| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2009-02-04 | mesa: make Xlib glXIsDirect() always return True | Brian Paul | |
| 2009-02-04 | mesa: minor error msg improvement | Brian Paul | |
| 2009-02-04 | intel: Decode MI operands using specific length masks | Chris Wilson | |
| The MI opcodes have different variable length masks, so use an operand specific mask to decode the length. | |||
| 2009-02-04 | intel: Correct decoding of 3DSTATE_PIXEL_SHADER_CONSTANTS | Chris Wilson | |
| A couple of minor typos that proclaimed an error in the wrong command, and failed to offset the mask. | |||
| 2009-02-04 | intel: Fix fbo_firecube regression with FBconfigs change. | Eric Anholt | |
| By selecting a 4444 texture format due to a bad test, we hit the intel_update_wrapper error path, and despite the appearance of error handling in it and its callers, the desired behavior (software fallback) doesn't occur. | |||
| 2009-02-04 | r300: make the macros safe. add missing parenthesis. | Maciej Cencora | |
| 2009-02-04 | r300: Fix EXP2 fog | Maciej Cencora | |
| 2009-02-04 | radeon/r200 remove more unused code | Dave Airlie | |
| 2009-02-04 | radeon: make compile again. | Dave Airlie | |
| Not tested but ripped out lots of stuff unneeded anymore time to test later | |||
| 2009-02-04 | r300: fix up CS for modesetting - gears under kms works | Dave Airlie | |
| 2009-02-03 | intel: Fix commented-out glViewport in intel_meta_set_passthrough_transform. | Eric Anholt | |
| Too much commit -a while debugging. | |||
| 2009-02-03 | swrast: Add support for x8r8g8b8 fbconfig. | Eric Anholt | |
| This lets swrast produce an fbconfig suitable for the root visual now that the server's not allowing mismatched fbconfigs. | |||
| 2009-02-04 | radeon: make generate_mipmap static | Dave Airlie | |
| 2009-02-04 | r300: fix swtcl | Dave Airlie | |
| 2009-02-04 | r200: fixup DMA region stuff | Dave Airlie | |
| 2009-02-04 | radeon: call getpagesize once and store in a static | Dave Airlie | |
| 2009-02-04 | r300: make dma buffer reuse much more sensible | Dave Airlie | |
| 2009-02-04 | radeon: add support for stencil buffers + misc debug changes | Dave Airlie | |
| this adds the stencil rb setup, along with misc changes to formatting and debug | |||
| 2009-02-04 | r200: move to new mipmap interface | Dave Airlie | |
| 2009-02-04 | radeon: only do the fb read if we are mapping a VRAM object | Dave Airlie | |
| this makes writing the DMA buffers got a lot better | |||
| 2009-02-04 | radeon_cs: move to inline cs_write_dword | Dave Airlie | |
| this gets back some of the CPU this was wasting | |||
| 2009-02-03 | xlib: use MESA_GLX_FORCE_DIRECT to make glXIsDirect() always return True | Brian Paul | |
| Some apps won't run w/ indirect rendering contexts. Also, consolidate some context-init code in new init_glx_context() function. | |||
| 2009-02-03 | mesa: simplify delete_wrapper() | Brian Paul | |
| 2009-02-03 | mesa: fix offset problem with interleaved arrays | Alan Hourihane | |
| 2009-02-02 | gallium: remove pipe_buffer from surfaces | Zack Rusin | |
| this change disassociates, at least from the driver perspective, the surface from buffer. surfaces are technically now views on the textures so make it so by hiding the buffer in the internals of textures. | |||
| 2009-02-03 | radeon: add a reference to the static buffers so they don't get deleted | Dave Airlie | |
| 2009-02-02 | mesa: fix GLSL issue preventing use of all 16 generic vertex attributes | Brian Paul | |
