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2010-12-01st/vega: Make image_draw take a matrix.Chia-I Wu
2010-12-01st/vega: Make path_render and path_stroke take a matrix.Chia-I Wu
2010-12-01st/vega: Fix image sampler views for alpha-only formats.Chia-I Wu
2010-12-01st/vega: Update to latest headers.Chia-I Wu
2010-12-01st/vega: Get rid of renderer_copy_texture.Chia-I Wu
2010-12-01st/vega: vg_copy_texture and vg_copy_surface should share code.Chia-I Wu
2010-12-01st/vega: Clean up renderer fields and functions.Chia-I Wu
2010-12-01st/vega: Clean up vg_context fields and functions.Chia-I Wu
2010-12-01st/vega: vg_manager should care about only the color buffer.Chia-I Wu
2010-12-01st/vega: Make shader_bind call into the renderer.Chia-I Wu
2010-12-01st/vega: Move g3d states to renderer.Chia-I Wu
2010-12-01st/vega: Use st_framebuffer for fb width/height.Chia-I Wu
2010-12-01st/vega: Delay fb state update to vg_validate_state.Chia-I Wu
2010-12-01st/vega: Add POLYGON_STENCIL and POLYGON_FILL renderer state.Chia-I Wu
2010-12-01st/vega: Use the renderer for vgMask.Chia-I Wu
2010-12-01st/vega: Add FILTER renderer state for image filtering.Chia-I Wu
2010-12-01st/vega: Add CLEAR renderer state for vgClear.Chia-I Wu
2010-12-01st/vega: Add SCISSOR renderer state.Chia-I Wu
2010-12-01st/vega: Add DRAWTEX renderer state.Chia-I Wu
2010-12-01st/vega: Overhaul renderer with renderer states.Chia-I Wu
2010-12-01llvmpipe: Fix build errors on x86.Chia-I Wu
2010-11-30gallivm/llvmpipe: squash merge of the llvm-context branchBrian Paul
2010-11-30r300g: fix texture border color once againMarek Olšák
2010-11-30glsl/linker: Free any IR discarded by optimization passes.Kenneth Graunke
2010-11-30glsl: Remove anti-built-in hacks from the print visitor.Kenneth Graunke
2010-11-30glsl: Lazily import built-in function prototypes.Kenneth Graunke
2010-11-30glsl: Refactor out cloning of function prototypes.Kenneth Graunke
2010-11-30glsl: fix matrix type check in ir_algebraicAras Pranckevicius
2010-11-30glsl: Quiet unreachable no-return-from-function warning.Eric Anholt
2010-11-30scons: add alias for identityZack Rusin
2010-11-30glsl: Fix structure and array comparisions.Eric Anholt
2010-11-30glsl: Add a helper constructor for expressions that works out result type.Eric Anholt
2010-11-30llvmpipe: shortcircuit some calls to set_scene_stateKeith Whitwell
2010-11-30llvmpipe: remove misleading debug stringKeith Whitwell
2010-11-30llvmpipe: raise dirty flag on transfers to bound constbufKeith Whitwell
2010-11-30wgl: More complete WGL_ARB_pbuffer support.José Fonseca
2010-11-30wgl: Stub WGL_ARB_pbuffer support.José Fonseca
2010-11-30scons: Alias for svgaJosé Fonseca
2010-11-30svga: Use consistent hexadecimal representation on debug output.José Fonseca
2010-11-30util: rename u_mempool -> u_slabMarek Olšák
2010-11-30gallivm: fix storing of the addr registerZack Rusin
2010-11-29glsl: Make the symbol table's add_variable just use the variable's name.Eric Anholt
2010-11-29glsl: Make the symbol table's add_function just use the function's name.Eric Anholt
2010-11-29i965: Fix type of gl_FragData[] dereference for FB write.Eric Anholt
2010-11-29drivers/x11: unifdef XFree86ServerAdam Jackson
2010-11-29st/mesa: fix texture border color for RED and RG base formatsMarek Olšák
2010-11-29mesa: check for posix_memalign() errorspontus lidman
2010-11-29r600g: it looks like r600 can handle dword offsets in the indices.Dave Airlie
2010-11-28u_blitter: interpolate clear color using a GENERIC varying instead of COLORMarek Olšák
2010-11-27r600g: Fix the PIPE_FORMAT_A8_UNORM color swap for Evergreen as well.Henri Verbeet