Age | Commit message (Collapse) | Author |
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For consistency
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for consistency with the rest of the code.
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Next thing to fix: progs/tests/mipgen.
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Simple stuff still works, but not sure about some of the more complex things.
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split copy a bit more
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These attributes still need work, but it shouldn't hurt to
enable them.
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This changed after a recent commit.
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make linux-llvm succeeds, but doesn't seem to be working, at least with
llvm 2.5
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Something called "validate" should return FALSE on failure, not TRUE.
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Had to be hacked up a bit to apply to master. Sorry 'bout that. :3
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Remove commented-out opcodes. Remove information about API mappings
to opcodes, but add a reference to tgsi-instruction-set.txt where
that information is better presented.
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Various opcodes which can be implemented trivially with other TGSI opcodes,
such as matrix multiplication and negation. These were not used by any
state tracker or implemented by any of the drivers.
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Also trust that Gallium will not give us TGSI that miscounts shader consts.
This creates a 20x speedup on glxgears, from 8 FPS to 160 FPS.
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For address register we always use X component
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This is a source of ongoing confusion. TGSI has multiple names for
opcodes where the same semantics originate in multiple shader APIs.
For instance, TGSI includes both Mesa/GLSL and DX/SM30 names for
opcodes with the same semantics, but aliases those names to the same
underlying opcode number.
This makes it very difficult to visually inspect two sets of opcodes
(eg in state tracker & driver) and check if they implement the same
functionality.
This patch arbitarily rips out the versions of the opcodes not currently
favoured by the mesa state tracker and leaves us with a single name
for each distinct operation.
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Remove the need to have a pointer in this struct by just including
the immediate data inline. Having a pointer in the struct introduces
complications like needing to alloc/free the data pointed to, uncertainty
about who owns the data, etc. There doesn't seem to be a need for it,
and it is unlikely to make much difference plus or minus to performance.
Added some asserts as we now will trip up on immediates with more
than four elements. There were actually already quite a few such asserts,
but the >4 case could be used in the future to specify indexable immediate
ranges, such as lookup tables.
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This fixes segfaults in apps like teapot and tunnel
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This reverts commit cc893d9a98255d3c26df7123ba5cc02e478c9328.
Richard has the proper fix.
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not working yet
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We need to emit a relocation for pitch register so that kernel can
check and properly setup tiling on the color buffer.
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Compiling mesa on a system with no X headers installed in the default
include paths fails due to missing X11 includes. The header includes are
picked up by configure but not applied.
Signed-off-by: Peter Hutterer <peter.hutterer@who-t.net>
Signed-off-by: Dave Airlie <airlied@redhat.com>
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Fixes everything-black with meta_clear_tris on quake4-mpdemo and doom3-demo.
Bug #18844, 22077.
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This fixes segfaults in apps like teapot and tunnel
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Missing file from previous commit.
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Otherwise simple apps like glxgears pick up a DirectColor visual since the X
server mixes the depth 32 visual in with the other GLX visuals, and this seems
to result in a (mostly) black screen due to a bad ColorMap for a lot of people.
The bad ColorMap may be a bug in the apps, the X server or X driver, and
regardless of that I think the X server should ideally make the depth 32 GLX
visual separate from the rest again, but in the meantime this makes us cope.
(depth_bits is either 16 or 24, never 0)
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