimal point. Fixes bug 24531.
2009-10-15dri/common: updated #includesBrian Paul
2009-10-15dri/common: use _mesa_little_endian() and update commentsBrian Paul
2009-10-15dri/common: fix broken _dri_texformat_* initializationsBrian Paul
2009-10-15Use the right pitch when rendering to a textureOwen Taylor
We need to get the pitch from the texture level we are rendering to, rather than just using the base texel width.
2009-10-15r600: FRAG_ATTRIB_WPOS and FRAG_ATTRIB_FOGC appear to be supported.Robert Noland
Report unsupported attributes while I'm here. Signed-off-by: Robert Noland <rnoland@2hip.net>
2009-10-15r600: cleanup in r600_cs_process_relocs().Robert Noland
Signed-off-by: Robert Noland <rnoland@2hip.net>
2009-10-15radeon: return EINVAL for 0 length buffers.Robert Noland
Signed-off-by: Robert Noland <rnoland@2hip.net>
2009-10-15r600: fix tfp1 bo sizeAndre Maasikas
Setting the wrong bo size resulting in an incomplete read cache flush when reading the texture. This fixes the compiz text corruption. [agd5f: take hw pitch alignment into account]
2009-10-15r600: implement ProgramStringNotifyAndre Maasikas
need this to properly test with piglit/glean vert/fragprog tests copied mostly from r300, many thanks to osiris, nha, airlied, others...
2009-10-15r600: LIT dst.y gets value from src.xAndre Maasikas
seems I overlooked this when removing hardcoded swizzles for this one previously
2009-10-15r600: DPH adds w comp of second operand, so set first one to 1 insteadAndre Maasikas
2009-10-15r600: fixup KIL instruction a bitAndre Maasikas
- KILLGT takes 2 arguments - arb KIL has no dst register - add TODO about clause ending but currently piglit fp-kil passes and does not hang the card
2009-10-15r600: use CB_TARGET_MASK instead of CB_SHADER_MASK for setting color maskAndre Maasikas
makes blend functions work better Signed-off-by: Dave Airlie <airlied@linux.ie>
2009-10-15r600: user correct alpha blend factorAndre Maasikas
Signed-off-by: Dave Airlie <airlied@linux.ie>
2009-10-15r600: clear position enable bit when when wpos is not used by FPAndre Maasikas
Makes doom3 alot nicer..
2009-10-15mesa: regenerated lex.yy.c w/ _mesa_strtod()Brian Paul
2009-10-15mesa: Use _mesa_strtod in the lexer for assembly shadersNeil Roberts
See bug 24531.
2009-10-14radeon: initialize renderbuffer Format field in radeon_create_renderbuffer()Brian Paul
Plus, use MESA_FORMAT_S8_Z24 everywhere.
2009-10-14mesa: added VERBOSE_SWAPBUFFERSBrian Paul
2009-10-14vbo: clean-ups, reformattingBrian Paul
2009-10-14mesa: added MESA_VERBOSE option 'draw' to debug glDrawArrays/Elements, etc.Brian Paul
2009-10-14mesa: rename VERBOSE_IMMEDIATE->VERBOSE_MATERIAL to reflect what it doesBrian Paul
2009-10-14mesa: remove unused ctx->Driver.PrioritizeTextures() hookBrian Paul
2009-10-14mesa: remove unused ctx->Driver.TextureMatrix() hookBrian Paul
2009-10-14r600: enable EXT_vertex_array_bgra extensionsAlex Deucher
2009-10-14Merge branch 'mesa_7_6_branch'Brian Paul
2009-10-14mesa: remove left-over debug printfBrian Paul
2009-10-13mesa: minor tweak to printf stringBrian Paul
2009-10-13mesa: rework _mesa_read_shader() debug hookBrian Paul
Look for shaders named "newshader_<CHECKSUM>" to replace the incoming shader text. For debug purposes.
2009-10-13mesa: don't print pointer in _mesa_fprint_parameter_list()Brian Paul
2009-10-13Store clipping distance for user clip planes as part of vertex processingIan Romanick
Once the clipping distance is calculated and stored per vertex, the distances can be re-used when clipping is actually performed. This doesn't have any immediate benefit, but it paves the way for implementing gl_ClipDistance in vertex shaders and result.clip[] in vertex programs. This has not produces any oglconform regressions on my G31 system which uses software TNL. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com> Reviewed-by: Brian Paul <brianp@vmware.com>
2009-10-13intel: fix broken sw generate mipmap pathBrian Paul
Need to restore code that fixed up the intel_texture_image state.
2009-10-13mesa: whitespace fixesBrian Paul
2009-10-13mesa: do RTT check in _mesa_meta_check_generate_mipmap_fallback()Brian Paul
We need to check that we can actually render to the texture's format before doing mipmap generation. This may fix bug 24219.
2009-10-12mesa: save/set/restore texture base/wrap state in blitframebuffer_texture()Brian Paul
2009-10-12mesa: minor clean up in check_begin_texture_render()Brian Paul
2009-10-12intel: whitespace/formatting clean-upBrian Paul
2009-10-12intel: replace extern decl with #includeBrian Paul
2009-10-12intel: added INLINE keyword to minify()Brian Paul
This is mainly just to silence some warnings.
2009-10-12intel: code clean-upsBrian Paul
2009-10-12intel: pass zslice to intel_miptree_image_offset()Brian Paul
This lets us get rid of intel_miptree_depth_offsets() and simplify all of the calling code.
2009-10-12i965: remove unused varBrian Paul
2009-10-12mesa: print program Id when printingBrian Paul
2009-10-12r600: implement ProgramStringNotifyAndre Maasikas
need this to properly test with piglit/glean vert/fragprog tests copied mostly from r300, many thanks to osiris, nha, airlied, others...
2009-10-12r600: LIT dst.y gets value from src.xAndre Maasikas
seems I overlooked this when removing hardcoded swizzles for this one previously