Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-09-01 | Finish up some of the gl_renderbuffer work. | Brian Paul | |
Use driRenderbuffer's offset, pitch fields in the span routines. Remove the SetBuffer driver function. Consolidate the code for setting CTX_RB3D_COLOROFFSET and CTX_RB3D_COLORPITCH state in new radeonUpdateDrawBuffer() function. Old code is surrounded by #if 000 / #endif, temporarily. | |||
2005-09-01 | Finish up some of the gl_renderbuffer work. | Brian Paul | |
Use driRenderbuffer's offset, pitch fields in the span routines. Remove the SetBuffer driver function. Consolidate the code for setting CTX_RB3D_COLOROFFSET and CTX_RB3D_COLORPITCH state in new radeonUpdateDrawBuffer() function. | |||
2005-09-01 | s/__inline/INLINE/ | Brian Paul | |
2005-09-01 | use char* instead of GLubyte* in i915_program_error() to silence warnings | Brian Paul | |
2005-09-01 | use proper datatypes to silence a bunch of warnings | Brian Paul | |
2005-09-01 | added a few more fields to help with DRI drivers | Brian Paul | |
2005-09-01 | remove fxDDSetBuffer() | Brian Paul | |
2005-09-01 | remove set_buffer() | Brian Paul | |
2005-09-01 | remove old set_buffer routine and misc code | Brian Paul | |
2005-09-01 | remove the old set_buffer() routine | Brian Paul | |
2005-08-31 | Just additional comments. | Brian Paul | |
2005-08-31 | enable GL_ARB_texture_env_crossbar on r200, separate the enable bits for ↵ | Roland Scheidegger | |
texture sampling and texture environment, optimize away texture sampling for units if the result is not used, always emit the env instructions in-order and try to eliminate GL_REPLACE env instructions. | |||
2005-08-31 | remove dead code, update comments | Brian Paul | |
2005-08-31 | reverse a bogus patch | Alan Hourihane | |
2005-08-31 | complete fix for miniglx startup issue since driver version checks | Dave Airlie | |
2005-08-31 | remove redundant ctx->Driver fallback assignments that were already done in ↵ | Brian Paul | |
_mesa_init_driver_functions() | |||
2005-08-31 | fix a cast/assignment warning | Brian Paul | |
2005-08-30 | silence fprintf and casting warnings | Brian Paul | |
2005-08-30 | added some parenthesis to silence warnings | Brian Paul | |
2005-08-30 | drmUnmap correct size | Alan Hourihane | |
2005-08-30 | move via_dri.h to server | Alan Hourihane | |
2005-08-30 | define Bool for solo builds | Alan Hourihane | |
2005-08-30 | Fixes from https://bugs.freedesktop.org/attachment.cgi?id=3077 | Alan Hourihane | |
2005-08-29 | Implement GL_ARB_texture_env_combine, GL_EXT_texture_env_combine, and | Ian Romanick | |
GL_ARB_texture_env_crossbar for i810. This passes both demos/texenv and all of glean's texCombine tests. | |||
2005-08-29 | remove drmAddress | Alan Hourihane | |
2005-08-28 | fix a few proxy color table bugs (bug 4270) | Brian Paul | |
2005-08-27 | check the Ready flag when getting GL_QUERY_RESULT_ARB | Brian Paul | |
2005-08-27 | Rearrange the code related to GL_ARB_occlusion_object to generalize query | Brian Paul | |
objects for future types of queries. | |||
2005-08-26 | /dri/msg | Adam Jackson | |
2005-08-26 | Fix the scripts for the cygwin & mingw changes | Alan Hourihane | |
2005-08-25 | don't compile debug code (bug 4242: rand undefined) | Brian Paul | |
2005-08-25 | remove stray references to ctx->Depth.OcclusionTest | Brian Paul | |
2005-08-25 | Fix texture format selection. ChooseTextureFormat is supposed to select the | Ian Romanick | |
hardware format of the texture, and SetTexImages is supposed to use the format selected by ChooseTextureFormat. However, both routines were making their choices based on the texture's BaseFormat. This is wrong. ChooseTextureFormat uses BaseFormat and SetTexImages uses TexFormat->MesaFormat. Once SetTexImages was fixed to use the right format values, ChooseTextureFormat was cleaned up. It now uses the few available texture formats supported by the i810 in a smarter way. This should improve the quality of LUMINANCE, LUMINANCE_ALPHA, and INTENSITY textures. I tested this by cycling through all the texture formats in demos/texenv and tests/yuvsquare. | |||
2005-08-25 | update for mingw | Alan Hourihane | |
2005-08-25 | removed GL_HP_occlusion_test extension | Brian Paul | |
2005-08-25 | fix segfault in Fake_glXCreatePBuffer(), bug 4235 | Brian Paul | |
2005-08-25 | Attempt to fix the issue reported by Alan Grimes with DRM_RADEON_TEXTURE | Eric Anholt | |
erroring out when it shouldn't. The errno could be changed by usleep() between the ioctl call and the loop check, if a signal was received. This could cause an EAGAIN return from the DRM_RADEON_TEXTURE ioctl to not loop again. Instead of checking errno, check thevalue of ret itself, since it is a saved (and sign-flipped) copy of errno from the ioctl call. | |||
2005-08-25 | also check for texture border in sample_linear_2d() | Brian Paul | |
2005-08-24 | Fix Windows build problems. | Alan Hourihane | |
GCC's visibility attribute is for ELF systems, so undef INTERNAL GCC's fastcall attribute interferes with __stdcall so undef FASTCALL | |||
2005-08-23 | GLw demo doesn't belong here | Brian Paul | |
2005-08-23 | simplify, clean-up texel addressing macros | Brian Paul | |
2005-08-22 | added GL_X_RENDERABLE to glXChooseFBConfig (bug 4181) | Brian Paul | |
2005-08-22 | bump version to 6.5 | Brian Paul | |
2005-08-19 | Convert libGL and DRI drivers to require libdrm. | Adam Jackson | |
libdrm can be had from: http://people.freedesktop.org/~ajax/libdrm/ | |||
2005-08-19 | Fix a realloc problem with indirect vertex arrays. The actual head pointer | Ian Romanick | |
wasn't tracked and used for the realloc, so it tended to explode. | |||
2005-08-19 | Commit missing piece from Egbert's 32/64 bit patches | Alan Hourihane | |
2005-08-19 | Enable ARB_texture_compression. The code has been in place for a long time, | Ian Romanick | |
but, for whatever reason, the extension wasn't enabled. Add some comments to i810ChooseTextureFormat. There's some strangeness with i810 texture formats. | |||
2005-08-18 | Add support for NV_blend_square. This was tested with | Ian Romanick | |
progs/tests/blendsquare. | |||
2005-08-18 | Make sure extension entry point offsets are properly initialized. This is | Ian Romanick | |
primarilly needed to support functions that are internally implemented using extension entry points (e.g., glBlendFunc uses glBlendFuncSeparate). | |||
2005-08-18 | Don't try to update hardware texture fields if there is no hardware texture. | Ian Romanick | |
This can happen when all the texture enables for a texture unit are disabled. This fixes bugzilla #3195. |