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2008-06-20mesa: init ctx->RenderModeBrian Paul
2008-06-20mesa: GL_BYTE vertex/texcoord arraysBrian Paul
2008-06-20mesa: initial support for fixed-pt vertex arraysBrian Paul
2008-06-20mesa: refactor: move initialization of DefaultPacking state.Brian Paul
2008-06-20gallium: always need st_init-blit()Brian Paul
2008-06-20gallium: remove unneeded #includeBrian Paul
2008-06-20mesa: fix errors in prev commitBrian Paul
2008-06-20mesa: revamp glBlendFunc loopbackBrian Paul
2008-06-20mesa: added _vbo_Materialfv()Brian Paul
2008-06-20mesa: _vbo_Color4f, _vbo_Normal3f, _vbo_MultiTexCoord4f functionsBrian Paul
2008-06-20mesa: fix some FEATURE_x testsBrian Paul
2008-06-20gallium: assorted FEATURE testsBrian Paul
2008-06-20gallium: remove unneeded #includeBrian Paul
2008-06-20mesa: test for FEATURE_ATI_fragment_shaderBrian Paul
2008-06-19gallium: new st_api.c file with token symbol for identifying the APIBrian Paul
2008-06-19gallium: remove unused varsBrian Paul
2008-06-19mesa: tweak mipmap level selection for cube mapsBrian Paul
This is just a hack. After we convert the 3D texcoord into a face plus 2D texcoord we need to recompute the partial derivatives and mipmap LOD. But we don't have the info to do that. Adjusting the original mipmap level by -1 seems to give somewhat better results than before though.
2008-06-18i915: Note the non-PBO fallback for textured drawpixels under DEBUG_PIXEL.Eric Anholt
2008-06-18i915: Restore the accelerated PBO pixel path functions after GEM changes.Eric Anholt
The fencing code is not required, and waiting on the fences defeated one of the purposes of the extension, which is to allow asynchronous readpixels.
2008-06-18Merge commit 'origin/master' into drm-gemEric Anholt
2008-06-18i915: Bug #14313: Fix accelerated (PBO) ReadPixels.Eric Anholt
Refactoring of mine in 02d5ba849197e19843dad164239b51f18fb16faf broke it by failing to understand that the masking was about sign extension.
2008-06-18mesa: Fix bug in _mesa_swizzle_ubyte_imageBrian Paul
2008-06-18mesa: add fwd decl of fill_in_entrypoint_offset()Brian Paul
2008-06-18gallium: added new st_set_framebuffer_surface()Brian Paul
This allows the winsys to explicitly specify gallium surfaces for a framebuffer object.
2008-06-18mesa: fix ReadBuffer initializationBrian Paul
2008-06-18gallium: more FEATURE_x testsBrian Paul
2008-06-18mesa: FEATURE_dispatch to control dispatch table usageBrian Paul
2008-06-18gallium: added st_get_proc_address()Brian Paul
2008-06-18mesa: refactor: move GetProcAddress code from glapi.c into new ↵Brian Paul
glapi_getproc.c file
2008-06-18gallium: added FEATURE_x testsBrian Paul
2008-06-18mesa: s/GL_POLYGON+1/PRIM_OUTSIDE_BEGIN_END/Brian Paul
2008-06-18mesa: add parenthesisBrian Paul
2008-06-18mesa: _mesa_texstore_s8_z24 now supports depth only uploadsJakob Bornecrantz
2008-06-18i965: add support for Intel 4 series chipsetsXiang, Haihao
2008-06-18mesa: Added _mesa_texstore_s8_z24Jakob Bornecrantz
2008-06-17mesa: fix inconsistent use of GL_UNSIGNED_INT vs. GL_UNSIGNED_INT_24_8_EXT ↵Brian Paul
for Z unpacking
2008-06-17mesa: fix inconsistent use of GL_UNSIGNED_INT vs. GL_UNSIGNED_INT_24_8_EXT ↵Brian Paul
for Z unpacking
2008-06-17[intel] Fix no_rast option on non-965.Eric Anholt
The no_rast fallback was getting partially overwritten by later TNL init, resulting in a segfault when things were in a mixed-up state.
2008-06-17gallium: need to flush bitmap cache when raster color changesBrian Paul
2008-06-17[intel-gem] Bug #16326: Fix X tile unswizzling on 965.Eric Anholt
Apparently a bit gets flipped in the addressing for some rows of each tile.
2008-06-17gallium: check if sampler->max_lod < sampler->min_lodBrian Paul
2008-06-17mesa: make mm.c use unsigned ints for offsets.Brian Paul
If you have a GPU using this code and it has the offsets up in this space, this fails. cherry-picked from master
2008-06-17assorted glide driver fixesWilfried Holzke
2008-06-17mesa: make mm.c use unsigned ints for offsets.Dave Airlie
If you have a GPU using this code and it has the offsets up in this space, this fails.
2008-06-16r300: Make LOD bias a persistent environment variable.Corbin Simpson
Per airlied's suggestion.
2008-06-16Compute/setup fog coordinates even if vertex program is enabled.H. Verbeet
Only when fog's enabled, of course. In the usual case, this is just a pass-through operation.
2008-06-16mesa: allocate pixel zoom arrays on heap, not stackBrian Paul
Fixes stack overflow on Windows.
2008-06-16Don't compute vertex fog when fragment program is active.H. Verbeet
2008-06-16r300: Fix new incarnation of bug 3195.Corbin Simpson
tests/bug_3195 doesn't render right, but at least it doesn't segfault this way.
2008-06-16r300: Forgot to clear old state before writing new state.Corbin Simpson
Oooops. Hehe.