| Age | Commit message (Collapse) | Author |
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something
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into softpipe_0_1_branch
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Also added draw_stage::reset_line_stipple(). There may be a better way
of doing that though.
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The demos/fslight.c demo runs now.
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const/linear/perspective interpolation in shade_quad().
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Handling of constants might change. For now, the st_fragment_program struct
contains a pipe_constant_buffer (not a pointer).
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git+ssh://brianp@git.freedesktop.org/git/mesa/mesa into softpipe_0_1_branch
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Fix align128 bug.
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The clamping for these values depends on whether we're drawing AA or non-AA
points, lines. Defer clamping until drawing time. Drivers could compute and
keep clamped AA and clamped non-AA values if desired.
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Not sure the generated program looks correct though...
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Make sure the relevant fields in window fbs get updated at appropriate time
(those are NOT the same as fbos!!!), and fix up related code accordingly.
This is a bit ugly, but there's a reason the issues section in EXT_fbo is
a couple hundred pages long...
Hopefully correct now.
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Conflicts:
src/mesa/main/framebuffer.c
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Make sure that we bind the right buffer (draw or read) when rebinding
the window framebuffer (the api doesn't allow binding different draw and
read buffers at the same time, but the default window framebuffer is basically
2 fb objects, one for read, one for write, which can be different). Pass both
of these two down the driver api (no driver uses this right now).
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