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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
Commit message (
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Author
2008-07-09
i915: fall back to software rendering when shadow comparison is
Xiang, Haihao
2008-07-08
mesa: remove debug code
Brian Paul
2008-07-08
bump version to rc3
Brian Paul
2008-07-08
mesa: implement glGetUniformiv() with new ctx->Driver function
Brian Paul
2008-07-08
mesa: bump version to rc2
Brian Paul
2008-07-08
added null texObj ptr check (bug 15567)
Brian Paul
2008-07-08
mesa: more debug output
Brian Paul
2008-07-08
mesa: compute global var size before doing codegen
Brian Paul
2008-07-08
mesa: add missing VARYING case to storage_string()
Brian Paul
2008-07-08
i965: official name for GM45 chipset
Xiang, Haihao
2008-07-07
glx: add LIBGL_ALWAYS_SOFTWARE
George Sapountzis
2008-07-06
Set library and header installation directories from configuration
Dan Nicholson
2008-07-06
r500_fragprog: Fix RSQ with negative parameters
Nicolai Haehnle
2008-07-06
r300_fragprog: Emulate trigonometric functions in radeon_program_alu
Nicolai Haehnle
2008-07-06
r300: Translate fragment program DST in radeon_program_alu
Nicolai Haehnle
2008-07-06
r300: Translate fragment program LRP in radeon_program_alu.c
Nicolai Haehnle
2008-07-06
r300: Allow adding parameters during fragprog transform, share LIT code
Nicolai Haehnle
2008-07-05
r300: Correctly scan for used temporary registers
Nicolai Haehnle
2008-07-05
r500: Major refactoring of fragment program emit
Nicolai Haehnle
2008-07-05
r300: Remove clause stuff for now in favour of a cloned generic gl_program
Nicolai Haehnle
2008-07-05
r500_fragprog: Cleanup some unused variables and code.
Nicolai Haehnle
2008-07-05
r500: Fix a mixup in fragment program LRP instruction emit
Nicolai Haehnle
2008-07-05
r500: Fix blend color.
Nicolai Haehnle
2008-07-05
_mesa_clone_program: Copy ShadowSamplers
Nicolai Haehnle
2008-07-04
r300: Fix depth texture in compare mode
Nicolai Haehnle
2008-07-04
Enable TexGen based on InputsRead when a fragment program is active
Nicolai Haehnle
2008-07-04
mesa: generate GL_INVALID_OPERATION in _mesa_get_uniform_location() if progra...
Brian Paul
2008-07-04
mesa: remove incorrect assertion
Brian Paul
2008-07-04
glcontextmodes.c is required remove the reference in .gitignore
Alan Hourihane
2008-07-04
mesa: fix polygon offset issue (bug #12061)
Xiang, Haihao
2008-07-03
mesa: fix various error codes
Brian Paul
2008-07-03
mesa: fix some error codes in _mesa_ShaderSourceARB()
Brian Paul
2008-07-03
mesa: fix problem freeing framebuffer/renderbuffer objects
Brian Paul
2008-07-03
mesa: additional error checking, fix error codes
Brian Paul
2008-07-03
mesa: regenerated file
Brian Paul
2008-07-03
mesa: additional vec4 constructor
Brian Paul
2008-07-03
mesa: fix array storage allocation bug
Brian Paul
2008-07-03
mesa: fix incorrect array size, added assertion
Brian Paul
2008-07-02
mesa: fix vertex array validation test for attribute 0 (vert pos)
Brian Paul
2008-07-02
mesa: when linking a shader program, make sure all the shaders compiled OK
Brian Paul
2008-07-02
mesa: added some debug code (disabled)
Brian Paul
2008-07-02
mesa: fix error codes in _mesa_shader_source(), _mesa_get_shader_source()
Brian Paul
2008-07-02
mesa: regenerated
Brian Paul
2008-07-02
mesa: added some missing equal() notEqual() intrinsics
Brian Paul
2008-07-02
mesa: regenerated files
Brian Paul
2008-07-02
mesa: fix all(bvec2) function typo, add missing bvec2/3/4() constuctors
Brian Paul
2008-07-02
mesa: fix issues around multisample enable
Roland Scheidegger
2008-07-02
generate a link error if the vertex shader references too many textures
Brian Paul
2008-07-02
set ctx->Const.MaxVertexTextureImageUnits = 0
Brian Paul
2008-07-02
VBO: Regenerate files based on recent changes to gl_API.xml
Ian Romanick
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