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2010-03-17st/mesa: fix glCopyPixels bugs/crashes when src region need clippingBrian Paul
Use the _mesa_clip_readpixels() function to clip the src region against the buffer's bounds. Neatly, the resulting pixel unpack object's SkipPixels/SkipRows fields can be used to determine the position of the region in the destination texture. Fixes crash in progs/samples/copy.c and probably other cases.
2010-03-17mesa: rename params in prototype to match implementationBrian Paul
2010-03-17swrast: remove unused compute_coveragei() functionBrian Paul
2010-03-16i965: Fix ENDLOOP to only patch up this loop's BREAK and CONT.Eric Anholt
Corresponds to d225a25e21a24508aea3b877c78beb35502e942d and fixes piglit glsl-fs-loop-nested. Bug #25173. (cherry picked from commit a81836ee2fe5092d695b717addf8cec91f569777)
2010-03-16i965: Unalias all GLSL source regs from the destination regs used.Eric Anholt
We were doing it ad-hoc before, as instructions with potential aliasing problems were identified. But thanks to swizzling basically anything can have aliasing, so just do it generally at source reg setup time. This is somewhat inefficient, because sometimes an operation doesn't need unaliasing protection if the swizzling is safe, but the unaliasing before didn't cover those cases either. Fixes piglit glsl-fs-loop. (cherry picked from commit 6b194dab6b4d9f12cdd54c699b23c0d3420a49c2)
2010-03-16i965: Fix nested loops in the VS.Eric Anholt
We were patching up all the break and continues between the start of our loop and the end of our loop, even if they were breaks/continues for an inner loop. Avoiding patching already patched breaks/continues fixes piglit glsl-vs-loop-nested. (cherry picked from commit f6f547d87ea68f44c50a0b0231b7360ca94b2975)
2010-03-16i965: Fix up VP constbuf leak on program delete.Eric Anholt
(cherry picked from commit 7f6d2754d586545ab6c970acffdd897294879039)
2010-03-16i965: Fix up the handling of point sprite coordinate replacement.Eric Anholt
The code was walking over the regs of pairs of attributes and checking whether the attribute with a given reg index had point sprite enabled. So the point sprite setup code was rarely even getting executed. Instead, we need to determine which channels of a reg need point sprite coordinate replacement. In addition, it was multiplying the attribute by 1/w, when it's supposed to cover (0, 1) in each direction regardless of w, and it wasn't filling in the Z and W components of the texcoord as specified. Fixes piglit point-sprite and the spriteblast demo. Bug #24431, #22245. (cherry picked from commit bc632d04370566c1156cbd0345fe303834f0b910)
2010-03-16i965: Add support for the CMP opcode in the GLSL path.Eric Anholt
This would be triggered by use of sqrt() along with control flow. Fixes piglit-fs-sqrt-branch and a bug in Yo Frankie!. (cherry picked from commit 48dca99feb394febc3af44e14f23fb12a9cc9204)
2010-03-16i965: Fix the response len of masked sampler messages for 8-wide dispatch.Eric Anholt
The bad response length would hang the GPU with a masked sample in a shader using control flow. For 8-wide, the response length is always 4, and masked slots are just not written to. brw_wm_glsl.c already allocates registers in the right locations. Fixes piglit glsl-fs-bug25902 (fd.o bug #25902). (cherry picked from commit f6d210c284751ac50a8d6358de7e75a1ff1e4ac7) (cherry picked from commit dc8c0359448cdae7b367552ba58783c04b199778)
2010-03-16mesa: set version string to 7.8-rc1Ian Romanick
2010-03-16Correct GL_EQUIV code in r67/7xx.Matthew W. S. Bell
From 247e121106e8d3e389f2e5a6edf13ea70ac18df7 Mon Sep 17 00:00:00 2001 These seem to be documented in <http://www.svgopen.org/2003/papers/RasterOperationsUsingFilterElements/index.html>.
2010-03-16radeon: Fix buffer object unmap to be called only once for dma buffers.Pauli Nieminen
If flush happens inside radeonRefillCurrentMaRegion the last dma buffer would be unmapped twice. Unmapping buffer when moving buffer to wait list fixes the mapping error.
