Age | Commit message (Collapse) | Author | |
---|---|---|---|
2002-06-26 | fix CHAN_TYPE==GL_FLOAT compile problem | Brian Paul | |
2002-06-25 | removed extra right-paren | Brian Paul | |
2002-06-25 | FRONT_AND_BACK culling | Keith Whitwell | |
2002-06-25 | finish-up vertex program evaluators | Brian Paul | |
2002-06-25 | remove an unneeded statement in update_polygon(), added a comment | Brian Paul | |
2002-06-23 | fix problems in _mesa_debug/printf() | Brian Paul | |
2002-06-23 | added some _mesa_debug() calls | Brian Paul | |
2002-06-23 | checkpoint: updates for NV_vertex_program evaluators - a bit more left to do | Brian Paul | |
2002-06-23 | set stage->inputs properly (I think), plus debug/comment updates | Brian Paul | |
2002-06-23 | added support for NV_vertex_program evaluators | Brian Paul | |
2002-06-23 | Added new bitfields to tnl_eval_store for NV_vertex_program evaluators | Brian Paul | |
2002-06-19 | put XSync in get_buffer_size(), plus clean-up | Brian Paul | |
2002-06-18 | Moved GL_PROGRAM_ERROR_POSITION_NV state (it's not per-program). | Brian Paul | |
Finished all glGet* queries for GL_NV_vertex_program. Improved error reporting in glEnable/Disable/Get, etc. | |||
2002-06-18 | Committing in . | Jouk Jansen | |
Added mtypes.h inclusion Modified Files: Mesa/src/imports.c ---------------------------------------------------------------------- | |||
2002-06-17 | new fix for initial window size problem | Brian Paul | |
2002-06-17 | Port glXCopyContext bug from 4.0 branch. | Brian Paul | |
2002-06-16 | Fix glXCopyContext bug | Brian Paul | |
2002-06-16 | fix a comment | Brian Paul | |
2002-06-16 | fixed window size initialization bug | Brian Paul | |
2002-06-16 | added a comment | Brian Paul | |
2002-06-16 | added some braces | Brian Paul | |
2002-06-15 | Implemented GL_NV_texture_rectangle extension. | Brian Paul | |
Replace struct gl_texure_object's Dimension w/ Target field. Added _EnabledUnits to struct gl_texture_attrib - the _ReallyEnabled field is obsolete, but still present for now. This effectively removes the 8-texture units limit, 32 units now possible, but unlikely! New TEXTURE_1D/2D/3D/CUBE/RECT_BIT tokens for unit->_ReallyEnabled field. Updated device drivers to use ctx->Texture._EnabledUnits. | |||
2002-06-15 | #ifdef-out unused big-endian texel fetch functions | Brian Paul | |
2002-06-15 | added missing ctx parameter to _mesa_debug() calls | Brian Paul | |
2002-06-15 | Added ctx parameter to _mesa_debug() | Brian Paul | |
Added _mesa_printf() Updated SetDrawBuffer() function in all drivers (ala 4.0.3) Import 4.0.3/DRI changes. | |||
2002-06-13 | Committing in . | Jouk Jansen | |
Added <stdarg.h> Modified Files: Mesa/src/imports.c ---------------------------------------------------------------------- | |||
2002-06-13 | Committing in . | Jouk Jansen | |
Removed config.c Modified Files: Mesa/src/descrip.mms ---------------------------------------------------------------------- | |||
2002-06-13 | more removal of fprintf() calls | Brian Paul | |
2002-06-13 | fixed a couple dumb mistakes | Brian Paul | |
2002-06-13 | New _mesa_debug() function to replace fprintf() calls. | Brian Paul | |
Some source files updated to call _mesa_debug(), but not finished. Added __GLimports as a parameter to _mesa_create/init_context() and updated drivers accordingly. Fleshed-out more of the __GLimports and __GLexports functionality. Removed run-time config file support (config.c) | |||
2002-06-12 | Moved big/little endian code to glheader.h. | Brian Paul | |
Define either MESA_BIG_ENDIAN or MESA_LITTLE_ENDIAN. | |||
2002-06-11 | Fix NASM problems, remove static var in SSE detection code. (Josh Vanderhoof) | Brian Paul | |
2002-06-10 | GGI driver updates (Filip Spacek) | Brian Paul | |
2002-06-08 | added missing texture cube map targets | Brian Paul | |
2002-06-07 | fixed point sprite bug | Brian Paul | |
2002-06-06 | replaced hard-coded 4 with NUM_TEXTURE_TARGETS | Brian Paul | |
2002-06-06 | replaced 0xf and 0xf0 with TEXTURE0_ANY and TEXTURE1_ANY | Brian Paul | |
2002-06-06 | NASM fix for *_CONTENT() macros (Josh Vanderhoof) | Brian Paul | |
2002-06-05 | more big-endian tweaks | Brian Paul | |
2002-06-04 | use CONTENT() macro on line 205 (Josh Vanderhoof) | Brian Paul | |
2002-06-03 | bring over Michel Daenzer's DRI changes | Brian Paul | |
2002-05-29 | added another spot-check to verify dispatch table correctness | Brian Paul | |
2002-05-29 | Added GL_NV_point_sprite functions: glPointParameteri[v]NV(). | Brian Paul | |
Removed dead ARB_window_pos functions (we alias the MESA_window_pos funcs). | |||
2002-05-29 | added GL_NV_point_sprite entrypoints | Brian Paul | |
2002-05-27 | some initial work for fbconfigs/pbuffers | Brian Paul | |
2002-05-27 | replaced experimental MESA_sprite_point with NV_point_sprite | Brian Paul | |
2002-05-27 | dispatch offsets for ARB_window_pos | Brian Paul | |
2002-05-27 | updated vertex program dispatch | Brian Paul | |
2002-05-27 | updated vertex program dispatch offsets to official values | Brian Paul | |
2002-05-11 | another checkpoint of struct immediate replacement code | Keith Whitwell | |