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2008-05-25draw: clean up some of the xmm register manipulation function namesKeith Whitwell
2008-05-25cso: use memcpy rather than structure asignment for copyingKeith Whitwell
Apparently gcc will omit to copy hidden padding bytes under some circumstances, which means later on memcmp() will indicate a difference between structs even though all the visible members are identical.
2008-05-25draw: add viewport support to generic vs varient codeKeith Whitwell
2008-05-25draw: fix input vs output typo in emitKeith Whitwell
2008-05-24Revert "mesa: save a temp on normalizes"Keith Whitwell
This reverts commit feceb43948f76cc4d4c8ecbb86b1b1f438c6daee.
2008-05-24draw: use lookup tables to avoid calling pow() in LIT opcodeKeith Whitwell
2008-05-24mesa: pre-swizzle normal scale state valueKeith Whitwell
2008-05-24mesa: evaluate _NeedEyeCoords prior to generating internal vertex shaderKeith Whitwell
2008-05-24draw: add a debug-print which can be called from inside generated shadersKeith Whitwell
2008-05-24rtasm: add some helpers for calling out from generated codeKeith Whitwell
2008-05-23mesa: save a temp on normalizesKeith Whitwell
2008-05-23mesa: further degenerate the special case lit substituteKeith Whitwell
2008-05-23glapi: fix include path & make build workKeith Whitwell
2008-05-23mesa: don't emit LIT instruction when mat shininess known to be zeroKeith Whitwell
Use a faster path in that case & make gears go faster.
2008-05-23draw: faster LIT(), incorrect thoughKeith Whitwell
2008-05-23mesa: do object-space lighting in ffvertex_prog.cKeith Whitwell
Start pulling over some of the optimizations from the fixed function paths.
2008-05-23draw: correct but slow LIT() in aos varientKeith Whitwell
2008-05-23draw: tweak x87_emit_ex2 to avoid changing x87 fpu settingsKeith Whitwell
2008-05-23draw: use aligned movs within draw_vs_aos.cKeith Whitwell
2008-05-23draw: for debug, do rhw divide in aos_sse viewport calcsKeith Whitwell
2008-05-23draw: shortcircuit shuffle in aos_sse when possibleKeith Whitwell
2008-05-23draw: remove FPU_MANIP ifdefKeith Whitwell
2008-05-23draw: clean up masked writes in aos sse, make some xmm function names clearerKeith Whitwell
2008-05-23draw: clean up internal immediates in aos sseKeith Whitwell
2008-05-23draw: fse works with elts, remove assertKeith Whitwell
2008-05-23rtasm: remove debugKeith Whitwell
2008-05-23draw: when preloading args to x87 stack, need to use reverse orderKeith Whitwell
2008-05-23draw: avoid a pointless mov in many sse opcodesKeith Whitwell
2008-05-23draw: fix x87_ex2 and partially fix lit insnKeith Whitwell
2008-05-23draw: fix fpu control word manipulationsKeith Whitwell
2008-05-23draw: fix vs aos internal/machine stateKeith Whitwell
2008-05-23draw: add viewport to varient stateKeith Whitwell
2008-05-23rtasm: add x87 instructions and debug-check for x87 stack usageKeith Whitwell
2008-05-23draw: add aos vertex shader varientKeith Whitwell
2008-05-23draw: mark varient functions as PIPE_CDECLKeith Whitwell
2008-05-23translate: mark functions as PIPE_CDECLKeith Whitwell
2008-05-23gallium: define PIPE_CDECL calling convention, which really is cdecl everywhereKeith Whitwell
2008-05-23rtasm: export debug reg print functionKeith Whitwell
2008-05-23translate: remove spurious commentKeith Whitwell
2008-05-23rtasm: remove unused struct memberKeith Whitwell
2008-05-23draw: create specialized vs varients incorporating fetch & emitKeith Whitwell
2008-05-23draw: move some state into a new 'vs' areaKeith Whitwell
2008-05-23draw: get rid of fetch-shade-emit frontend hackKeith Whitwell
The code is now living in it's intended place as a pt middle end.
2008-05-23draw: remove disabled non-sse swizzle codeKeith Whitwell
2008-05-19Merge commit 'origin/gallium-0.1' into gallium-vertex-linearZack Rusin
2008-05-19if x86_get_func() returns NULL, handle it properly instead of abortingBrian Paul
2008-05-19fix program delete/refcount bugBrian Paul
cherry-picked from gallium-tex-surfaces
2008-05-19Fix program refcounting assertion failure during context tear-downBrian Paul
When purging the program hash table, the refcount _should_ be one since the program is referenced by the hash table. Need to explicitly set to zero before calling delete(). Also, purge high-level shader hash tables before low-level program hash tabl cherry-picked from master
2008-05-18print vertex.attrib[n] (from master)Brian Paul
2008-05-18Fix some bugs in material, depth range stateBrian Paul
picked from master