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2006-05-10Clean up previous change slightlyKeith Whitwell
2006-05-10Use a (much!) larger executable memory heap so that the glsl x86Keith Whitwell
allocations succeed. I'm not sure this is really necessary...
2006-05-09check event button against GLUT_MAX_MENUS (bug 1484284)Brian Paul
2006-05-09When error-checking 'unit' against num_texture_units, need to use >=, not >.Brian Paul
See bug 6863.
2006-05-09Add a new 'all' parameter to _mesa_get_compressed_formats() to indicate whetherBrian Paul
all formats or just those without restrictions/limitations should be returned. We want all when validating the internalFormat parameter to glCompressedTexImage2D but only want unrestricted formats when handling the GL_COMPRESSED_TEXTURE_FORMATS query.
2006-05-09use _mesa_compressed_texture_size() for GL_TEXTURE_COMPRESSED_IMAGE_SIZE queryBrian Paul
2006-05-08two more texture compression fixesBrian Paul
2006-05-08More updates for texture compression.Brian Paul
Added _mesa_compressed_texture_size_glenum() for validating the imageSize parameter to glCompressedTex[Sub]Image1/2/3() which does _not_ call ctx->Driver.CompressedTextureSize() - since that could return a padded size.
2006-05-08Fix a number of texture compression issues.Brian Paul
Pass the MESA_FORMAT_* token to the _mesa_compressed_row_stride(), _mesa_compressed_texture_size() and _mesa_compressed_image_address() functions since we want to use the driver-chosen format, not the user's internalFormat hint. Consolidate code related to choosing the texture format in texstoree.c
2006-05-08fix warningBrian Paul
2006-05-08updates to dri drivers for recent stencil changesKeith Whitwell
2006-05-07added CHAN_BITS != 8 testBrian Paul
2006-05-07misc clean-upsBrian Paul
2006-05-07minor clean-ups around DepthScale/BiasBrian Paul
2006-05-06Check for overflow when converting floating pt Z values to 32-bit GLuint.Brian Paul
2006-05-05check for float->uint overflow in _mesa_unpack_depth_span()Brian Paul
2006-05-05Define VERT_RESULT_EDGEKeith Whitwell
2006-05-05remove temporary code from keithw, this in theory isn't used at the momentDave Airlie
anyways unless INTEL_BATCH is turned on
2006-05-05Fix i915 driver after stencil changes in Mesa 6.5Dave Airlie
2006-05-05Release temporaryKeith Whitwell
2006-05-02remove some unneeded includesDave Airlie
2006-05-02move the pkg config flags for libdrm to the bottomDave Airlie
2006-05-01Update function signatures for EXT_tfp entrypoints.Adam Jackson
2006-05-01new, faster version of __gluInvertMatrixd(), bug 6748Brian Paul
2006-04-28added a trailing newline to pacify gccTilman Sauerbeck
2006-04-28fix second memory leak (bug 5557)Brian Paul
2006-04-28fix first memory leak (bug 5557)Brian Paul
2006-04-27fixes for CHAN_BITS!=8Brian Paul
2006-04-27assorted clean-ups, fixesBrian Paul
2006-04-27replace a bunch of casts with GET_XRB macroBrian Paul
2006-04-26fix a few stride computations in _mesa_texstore_rgba()Brian Paul
2006-04-26fix warnings.Aapo Tahkola
2006-04-26R300_SPAN_DISABLE_LOCKING env varAapo Tahkola
2006-04-26remove _glthread_INIT_MUTEX() callBrian Paul
2006-04-26fix an assertionBrian Paul
2006-04-26minor clean-upBrian Paul
2006-04-26remove old XFree86 tagBrian Paul
2006-04-25update some tests for visual bit depths to use renderbuffersBrian Paul
2006-04-25use _TNL_FIRST/LAST_MAT indexesBrian Paul
2006-04-25Remove carriage returns.Michal Krol
2006-04-25Put color index attribute into the 6th attribute slot.Brian Paul
Update a lot of loops, conditionals to use the _TNL_FIRST/LAST_* values instead of specific vertex attributes. Remove the EdgeFlagv function from the GLvertexformat struct.
2006-04-25silence warningsBrian Paul
2006-04-25No longer alias generic vertex attribs with conventional attribs for ↵Brian Paul
GL_ARB_vertex_program.
2006-04-24extended swizzle (bug 6727)Brian Paul
2006-04-23updated assertionBrian Paul
2006-04-23enable feedback renderingAapo Tahkola
2006-04-23disable hw locking when entering span rendering for nowAapo Tahkola
2006-04-23need to hold before freeingAapo Tahkola
2006-04-23Enable USER_BUFFERS, RADEON_VTXFMT_A and HW_VBOS on big endian by forcing ↵Benjamin Herrenschmidt
all elts to 32 bits (it would be possible to do a half word swap for 16 bits if somebody is interested) and by using the input route mecanism to swap ubyte's properly in r300EmitArrays. Tested with cva, varray and quake3
2006-04-22Fix yet another issue with popping GL_DRAW_BUFFER state with respect toBrian Paul
single vs. multiple outputs and what kind of FBO is currently bound.