| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2009-01-22 | radeon: better free of array | Dave Airlie | |
| 2009-01-22 | radeon: free all relocs in array | Dave Airlie | |
| 2009-01-22 | radeon: check relocs before deref | Dave Airlie | |
| 2009-01-22 | radeon: fix relocs even more | Dave Airlie | |
| 2009-01-22 | radeon: fix reloc free harder | Dave Airlie | |
| 2009-01-22 | radeon: free indices caught with valgrind | Dave Airlie | |
| 2009-01-22 | radeon: cleanup bo unref codepath in pending code | Dave Airlie | |
| assert for bad case hopefully | |||
| 2009-01-22 | radeon: fix counting for cfree handles in an inline | Dave Airlie | |
| 2009-01-23 | radeon: add r100/r200 workarounds for legacy aging | Dave Airlie | |
| 2009-01-23 | r200: disable some debug | Dave Airlie | |
| 2009-01-23 | r200: emit elts into a separate ELT bo | Dave Airlie | |
| 2009-01-22 | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane | |
| Conflicts: windows/VC8/mesa/osmesa/osmesa.vcproj windows/VC8/progs/demos/gears.vcproj windows/VC8/progs/progs.sln | |||
| 2009-01-21 | i915: Add decode for PS in batchbuffers. | Eric Anholt | |
| 2009-01-21 | i965: Remove gratuitous whitespace in INTEL_DEBUG=wm output. | Eric Anholt | |
| 2009-01-21 | i965: Use _mesa_num_inst_src_regs() instead of keeping a copy of its contents. | Eric Anholt | |
| 2009-01-22 | r200r300: start merging span code | Dave Airlie | |
| 2009-01-21 | [intel] Remove remaining references to intel_wait_flips(). | Kristian Høgsberg | |
| Oops. | |||
| 2009-01-22 | r200: remove indexed verts | Dave Airlie | |
| 2009-01-21 | swrast: fix redundant texture application in affine_textured_triangle(). | Brian Paul | |
| This function does simple texture mapping so disable normal texture mapping before we call _swrast_write_rgba_span() so that we don't do it twice. | |||
| 2009-01-22 | radeon: fix 1D textures | Dave Airlie | |
| 2009-01-21 | mesa: add some debug assertions to detect null current texture object pointers | Brian Paul | |
| See bug #17895. These assertions could be removed when this is resolved. | |||
| 2009-01-22 | r200: fix cubemaps | Dave Airlie | |
| 2009-01-22 | r200/r300: port r200 texture handling to common code | Dave Airlie | |
| we now get texrect + trivial textures working | |||
| 2009-01-21 | r300/radeon: move face_for_target | Dave Airlie | |
| 2009-01-20 | [intel] Go back to using the typedef for the sarea struct | Timo Aaltonen | |
| The upstream linux kernel headers and libdrm kernel headers disagree on the tag name for the sarea struct: _drm_i915_sarea vs drm_i915_sarea. They both typedef it to drm_i915_sarea_t though, so just use that. | |||
| 2009-01-20 | Remove intel pageflipping support in its entirety. | Owain G. Ainsworth | |
| It's been broken and deprecated for a while, so it's time to die. This has the wonderful benefit of cleaning up the code a fair amount; making it marginally less twisty. I'm unsure if the for loops in IntelWindowMoved are still needed. | |||
| 2009-01-21 | r300: start migrating common functions into common code | Dave Airlie | |
| 2009-01-20 | glsl: silence unused var warnings | Brian Paul | |
| 2009-01-20 | mesa: silence uninitialized var warnings | Brian Paul | |
| 2009-01-20 | mesa: silence compiler warning at -O2 | Brian Paul | |
| 2009-01-21 | r300: move to common texture_image object | Dave Airlie | |
| 2009-01-20 | mesa: bump version to 7.3-rc3 | Brian Paul | |
| 2009-01-21 | radeon/r200/r300: start to move to common miptree/texobj | Dave Airlie | |
| 2009-01-21 | r200: make tri render on my r200. | Dave Airlie | |
| 2009-01-20 | r200: tri runs without crashing - doesn't draw anything | Dave Airlie | |
| 2009-01-20 | r200: clear is working at least - not much else | Dave Airlie | |
| 2009-01-20 | Add a comment about _tnl_emit_indexed_vertices_to_buffer. | Thomas Hellstrom | |
| 2009-01-20 | tnl: Add a utility to emit indexed vertices to a DMA buffer. | Thomas Hellstrom | |
| This utility is useful for hardware that doesn't support HW index buffers. It's a bit inefficient but appears to give a substantial performance gain, as we can emit tri strips that would otherwise be split into triangles. | |||
| 2009-01-20 | Fix store texel for argb4444. | Thomas Hellstrom | |
| 2009-01-20 | Fix store texel for argb8888_rev. | Thomas Hellstrom | |
| 2009-01-20 | Add RGBA4444 and RGBA5551 texture formats. | Thomas Hellstrom | |
| 2009-01-20 | dri1: Add a macro to validate two dri drawables in one go. | Thomas Hellstrom | |
| Dri drivers often may validate first a write drawable and then a read drawable ("readable"). However, the hardware lock may be unlocked when validating the readable, causing the write drawable status to be stale. Drivers should use this macro instead when validating two drawables. | |||
| 2009-01-19 | mesa: fix build of stand-alone glslcompiler driver | Brian Paul | |
| 2009-01-19 | statetracker: copy back color buffer to front buffer when needed | Brian Paul | |
| Fixes front-buffer rendering when following a SwapBuffers. See progs/tests/rubberband.c | |||
| 2009-01-16 | i965: fix polygon culling bug when rendering to a texture/FBO | Brian Paul | |
| Since we use an inverted viewport transformation for render to texture, that inverts front/back polygon orientation. Now glCullFace(GL_FRONT / GL_BACK) works correctly. | |||
| 2009-01-16 | intel: added intel_rendering_to_texture() helper function. | Brian Paul | |
| When we're rendering to textures we have to invert the viewport transformation. This helper cleans up that test and can be used elsewhere... | |||
| 2009-01-16 | mesa: remove GL_DEPTH_TEST + no depth buffer test | Brian Paul | |
| One could enable depth testing before binding an FBO that has a depth buffer so this test is no longer useful or correct. | |||
| 2009-01-16 | Merge commit 'origin/master' into gallium-0.2 | Alan Hourihane | |
| Conflicts: src/mesa/shader/slang/slang_compile.c | |||
| 2009-01-16 | glsl: fix broken sampler assignments | Brian Paul | |
| 2009-01-16 | stw: Dispatch to our stw_winsys::flush_front_buffer | José Fonseca | |
| pipe_winsys::flush_front_buffer should die someday, but this is good enough for now. | |||
