| Age | Commit message (Collapse) | Author |
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Signed-off-by: Brian Paul <brian.paul@tungstengraphics.com>
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Signed-off-by: Brian Paul <brian.paul@tungstengraphics.com>
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See bug 14289
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This is just a hack. After we convert the 3D texcoord into a face plus 2D
texcoord we need to recompute the partial derivatives and mipmap LOD.
But we don't have the info to do that. Adjusting the original mipmap
level by -1 seems to give somewhat better results than before though.
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The fencing code is not required, and waiting on the fences defeated one of
the purposes of the extension, which is to allow asynchronous readpixels.
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Refactoring of mine in 02d5ba849197e19843dad164239b51f18fb16faf broke it
by failing to understand that the masking was about sign extension.
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This allows the winsys to explicitly specify gallium surfaces for a
framebuffer object.
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glapi_getproc.c file
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for Z unpacking
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for Z unpacking
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The no_rast fallback was getting partially overwritten by later TNL init,
resulting in a segfault when things were in a mixed-up state.
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