Age | Commit message (Collapse) | Author | |
---|---|---|---|
2008-06-29 | nv50: note a critical bug | Ben Skeggs | |
2008-06-29 | nv50: hehe, damage from tex-surfaces.. surface_fill() reenabled now :) | Ben Skeggs | |
2008-06-29 | nv50: obey writemask in a couple of places | Ben Skeggs | |
2008-06-29 | nv50: LIT - sort-of | Ben Skeggs | |
*somehow* we have the exact same bug here as on nv4x, the difference being on nv4x the hw actually has a LIT opcode.. NVIDIA doesn't have the bug on either arch FWIW. | |||
2008-06-29 | nv50: obey per-source abs (TGSI_UTIL_SIGN_CLEAR) | Ben Skeggs | |
2008-06-29 | nv50: create emit_pow() - emit_lit() will need to use it | Ben Skeggs | |
2008-06-29 | nv50: oops, copy+pasto | Ben Skeggs | |
2008-06-29 | nv50: POW! | Ben Skeggs | |
2008-06-29 | nv50: fixes + untested _SAT modifier | Ben Skeggs | |
2008-06-29 | nv50: handle 0/1 SWZ | Ben Skeggs | |
2008-06-29 | nv50: DST | Ben Skeggs | |
2008-06-29 | nv50: ABS | Ben Skeggs | |
2008-06-29 | nv50: FLR/FRC | Ben Skeggs | |
2008-06-29 | nv50: SGE/SLT | Ben Skeggs | |
2008-06-29 | nv50: small cleanup | Ben Skeggs | |
2008-06-29 | nv50: DPH, XPD, some TODOs | Ben Skeggs | |
2008-06-29 | nv50: fix EX2.. somehow | Ben Skeggs | |
2008-06-29 | nv50: big fuckup, fix it | Ben Skeggs | |
2008-06-29 | nv50: some fixes + MIN/MAX | Ben Skeggs | |
2008-06-29 | nv50: checkpoint: shader code now exceeds caps of "old" code | Ben Skeggs | |
2008-06-29 | nv50: remove hardcoded fp stuff | Ben Skeggs | |
2008-06-29 | nv50: start using interpreter for fragprog too, not hardcoded passthrough | Ben Skeggs | |
2008-06-29 | nv50: drop the majority of the old shader code, reimplement, only MOV so far. | Ben Skeggs | |
2008-06-29 | nv50: split code/data upload out, fp will use it later on | Ben Skeggs | |
2008-06-29 | nv50: DPH | Ben Skeggs | |
2008-06-29 | nv50: implement SUB | Ben Skeggs | |
2008-06-29 | nv50: fucking horrible hack, I really hate G8x shaders.. | Ben Skeggs | |
2008-06-29 | nv50: use "real" constbufs for shaders + tcb uploads | Ben Skeggs | |
2008-06-29 | nv50: import current "state of the art" nv50 code | Ben Skeggs | |
2008-06-29 | nouveau: adapt to cpp->pf_block changes | Ben Skeggs | |
2008-06-29 | Revert "mesa: Use the appropriate relocation." | Ben Skeggs | |
This reverts commit cb09d1ef60dae3b3c44f1370fd2f726c7044bc17. | |||
2008-06-29 | Merge remote branch 'upstream/gallium-0.1' into nouveau-gallium-0.1 | Ben Skeggs | |
2008-06-28 | mesa: added null ptr checks | Brian Paul | |
2008-06-28 | s/GL_INVALID_VALUE/GL_INVALID_OPERATION/ in _mesa_get_uniformfv() | Brian Paul | |
2008-06-28 | mesa: check FEATURE_point_size_array | Brian Paul | |
2008-06-28 | egl: set config's EGL_CONFORMANT, EGL_RENDERABLE_TYPE, EGL_SURFACE_TYPE ↵ | Brian Paul | |
attributes | |||
2008-06-28 | egl: fix default value of EGL_SURFACE_TYPE, added some sanity check assertions | Brian Paul | |
2008-06-27 | egl: helps if the stride is right | Zack Rusin | |
2008-06-27 | eh, we need a buildbot... fix the compilation | Zack Rusin | |
2008-06-27 | gallium: handle msaa | Roland Scheidegger | |
2008-06-27 | egl: These changes allow an eglBindAPI(EGL_OPENGL_ES_API) to succeed, and to ↵ | Robert Ellison | |
work correctly with GLES1 and GLES2. - egl_xdri.c just sets the EGL_OPENGL_ES_BIT as well as the EGL_OPENGL_BIT in ClientAPIsMask - eglconfig.c allows the renderable type to include EGL_OPENGL_ES2_BIT as well as EGL_OPENGL_ES_BIT. - egl_xlib.c sets the EGL_NATIVE_RENDERABLE attribute to EGL_FALSE for all softpipe configurations. (Otherwise, an eglChooseConfig() that looks for particular values of EGL_NATIVE_RENDERABLE will fail.) | |||
2008-06-27 | i915: Fix the last of the stride/pitch changes | Jakob Bornecrantz | |
2008-06-27 | mesa: Replace void * arithmetic. | José Fonseca | |
2008-06-27 | gdi: Update for cpp removal. | José Fonseca | |
2008-06-27 | cell: Update for cpp removal. | José Fonseca | |
Not tested -- just mymic the softpipe changes. | |||
2008-06-27 | gallium: Drop pipe_texture->cpp and pipe_surface->cpp. | José Fonseca | |
The chars-per-pixel concept falls apart with compressed and yuv images, where more than one pixel are coded in a single data block. | |||
2008-06-27 | scons: Fix i965/xlib build. | José Fonseca | |
2008-06-27 | mesa: Use the appropriate relocation. | José Fonseca | |
I don't fully understand this, but this matches the assembly code gcc generates glapi.c and fixes following error on x86-64 with assembly: relocation R_X86_64_PC32 against `_gl_DispatchTSD' can not be used when making a shared object | |||
2008-06-26 | gallium: Describe pixel block. | José Fonseca | |
Chars-per-pixel paradigm is not enough to represent compressed and yuv pixel formats. | |||
2008-06-25 | mesa: point size arrays | Brian Paul | |