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2009-02-14radeon: check for valid bo in release arraysDave Airlie
2009-02-14radeon: remove old cube codeDave Airlie
2009-02-13i965: rewrite the code for handling shader subroutine callsBrian Paul
Previously, the prog_instruction::Data field was used to map original Mesa instructions to brw instructions in order to resolve subroutine calls. This was a rather tangled mess. Plus it's an obstacle to implementing dynamic allocation/growing of the instruction buffer (it's still a fixed size). Mesa's GLSL compiler emits a label for each subroutine and CAL instruction. Now we use those labels to patch the subroutine calls after code generation has been done. We just keep a list of all CAL instructions that needs patching and a list of all subroutine labels. It's a simple matter to resolve them. This also consolidates some redundant post-emit code between brw_vs_emit.c and brw_wm_glsl.c and removes some loops that cleared the prog_instruction::Data fields at the end. Plus, a bunch of new comments.
2009-02-13i965: add missing break for OPCODE_RET caseBrian Paul
This doesn't effect correctness, but we were emitting an extraneous ADD.
2009-02-13i965: the return value of translate_insn() is never used. Make it void.Brian Paul
2009-02-13i965: minor clean-upsBrian Paul
2009-02-13i965: code clean-ups, comments, and minor refactoringBrian Paul
2009-02-13i965: updated commentsBrian Paul
2009-02-13intel: turn on GL_ARB_shading_language_120Brian Paul
It's done in the Mesa GLSL compiler. The only part of it that might matter in drivers is the centroid sampling option for MSAA.
2009-02-13i965: more reformatting/clean-upBrian Paul
2009-02-13i965: s/__inline/INLINE/Brian Paul
2009-02-13i965: formatting and indentation fixesBrian Paul
2009-02-13i965: fix inconsistant indentation in brw_wm.cBrian Paul
2009-02-13i965: Eric Anholt's patch for bumping up texture sizesRobert Ellison
I'm committing this because it fixes a conform failure; the failure occurs on the TextureProxy test, where the test attempts to create proxy textures at every level, but fails at the last level (border == 1, width == 1, height == 1) because it's beyond MAX_TEXTURE_LEVELS. Eric's original comment was: idr said that in his review swrast was ready for it, and the 965 driver is advertising it already though it has been resulting in many crashes due to arrays using these defines not being big enough.
2009-02-18util: Move p_debug.h into util module.José Fonseca
The debug functions depend on several util function for os abstractions, and these depend on debug functions, so a seperate module is not possible.
2009-02-17mesa: add some debug code to help diagnose incomplete FBO attachments (disabled)Brian Paul
2009-02-17glsl: fix mistake in a commentBrian Paul
2009-02-17mesa: turn on reporting of GLSL version 1.20Brian Paul
The new array features, precision/invariant/centroid qualifiers, etc. were done a while back. The glGetString(GL_SHADING_LANGUAGE_VERSION) query returns "1.20" now (for drivers that support it anyway).
2009-02-17glsl: fix an array indexing bugBrian Paul
This fixes a bug found with swizzled array indexes such as in "array[index.z]" where "index" is an ivec4.
2009-02-17glsl: added --params option to stand-alone GLSL compilerBrian Paul
Prints program parameter info
2009-02-17mesa: when printing/dumping instruction, include relative addressing infoBrian Paul
Not all cases were handled before.
2009-02-17intel: Fix tri clear to do FBO color attachments as well.Eric Anholt
This is a 2% win in fbo_firecube, and would avoid a sw fallback for masked clears.
2009-02-17i965: Fix fallback on stencil drawing to fbo when the visual lacks stencil.Eric Anholt
Noticed this with the fbotexture demo.
2009-02-17intel: Clean up several 965 memory leaks on context destroy.Eric Anholt
2009-02-17mesa: remove old comment as it's fixed elsewhere now.Alan Hourihane
2009-02-14radeon/r300: fix warningsDave Airlie
2009-02-14radeon: add initial cubemap support appears to workDave Airlie
2009-02-13gallium: Various coordinate fixups for texture transfers.Michel Dänzer
Fixes glReadPixels, gl(Copy)TexSubImage, glCopyPixels.
2009-02-13mesa: check if TNL state is null in _tnl_free_vertices() to avoid potential ↵Brian Paul
segfault _tnl_free_vertices() is called from several places during context tear-down. Depending on the order in which the swrast, swrast_setup and tnl context is destroyed we could hit a null pointer here. This doesn't seem to be an actual issue with any Mesa drivers, but let's be safe.
2009-02-13mesa: add additional texture size/limit assertionsBrian Paul
2009-02-13radeon/r200: make setTexOffset work againDave Airlie
2009-02-13radeon/r200: fix set tex offset functionsDave Airlie
2009-02-13radeon: revert unneeded change to texturing codeDave Airlie
2009-02-13radeon: fix compressed texture upload on all radeonsDave Airlie
tested on r200, texcmp works. May need more verification
2009-02-13r200: update with changes from r100 driver for texture stateDave Airlie
2009-02-13r200: port over state emit fix from r100Dave Airlie
2009-02-12gallium: Fix GL_DEPTH CopyPixels tile coordinates.Michel Dänzer
2009-02-12gallium: Fix accumulation buffer tile coordinates.Michel Dänzer
2009-02-13r200: fixup some CS emission sizesDave Airlie
2009-02-13r200: use correct finish interfaceDave Airlie
2009-02-13radeon: fixup include orderingDave Airlie
2009-02-13Merge remote branch 'origin/master' into radeon-rewriteDave Airlie
Conflicts: configure.ac src/mesa/drivers/dri/r200/r200_context.c src/mesa/drivers/dri/r300/r300_render.c
2009-02-13r300: fix warning about mesa_lock_context_textureDave Airlie
2009-02-12radeon: add stdint includeDave Airlie
2009-02-12radeon: add mminfo struct to wrapperDave Airlie
2009-02-12radeon: add defines for future bitsDave Airlie
2009-02-12r200: make build completeDave Airlie
2009-02-12r300: make r300 work with latest changesDave Airlie
2009-02-12radeon: make build without libdrm_radeon betterDave Airlie
2009-02-13radeon/r200/r300: make build again with tracker changesDave Airlie