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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2010-04-20
mesa: better, smaller error handling code for glGet*()
Brian Paul
2010-04-20
mesa: better, smaller error handling code for glEnable/Disable/IsEnabled()
Brian Paul
2010-04-20
mesa: raise GL_INVALID_OPERATION for glReadPixels(GL_COLOR_INDEX)
Brian Paul
2010-04-20
svga: Init surface functions
Jakob Bornecrantz
2010-04-30
util: Add missing break statement in u_caps.c
Jakob Bornecrantz
2010-04-29
st/mesa: remove unused/disabled code
Brian Paul
2010-04-29
mesa: added _mesa_print_framebuffer() for debugging
Brian Paul
2010-04-29
i965: Reject shaders with uninlined function calls instead of hanging.
Eric Anholt
2010-04-29
mesa: Don't overwrite a driver's shader infolog with generic failure message.
Eric Anholt
2010-04-29
util: Update caps after helpfull input
Jakob Bornecrantz
2010-04-29
util: Add small caps checker helper
Jakob Bornecrantz
2010-04-29
util: Format error format string as the rest of the pipe formats
Jakob Bornecrantz
2010-04-29
softpipe & llvmpipe: Enable SM3 cap
Jakob Bornecrantz
2010-04-29
draw llvm: stay in bounds even if fetch_count % 4 != 0
Zack Rusin
2010-04-29
cso: remove commented-out code, update function docs
Brian Paul
2010-04-29
gallivm: add some assertions in special-case sampler code
Brian Paul
2010-04-29
i965: Fix cube map layouts on Ironlake.
Eric Anholt
2010-04-29
i965: Implement VS MAX in a more obvious way.
Eric Anholt
2010-04-29
i965: Use immediate float operands for some VS instructions.
Eric Anholt
2010-04-29
llvmpipe: fix texture/display target memory leak
Brian Paul
2010-04-29
gallium/draw: Fix PPC compiler warning.
Michel Dänzer
2010-04-29
gallium/draw: Fix PPC build failure.
Michel Dänzer
2010-04-29
r300g: fix compiler error
Marek Olšák
2010-04-29
r300g: use the enum for color swizzles in the rasterizer
Marek Olšák
2010-04-29
r300g: rasterizer debug logging
Marek Olšák
2010-04-29
r300g: fix tests/yuvrect and possibly even rendering to YUV textures
Marek Olšák
2010-04-29
r300g: enable the RGBA16F renderbuffer too
Marek Olšák
2010-04-29
r300g: enable float textures
Marek Olšák
2010-04-29
r300g: compose swizzles from texture formats and sampler views
Marek Olšák
2010-04-29
r300g: init s3tc fetching functions
Marek Olšák
2010-04-20
targets: Use a valid winsys include path in Makefile.dri
Jakob Bornecrantz
2010-04-20
r300g: Spill a bit more info about implementation errors in surface_copy.
Corbin Simpson
2010-04-20
nv50: make a working check for user memory vertex/index buffers
Christoph Bumiller
2010-04-20
nv50: fix FP result counting for depth output
Christoph Bumiller
2010-04-20
nv50: support vertex index bias
Christoph Bumiller
2010-04-20
llvmpipe: fix depth+stencil logic error
Brian Paul
2010-04-20
llvmpipe: fix comment/typo
Brian Paul
2010-04-20
i915: Map sampler indices to texture units correctly for fragment shaders.
Eric Anholt
2010-04-20
i915: Add missing break; after handling the stub NOISE instructions.
Eric Anholt
2010-04-20
llvmpipe: fix incorrect front-facing value for fragment shader
Brian Paul
2010-04-20
llvmpipe: rename mode -> interp
Brian Paul
2010-04-20
llvmpipe: remove dead code/comment
Brian Paul
2010-04-20
nv50: move declaration before code
Brian Paul
2010-04-20
nv50: fixed void pointer arithment warning
Brian Paul
2010-04-20
gallium/util: remove bogus return statement
Brian Paul
2010-04-20
gallium: replace pipe_resource::_usage with pipe_resource::usage
Brian Paul
2010-04-20
nv50: add missing idxbias param to nv50_push_elements_instanced()
Brian Paul
2010-04-20
llvmpipe: remove call to llvmpipe_set_texture_image_layout()
Brian Paul
2010-04-20
llvmpipe: Re-enable half float formats.
José Fonseca
2010-04-20
gallivm: Universal format support on lp_build_fetch_rgba_aos via util_format_...
José Fonseca
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