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2008-07-24mesa: glsl: only try to link shaders defining main()Brian Paul
2008-07-24mesa: move extensions->version code into separate functionBrian Paul
2008-07-24mesa: don't include Mesa version in GL_SHADING_LANGUAGE_VERSION stringBrian Paul
2008-07-24intel: remove buffer swap debug outputJesse Barnes
Accidentally pushed as part of the last commit.
2008-07-24Revert "965: Fix color clamping issues"Ian Romanick
This reverts commit b993d539a76e7f1446890a85e4b61deec4d4162d. The patch was applied incorrectly. Actual fix coming soon. Sorry for the noise.
2008-07-24mesa: Prefix main includes with dir to avoid conflicts.José Fonseca
Some of the headers in src/mesa/main have pretty common names which easily conflict with third-party code, e.g. config.h
2008-07-24mesa: Silence compiler warning on windows.Michal Krol
2008-07-23965: Fix partially transparent textures in Doom 3 engine gamesPawel Pieczul
Numbers of destination depth registers corrected (destination stencil register was sent as depth register).
2008-07-23mesa: glsl: fix/simplify built-in constant lookupBrian Paul
2008-07-23mesa: glsl: fix/simplify array element handlingBrian Paul
Also fix bug in comparing large structs/arrays.
2008-07-23mesa: glsl: mark constructor params as constBrian Paul
2008-07-23intel: Add a little span cache to spead up readpixels by cutting syscalls.Eric Anholt
2008-07-23intel-gem: Use pread/pwrite for span access.Eric Anholt
This will avoid clflushing entire buffers for small acesses, such as those commonly used by regression tests.
2008-07-23intel: improve 2d batchbuffer debug output.Eric Anholt
2008-07-23intel: Fix CopyTexSubImage's src tiling arg for the blit.Eric Anholt
Didn't hurt 915, but needed for 965.
2008-07-23intel: move renderbuffer mapping to separate functions.Eric Anholt
This lets us avoid duplicated code for doing so, including the depthstencil paths that aren't covered by SpanRenderStart/Finish. Those paths were missing the span funcs setup, leading to a null dereference in the fbotexture demo.
2008-07-23gallium: fix translation of extended swizzles, per-component negationBrian Paul
2008-07-23Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1Ben Skeggs
2008-07-22mesa: glsl: rework swizzle storage handlingBrian Paul
Build on the heirarchal approach implemented for arrays/structs.
2008-07-22mesa: fix uninitialized varBrian Paul
2008-07-22mesa: glsl: implement constructor functions for user-defined typesBrian Paul
2008-07-22mesa: remove stray debug assertionBrian Paul
2008-07-22intel: fix buffer swaps and enable page flipping on 965Jesse Barnes
Some buffer swap intel render buffer fields (pf_num_pages & vbl_pending) are also used for page flipping, so enable the code that sets & updates them on 965. This allows buffer swaps and page flips to work on 965 and prevents hangs in LOCK_HARDWARE in the buffer swap case due to an uninitialized vbl_pending field. Fixes FDO #16118.
2008-07-22add env var to override msaa visual selectionRoland Scheidegger
2008-07-21mesa: fix glUniform error checking for samplersBrian
2008-07-21mesa: refactor: move _mesa_Bind/Gen/DeleteProgram() to arbprogram.cBrian
No API-level functions now in program.c.
2008-07-21mesa: initial support for GLSL struct/array comparisonsBrian Paul
2008-07-21mesa: added null ptr check (error handling case)Brian Paul
2008-07-21mesa: fix +=, -=, etc. operatorsBrian Paul
2008-07-21gallium: Temporary workaround for mismatched pipe create and pipe destroyJonathan White
2008-07-21mesa: remove an error check for NV_v_p that doesn't apply to ARB_v_pBrian Paul
2008-07-21mesa: fix some issues in _mesa_validate_program()Brian Paul
2008-07-21mesa: assorted glsl uniform/attribute fixesBrian Paul
Fix incorrect uniform/attribute size query results. Add missing error checking for glUniform, glUniformMatrix params Fix an array size/allocation error.
2008-07-21965: Fix color clamping issuesPawel Pieczul
2008-07-21mesa: remove debug codeBrian Paul
2008-07-19gallium: Finer grained is_format_supported.José Fonseca
2008-07-18mesa: glsl: various writemask/swizzle improvements and clean-upsBrian Paul
2008-07-18mesa: rework array/struct addressing code.Brian Paul
The slang_ir_storage type now has a pointer to parent storage to represent storage of an array element within an array, or a field within a struct. This fixes some problems related to addressing of fields/elements in non- trivial cases. More work to follow.
2008-07-18mesa: regenerated fileBrian Paul
2008-07-18mesa: fix some GLSL /= int operatorsBrian Paul
plus add a few more special constructors to improve code quality.
2008-07-18mesa: fix set_program_uniform_matrix(): need to loop over matrix countBrian Paul
2008-07-18intel-gem: Bump driver dateIan Romanick
Bump the driver date and insert the string "GEM". When running tests, this make it much easier to know that the right driver is being used.
2008-07-18intel: fix texture border issue. (bug #16697)Xiang, Haihao
2008-07-17mesa: regenerated fileBrian Paul
2008-07-17mesa: fix/improve the atan(y,x) functionBrian Paul
2008-07-17mesa: regenerated fileBrian Paul
2008-07-17mesa: fix/improve the atan(y,x) functionBrian Paul
2008-07-17mesa: added checks for OpenBSDBrad Smith
2008-07-17mesa: added checks for OpenBSDBrad Smith
2008-07-16mesa: regenerated fileBrian Paul