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AgeCommit message (Expand)Author
2010-07-12ir_function: Make matching_signature not return constIan Romanick
2010-07-12linker: Implement first bits of intrastage linkingIan Romanick
2010-07-12linker: Refactor cross_validate_uniforms into cross_validate_globalsIan Romanick
2010-07-12glsl2: Use a better talloc context for ir_expression_flattening.Eric Anholt
2010-07-12glsl2: Add support for variable vector indexing on the LHS of assignments.Eric Anholt
2010-07-12glsl2: Fix copy propagation in the presence of derefs in array indexes.Eric Anholt
2010-07-12ir_to_mesa: Add support for dereferencing matrices from arrays.Eric Anholt
2010-07-12ir_validate: Also perform usual checks on ir_dereference_variable nodesIan Romanick
2010-07-12ir_validate: Validate that varibles are declared before used in IRIan Romanick
2010-07-12linker: Stub-out intrastage linkerIan Romanick
2010-07-12Make shader_api.h be C++ friendlyIan Romanick
2010-07-12ir_validate: Additional function related invariant checksIan Romanick
2010-07-12ir_function_signature: Add method to get the function owning a signatureIan Romanick
2010-07-12glsl2: Add utility function clone_ir_listIan Romanick
2010-07-12ir_call: Add method to set the function signature being calledIan Romanick
2010-07-12glsl2: Implement ir_function::clone and ir_function_signature::cloneIan Romanick
2010-07-12glsl2: Move temp declaration to correct side of if-statement in IRIan Romanick
2010-07-12glsl2: Add missing fields in ir_variable::cloneIan Romanick
2010-07-12glsl2: Add declarations for temporaries to instruction streamIan Romanick
2010-07-12glsl2: Store the gl_type of the array's element type in the array.Eric Anholt
2010-07-12Revert "ir_to_mesa: Add support for adding/subtracting matrices."Eric Anholt
2010-07-12glsl2: Add a new pass at the IR level to break down matrix ops to vector ops.Eric Anholt
2010-07-12glsl2: Flatten out expressions that are the child of an assignment rhs.Eric Anholt
2010-07-12glsl2: Check when inlining a bare function call that it actually is.Eric Anholt
2010-07-09ast_function: Fix non-float constructors with matrix arguments.Kenneth Graunke
2010-07-09ast_function: Move error return earlier and don't indent the world.Kenneth Graunke
2010-07-09ast_function: Remove unnecessary check for empty constructors.Kenneth Graunke
2010-07-09glsl2: Use new foreach_list_safe abstraction.Kenneth Graunke
2010-07-09glsl2: Add foreach_list_safe which works even when mutating the list.Kenneth Graunke
2010-07-08glsl2: Remove generate_temporary and global temporary counter.Kenneth Graunke
2010-07-07mesa: Extend register lifetimes to the end of the largest loop required.Eric Anholt
2010-07-07mesa: Fix documentation of BranchTarget for BRK.Eric Anholt
2010-07-07glsl2: Add support for gl_PointCoord in 1.20.Eric Anholt
2010-07-07ir_to_mesa: Fix the assertion on LHS array derefs to DWIM.Eric Anholt
2010-07-07ir_to_mesa: Add support for constant matrices (untested).Eric Anholt
2010-07-07ir_to_mesa: Add support for adding/subtracting matrices.Eric Anholt
2010-07-07ir_to_mesa: Don't assert that we can't assign matrices. It should work now.Eric Anholt
2010-07-07ir_to_mesa: Only allocate a vector per column of a matrix.Eric Anholt
2010-07-07ir_to_mesa: Add support for assignment of aggregates.Eric Anholt
2010-07-07ir_to_mesa: Add support for matrix * matrix.Eric Anholt
2010-07-07ir_reader: Don't emit ir_function multiple times.Kenneth Graunke
2010-07-07linker: Use bit-0 instead of VERT_BIT_GENERIC0Ian Romanick
2010-07-07glsl: Fix the setup of refract()'s output for vec3/vec4 and k < 0.0.Eric Anholt
2010-07-07glsl2: Fix ir_div_to_mul_rcp for integer division.Eric Anholt
2010-07-07glsl2: Actually add the declaration of _post_incdec_temp.Eric Anholt
2010-07-07ir_constant_expression: Fix loop increments.Kenneth Graunke
2010-07-07glsl2: Initialize yylineno and yycolumn so line numbers are sane.Kenneth Graunke
2010-07-07glsl2: Put the initializer in the instruction stream after the declarationIan Romanick
2010-07-07exec_list: Add method to append one complete list to anotherIan Romanick
2010-07-07Revert "glsl2: Put the declaration in the instruction stream before its initi...Ian Romanick