Age | Commit message (Collapse) | Author | |
---|---|---|---|
2009-01-09 | Merge commit 'origin/gallium-0.2' into gallium-xlib-rework | Keith Whitwell | |
Conflicts: progs/glsl/Makefile | |||
2009-01-08 | xlib: strip out glXAllocateMemoryMESA & friends | Keith Whitwell | |
2009-01-08 | xlib: remove VMS tweaks, these should be moved to p_compiler.h if needed | Keith Whitwell | |
2009-01-08 | xlib: remove unsued _glxapi_get_extensions func | Keith Whitwell | |
2009-01-08 | xlib: strip out some unused XMesa api functions | Keith Whitwell | |
2009-01-08 | xlib: rename xfonts.c to fakeglx_fonts.c | Keith Whitwell | |
2009-01-08 | xlib: rename old_xmesa.h to xm_api.h | Keith Whitwell | |
2009-01-08 | xlib: remove XMesaMakeCurrent, use XMesaMakeCurrent2 always | Keith Whitwell | |
2009-01-08 | xlib: remove old xmesa_x.h file and all its defines | Keith Whitwell | |
2009-01-08 | xlib: remove some XMesa types, just use the native Xlib ones | Keith Whitwell | |
2009-01-08 | cell: fix breakage from xlib re-org | Brian Paul | |
Some of these fixes are quick band-aids for now. | |||
2009-01-08 | xlib: strip out more 3dfx stuff | Keith Whitwell | |
2009-01-08 | xlib: pull in private copies of the GL/xmesa*.h headers | Keith Whitwell | |
2009-01-08 | xlib: strip out FX stuff | Keith Whitwell | |
2009-01-08 | xlib: remove XFree86Server stuff | Keith Whitwell | |
2009-01-08 | xlib: remove realglx.[ch] | Keith Whitwell | |
2009-01-08 | gallium: split driver-independent code out of xlib winsys | Keith Whitwell | |
Place in new xlib state-tracker. This is a statetracker for the GLX API. | |||
2009-01-08 | glut: Unlist file. | José Fonseca | |
Again.. | |||
2009-01-08 | gdi: Add newline at end of file. | José Fonseca | |
2009-01-08 | gallium: Replace uint64 by standard uint64_t. | José Fonseca | |
uint64 is not (so?) standard, and often redefined by third parties, causing name clashes. | |||
2009-01-08 | draw: Predeclare struct. | José Fonseca | |
2009-01-08 | Merge commit 'origin/gallium-0.1' into gallium-0.2 | José Fonseca | |
Conflicts: src/gallium/auxiliary/tgsi/tgsi_exec.c src/gallium/drivers/cell/spu/spu_command.h src/gallium/include/pipe/p_shader_tokens.h src/mesa/main/config.h src/mesa/main/mtypes.h src/mesa/shader/prog_execute.c src/mesa/shader/slang/slang_emit.c src/mesa/state_tracker/st_program.c src/mesa/state_tracker/wgl/stw_wgl.h src/mesa/state_tracker/wgl/stw_wgl_pixelformat.h | |||
2009-01-08 | mesa: Add _mesa_snprintf. | José Fonseca | |
On Windows snprintf is renamed as _snprintf. | |||
2009-01-08 | mesa: fix GL_DEPTH_CLEAR_VALUE casting | Brian Paul | |
2009-01-08 | mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE) | Brian Paul | |
(cherry picked from commit 8124faf89d638285d8e9aa93adc3ca7f4ee729f3) Conflicts: src/mesa/main/get.c | |||
2009-01-08 | mesa: Move var declaration to top of scope. | José Fonseca | |
2009-01-08 | wgl: Do not provide DllMain inside the state tracker. | José Fonseca | |
MS CRT libraries already provide a default DllMain entrypoint, and MS Linker will complain if it finds the same symbol in two different libraries. Therefore the DllMain has to be in (each) winsys. | |||
2009-01-08 | gdi: Fix warning. | José Fonseca | |
2009-01-08 | wgl: Ensure public symbols get the proper DLL linkage attributes. | José Fonseca | |
2009-01-08 | glut: Fix build. | José Fonseca | |
2009-01-08 | mesa: Ensure gl* symbols are marked as dllexport on windows. | José Fonseca | |
2009-01-08 | mesa: Use explicit casts when precision is lost. | José Fonseca | |
Silences MSVC. | |||
2009-01-08 | mesa: Fix windows build when UNICODE is defined. | José Fonseca | |
2009-01-07 | mesa: Add _mesa_snprintf. | José Fonseca | |
On Windows snprintf is renamed as _snprintf. | |||
2009-01-06 | add GL_READ_FRAMEBUFFER_BINDING_EXT case, regenerate get.c file | Brian Paul | |
(cherry picked from commit 816fbeaa813e5cdca314a39677c74c8dc700d35a) Conflicts: src/mesa/main/get.c | |||
2009-01-06 | mesa: fix GL_DEPTH_CLEAR_VALUE casting | Brian Paul | |
2009-01-06 | mesa: fix cast/conversion for optional code | Brian | |
(cherry picked from commit 1e3a44fab068f00378613456036716d0c3772969) | |||
2009-01-06 | mesa: fix float->int mapping for glGetIntegerv(GL_DEPTH_CLEAR_VALUE) | Brian Paul | |
(cherry picked from commit 8124faf89d638285d8e9aa93adc3ca7f4ee729f3) Conflicts: src/mesa/main/get.c | |||
2009-01-06 | mesa: pass ctx to link_uniform_vars() to fix build error | Brian Paul | |
2009-01-06 | mesa: Move var declaration to top of scope. | José Fonseca | |
2009-01-06 | wgl: Do not provide DllMain inside the state tracker. | José Fonseca | |
MS CRT libraries already provide a default DllMain entrypoint, and MS Linker will complain if it finds the same symbol in two different libraries. Therefore the DllMain has to be in (each) winsys. | |||
2009-01-06 | gdi: Fix warning. | José Fonseca | |
2009-01-06 | wgl: Ensure public symbols get the proper DLL linkage attributes. | José Fonseca | |
2009-01-06 | glut: Fix build. | José Fonseca | |
2009-01-06 | mesa: Ensure gl* symbols are marked as dllexport on windows. | José Fonseca | |
2009-01-06 | mesa: Use explicit casts when precision is lost. | José Fonseca | |
Silences MSVC. | |||
2009-01-06 | mesa: fix a GLSL swizzled writemask bug | Brian Paul | |
This fixes cases such as: vec4 v4; vec2 v2; v4.xz.yx = v2; The last line now correctly compiles into MOV TEMP[1].xz, TEMP[0].yyxw; Helps to fix the Humus Domino demo. See bug 19189. (cherry picked from commit 9736d8f03364068c9ca786f88a4c2881d98d5768) | |||
2009-01-06 | mesa: fix warning about possibly undefined var in GLSL compiler | Brian Paul | |
(cherry picked from commit 724ed5b84bc2491da244d091de889d5b35503b5d) | |||
2009-01-06 | mesa: fix another "out of samplers" problem | Brian Paul | |
Now only the samplers that are actually used by texture() functions are saved in the uniform variable list. Before, we could run out of samplers if too many were declared while only some of them were actually used. (cherry picked from commit 1fad6ccb756ae33ca3115f59c99ca8abbeb0321e) Conflicts: src/mesa/shader/slang/slang_link.c | |||
2009-01-06 | mesa: updated comments about GLSL constants | Brian Paul | |
(cherry picked from commit dfada459aabf1a02dc2dbdb6644283fc95df2586) |