| Only 15 actually worked before since we always reserved generic[0] as an alias for vertex position. The case of vertex attribute 0 is tricky. The spec says that there is no aliasing between generic vertex attributes 0..MAX_VERTEX_ATTRIBS-1 and the conventional attributes. But it also says that calls to glVertexAttrib(0, v) are equivalent to glVertex(v). The distinction seems to be in glVertex-mode versus vertex array mode. So update the VBO code so that if the shader uses generic[0] but not gl_Vertex, route the attribute data set with glVertex() to go to shader input generic[0]. No change needed for the glDrawArrays/Elements() path. This is a potentially risky change so regressions are possible. All the usual tests seem OK though. | |||
| 2009-02-02 | glsl: update program->InputsRead when referencing input attributes | Brian Paul | |
| This info will be used in the linker for allocating generic vertex attribs. | |||
| 2009-02-02 | mesa: fix stand-alone glslcompiler | Brian Paul | |
| 2009-02-02 | mesa: make _mesa_fprint_program_opt() non-static | Brian Paul | |
| 2009-02-03 | r300: fixup mipmap + texsubimage issues | Dave Airlie | |
| This fixes a few regression in piglit, and adds some debug to the mipmap code | |||
| 2009-02-03 | radeon_bo: align size of bo to page size. | Dave Airlie | |
| This is really required for the VRAM allocator upload function. | |||
| 2009-02-02 | i965: Remove brw->attribs now that we can just always look in the GLcontext. | Eric Anholt | |
| 2009-02-02 | i965: Delete old metaops code now that there are no remaining consumers. | Eric Anholt | |
| 2009-02-02 | intel: replace custom metaops clear with generic. | Eric Anholt | |
| No real-world impact on performance seen. Even glxgears seems to be, if anything, happier. | |||
| 2009-02-02 | mesa: move code after decls. Fixes Window build failure. | Brian Paul | |
| 2009-02-02 | Merge branch 'gallium-wgl-rework' into gallium-0.2 | Keith Whitwell | |
| Conflicts: src/gallium/state_trackers/wgl/shared/stw_public.h | |||
| 2009-02-02 | radeon: this code forgot to add dPriv x/y back to spans | Dave Airlie | |
| 2009-02-02 | r300: rename validate textures to validate buffers | Dave Airlie | |
| 2009-01-31 | intel: Correct FBconfig color masks with DRI2. Fail at copy and paste. | Eric Anholt | |
| This still leaves us with a broken depth 32 visual, but now it's the server's visual setup that's at fault. | |||
| 2009-01-31 | Build dri.pc during the build rather than the install process. | Eric Anholt | |
| In a normal build system this is generated by configure. | |||
| 2009-01-31 | mesa: more display list cleanups | Brian | |
| Remove some unneeded fields. Rename some function parameters. | |||
| 2009-01-31 | mesa: display list clean-ups | Brian | |
| Rename some structs and fields to be more consistant with the rest of mesa. | |||
| 2009-01-31 | mesa: minor comments, clean-ups | Brian | |
| 2009-01-31 | mesa: remove remnant of GL_SGIX_depth_texture | Brian | |
| 2009-01-30 | i965: bump texture limit to 4kx4k | Keith Packard | |
| Rendering and textures are limited to 8kx8k, but mesa limits things to 4kx4k, and magic guard band stuff may break on 8kx8k drawing. This is safe though, and makes compiz work on bigger screens. Signed-off-by: Keith Packard <keithp@keithp.com> | |||
| 2009-01-30 | mesa: simplify the _mesa_get_proxy_tex_image() function | Brian Paul | |
| 2009-01-30 | mesa: fix incorrect call to clear_teximage_fields() in _mesa_TexImage2D() | Brian Paul | |
| Fixes failed assertion / segfault for particular proxy texture tests. | |||
| 2009-01-30 | intel: more debug info | Brian Paul | |
| 2009-01-30 | i965: formatting, comments, whitespace clean-ups | Brian Paul | |
