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2009-08-13mesa: refactor: move _mesa_is_color/depth/stencil_format() helpers to image.cBrian Paul
2009-08-13mesa: move _mesa_Get[Compressed]TexImage() to texgetimage.cBrian Paul
All the glGetTexImage code is in one file now.
2009-08-13mesa: short-circuit no-change in _mesa_DepthRange()Brian Paul
2009-08-13st/dri: Add support for GLX_EXT_texture_from_pixmap with direct rendering.Michel Dänzer
2009-08-13gallium/drm: Handle circular dependencies in the auxiliary libraries with make.Michel Dänzer
2009-08-13st/xorg: Fix DRI2 CopyRegion hook.Michel Dänzer
Use GC CopyArea op for proper translation and clipping, and throttle full buffer swaps / frontbuffer flushes.
2009-08-13tgsi: add simple facility for releasing and reusing temporariesKeith Whitwell
2009-08-13tgsi: rename ureg src/dest convertersKeith Whitwell
Also fix a typo in ureg_src().
2009-08-13draw: Remove unused variable.José Fonseca
2009-08-13Merge branch 'mesa_7_5_branch'Keith Whitwell
2009-08-13draw: cope with more primitives in draw_pipeline_runKeith Whitwell
This previously was used only for decomposed (POINT/LINE/TRI) primitives, but for some time a full range of primitives could end up in here. Fixes trivial/lineloop-clip on softpipe, among others. (cherry picked from commit 87cd8a3b8a2407b30916be418ff2f95dfea5d2ad)
2009-08-13tgsi: turn off debuggingKeith Whitwell
2009-08-13tgsi: use REALLOC for growing token poolKeith Whitwell
2009-08-13util: silence warnings for third REALLOC argumentKeith Whitwell
Our fallback realloc path requires an old_size argument, but the posix varient doesn't need this. Add some code to avoid gcc unused variable warnings for this extra argument.
2009-08-13util: remove unneeded includesKeith Whitwell
2009-08-13util: convert u_simple_shaders to use tgsi_uregKeith Whitwell
Much nicer now.
2009-08-13tgsi: add tgsi_ureg, a simplified tgsi shader builderKeith Whitwell
This is modelled on the nice & easy-to-use facilities we had for building shaders in mesa, eg. in texenvprogram.c and friends. Key points include pass-by-value register structs that can be manipulated in a functional style, eg: negate(swizzle(reg, X,X,X,X)) and per-opcode instruction functions, eg: emit_MOV( p, writemask(dst, 0x1), negate(src)); and similar. Additionally, the interface allows mixed emit of instructions and decls, which are sorted out internally to obey TGSI ordering. Immediates may be emitted at any time and are scanned against existing immediates to try and reduce redundancy. Not all TGSI functionality is accessible through this interface, but most or all of what mesa uses should be.
2009-08-13i965: fix cube map on IGDNGXiang, Haihao
2009-08-12glsl: remove duplicate frag input entryBrian Paul
2009-08-12Merge branch 'new-frag-attribs'Brian Paul
This branch introduces new FRAG_ATTRIB_FACE and FRAG_ATTRIB_PNTC fragment program inputs for GLSL gl_FrontFacing and gl_PointCoord. Before, these attributes were packed with the FOG attribute. That made things complicated elsewhere.
2009-08-12mesa: const qualifiersBrian Paul
2009-08-12vbo: use _mesa_is_bufferobj()Brian Paul
2009-08-12mesa: use _mesa_is_bufferobj()Brian Paul
2009-08-12mesa: use _mesa_is_bufferobj()Brian Paul
2009-08-12mesa: new _mesa_is_bufferobj() functionBrian Paul
Tests if the given buffer object is a user-created, non-default buffer object. Use this instead of testing bufferobj->Name != 0.
2009-08-12i965: Make the cube mapping RCP use a writemask.Eric Anholt
Fixes cube mapping since the scalar changes.
2009-08-12i965: Allocate destination registers for GLSL TEX instructions contiguously.Eric Anholt
This matches brw_wm_pass*.c behavior, and fixes the norsetto shadow demo. Bug #19489
2009-08-12i965: drop dead scalar handling in GLSL.Eric Anholt
2009-08-12i965: Correct brw_wm_nr_args for WM_DELTAXY and WM_PIXELXY.Eric Anholt
2009-08-12i965: Drop GLSL ABS code, which is translated away in brw_wm_fp.Eric Anholt
2009-08-12i965: Drop code for emitting OPCODE_SUB, since brw_wm_fp.c makes it an ADD.Eric Anholt
2009-08-12i965: Store the dispatch width in the WM compile struct.Eric Anholt
I'll be using this in merging brw_wm_emit.c and brw_wm_glsl.c
2009-08-12i965: Handle scalar result swizzling in shared GLSL/non-GLSL code.Eric Anholt
This is preparation for merging of brw_wm_glsl.c and brw_wm_emit.c, and glsl.c doesn't swizzle channel results around.
2009-08-12i965: Flag ARL-using programs as requiring brw_wm_glsl.cEric Anholt
This doesn't fix the glean testcase, but I guess it provides hope.
2009-08-12i965: Remove some unused WM opcode args.Eric Anholt
2009-08-12i965: Avoid re-uploading the index buffer when we don't need to.Eric Anholt
No performance difference proven at 95% confidence with my GLSL demo (n=10).
2009-08-12r600: fix warningAlex Deucher
2009-08-12r600: state cleanupsAlex Deucher
2009-08-12r600: clean up Create/DestroyContextAlex Deucher
2009-08-12r200: Prevent TexGenMatrix from leaking when destroying r200 context.Pauli Nieminen
Signed-off-by: Pauli Nieminen <suokkos@gmail.com>
2009-08-12vbo: fix incorrect pointerBrian Paul
2009-08-12glsl: add gl_Vertex, gl_Normal, etc to list of active attributesBrian Paul
If a vertex shader uses gl_Vertex, gl_Normal, etc, we need to include them when the user queries the list of active attributes. Before this we were just including the user-defined attributes.
2009-08-12glsl: move predefined shader input/output info/code to slang_builtin.cBrian Paul
This is a more logical place for this code. Also add some functions for querying vertex shader input names, types, etc.
2009-08-12vbo: Avoid extra validation of DrawElements.Eric Anholt
This saves mapping the index buffer to get a bounds on the indices that drivers just drop on the floor in the VBO case (cache win), saves a bonus walk of the indices in the CheckArrayBounds case, and other miscellaneous validation. On intel it's a particularly a large win (50-100% in my app) because even though we let the indices stay in both CPU and GPU caches, we still end up waiting for the GPU to be done with the buffer before reading from it. Drivers that want the min/max_index fields must now check index_bounds_valid and use vbo_get_minmax_index before using them.
2009-08-12radeon: Minor warnings cleanup.Eric Anholt
2009-08-12i965: Use _MaxElement instead of index-calculated min/max for VBO bounds.Eric Anholt
2009-08-12radeon: Add protection against recursive DRM locking.Pauli Nieminen
Reference counting protects DRM lock call from recursive locking that would cause hang. Code also adds optional debugging output for recursive call that is compiled only if NDEBUG is not defined. This code is not 100% thread safe because mesa doesn't include increment and test atomic operation. There is built-in gcc functions but they are only available from gcc 4.2.
2009-08-12st/xorg: Acquire/drop DRM master in order to work with multiple servers.Michel Dänzer
2009-08-12gallium/glx/xlib: main/ prefix on Mesa includes, remove -I$(TOP)/src/mesa/main/Brian Paul
2009-08-12gallium/glx/xlib: updated commentsBrian Paul