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AgeCommit message (Expand)Author
2006-11-01change DEBUG_FRAG conditionsBrian Paul
2006-11-01fix some bugs in interpolate_specular()Brian Paul
2006-11-01Added a few new ctx->Const. fields for shader-related limits.Brian Paul
2006-10-31make use of Parameters->StateFlags in _swrast_update_fragment_program()Brian Paul
2006-10-31minor clean-ups, simplifications and new commentsBrian Paul
2006-10-31fix MINGW32 problemsBrian Paul
2006-10-31We need to call _mesa_load_state_parameters() whenever a fragment programBrian Paul
2006-10-31signal _NEW_LIGHT in _tnl_copy_to_current()Brian Paul
2006-10-31In TEX instructions, use precomputed lambda only if using fragment.texcoord[k]Brian Paul
2006-10-31For TEX instructions use lambda=0. When sampling from texture unit K weBrian Paul
2006-10-30Fix bug #8799.Ian Romanick
2006-10-30Refactor mgaXMesaSetFrontClipRects and mgaXMesaSetBackClipRects.Ian Romanick
2006-10-30Get DRI drawable from framebuffer object.Ian Romanick
2006-10-30code tweaks, remove old commentsBrian Paul
2006-10-30fix _mesa_problem() textBrian Paul
2006-10-30Move gl_vertex_program_machine struct out of mtypes.h and put into nvvertexec.h.Brian Paul
2006-10-30remove debug codeBrian Paul
2006-10-29Rather than always allocating 100 instructions, put instructions into aBrian Paul
2006-10-29New _mesa_exec_vertex_state_program() function. Start of some re-org.Brian Paul
2006-10-29fix wrong inequalityBrian Paul
2006-10-29Change _mesa_init_instruction() to initialize an array of instructions.Brian Paul
2006-10-29Program instructions are initialized before parsing so no need to setBrian Paul
2006-10-28Added PROGRAM_CONSTANT to get_register_pointer().Brian Paul
2006-10-28special case END in _mesa_print_instruction()Brian Paul
2006-10-28Implement _mesa_append_fog_code() for fragment program fog options.Brian Paul
2006-10-26If DEBUG, check that all array indices really do fall in [start,end] inBrian Paul
2006-10-26remove code for inserting mvp transform into position-invariant vertex progs ...Roland Scheidegger
2006-10-25Previously, if a fragment program referenced fragment.fogcoord but theBrian Paul
2006-10-25change some bogus comments regarding the base e exponential function used for...Roland Scheidegger
2006-10-24fix (per-vertex) fog when using ARB_vp by incorporating fog factor computatio...Roland Scheidegger
2006-10-24s/GLchan/GLubyte/Brian Paul
2006-10-24whitespace clean-upBrian Paul
2006-10-23Emit cliprects in the userspace driver as required, rather thanKeith Whitwell
2006-10-22assorted clean-upsBrian Paul
2006-10-22don't save color/z if fragment is killedBrian Paul
2006-10-22minor tweaks good for about 12% faster executionBrian Paul
2006-10-22silence used var warningsBrian Paul
2006-10-22Color clamping fixes.Brian Paul
2006-10-21move/improve comments, clean up code in a few placesBrian Paul
2006-10-21fix another logic error in computing deferredTextureBrian Paul
2006-10-21For deferredTexture, need to check if the fragment program/shader writesBrian Paul
2006-10-21move interpolate_varying() callBrian Paul
2006-10-21don't use params passed to Clear()Brian Paul
2006-10-21Move interpolate_texcoords() and interpolate_varying() calls into shade_textu...Brian Paul
2006-10-19Consolidate some code into shade_texture_span().Brian Paul
2006-10-19fixed Fixed/Int bugBrian Paul
2006-10-19remove temp codeBrian Paul
2006-10-19New bin/minstall script - a minimal replacement for 'install'.Brian Paul
2006-10-19fix problem when CHAN_BITS == 32 (bug 8704), remove unneeded assertionBrian Paul
2006-10-19Fix nonportable pointer+unsigned arithmetic. Use pointer+int.Michal Krol