2010-03-15Replace _mesa_strtod with _mesa_strtof.Marcin Baczyński
Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-13mesa: Fix memory leak in decompress-with-blit.Keith Whitwell
(cherry picked from commit f05a4ee6f2840590c90da4be2fe5c6295410a5af)
2010-03-12vmwgfx/dri: Fix SCons build.Michel Dänzer
2010-03-12st/dri: Always try to set up R5G6B5 configs.Michel Dänzer
Allows compiz to work in depth 16. The DRI2 getBuffersWithFormat hook is only required for 16/32 bit depth buffers, for colour buffers the only requirement is that the format matches the drawable depth, which we can't check here. (cherry picked from commit c50477c255a34444720fb944c54373462ef39fb9)
2010-03-12dri/r700: include shader/programopt.h instead of programopt.c.Luc Verhaegen
Signed-off-by: Brian Paul <brianp@vmware.com>
2010-03-12Grammar and spelling fixesJeff Smith
Signed-off-by: Jeff Smith <whydoubt@yahoo.com> Signed-off-by: Brian Paul <brianp@vmware.com>
2010-03-11radeon: Fix memory leaks from early return.Vinson Lee
2010-03-11st/mesa: s/BUFFER_FRONT_LEFT/surfIndex/Brian Paul
2010-03-11st/mesa: fix st_set_framebuffer_surface() state validationBrian Paul
Set the _NEW_BUFFERS flag and remove the code which updated the parent framebuffer size. Normal Mesa state validation will do that. Fixes issues with Warsow on r300g and possibly other bugs.
2010-03-11ARB prog parser: added (float) casts and regenerate filesBrian Paul
2010-03-11st/xorg: Include cursorstr.hJakob Bornecrantz
2010-03-10windows: fix compilation errors and warningsKarl Schultz
2010-03-10st/mesa: fix incorrect glCopyPixels between window/FBOBrian Paul
There was a DrawBuffer/ReadBuffer typo and we were neglecting to invert the texture coords when copying from a window to an FBO. Plus, add some surface dump/debug code (disabled). (cherry picked from commit 34f02071618624263eba839b5aeb930d0e794078)
2010-03-10st/mesa: fix incorrect glDrawPixels into FBOBrian Paul
We weren't inverting the textured quad when drawing into an fbo. (cherry picked from commit 8d3f629a13afb0d6acafc7a007972fdc5efe6847)
2010-03-10st/xorg: Work around cursor reference counting bugs in older X servers.Michel Dänzer
Could result in use of freed memory and consequently random crashes, e.g. on screen resize. (cherry picked from commit 21c91b410a2a2cbf8eb677e59e3322f86320f2b0) Conflicts: src/gallium/state_trackers/xorg/xorg_tracker.h
2010-03-08radeon: don't attempt to use alternate blit formats for depth buffersAlex Deucher
noticed by fredrikh on IRC.
2010-03-08softpipe: zero-out entire clear_flags array in sp_tile_cache_flush_clear()Brian Paul
Before, we only cleared the flags for the active tiles (the ones inside the framebuffer bound). The problem is if we later bound a different, larger surface to the tile cache we'd have some stale clear-flags still set (and mistakenly clear some tiles in the new surface). Fixes fd.o bug 26932.
2010-03-08st/mesa: don't detach renderbuffer, surface in st_finish_render_texture()Brian Paul
There's no reason to release the renderbuffer from the framebuffer object or release the gallium surface in this function (they're reference counted). In fact, we don't want to do this because we may later use the texture as a pixel source (ex: glBlitFramebuffer) and need the surface. Fixes fd.o bug 26923 and is part of the fix for bug 26932.
2010-03-08r600: enable GL_ARB_pixel_buffer_objectAlex Deucher
2010-03-08mesa: add additional missing z formats for render to textureBrian Paul
Allow render to texture for X8_Z24 and Z24_X8 formats. Replace big if/else with switch, etc.
2010-03-08radeon/r200/r600: allow src and dst BOs to be placed in GTT during blitAlex Deucher
2010-03-08radeon/r200/r600: reset bos when validating buffers during blitAlex Deucher
2010-03-08r600: recalculate point size, if point min/max size changesAlex Deucher
2010-03-08r600: no need to flush on context initAlex Deucher
2010-03-08r300: don't enable EXT_packed_depth_stencilMaciej Cencora
R300 hw doesn't support sampling from Z24_S8 or S8_Z24 formats.
2010-03-08radeon: no need to emit full state twice after flushMaciej Cencora
2010-03-08r300: allow src and dst BOs to be placed in GTT during blitMaciej Cencora
Fixes some relocation failures
2010-03-08r300: reset bos when validating buffers during blitMaciej Cencora
2010-03-08radeon: fallback to software in glCopyTexImage if blit isn't availableMaciej Cencora
2010-03-08r300: VAP flush is needed only when vertex program or constants are changedMaciej Cencora
2010-03-08r300: recalculate point size, if point min/max size changesMaciej Cencora
Fixes two wine d3d9 unit tests
2010-03-08r300: no need to flush on context initMaciej Cencora
2010-03-08r300: remove unnecessary codeMaciej Cencora
_tnl_UpdateFixedFunctionProgram is already called in r300_draw.c
2010-03-08mesa: add render-to-texture case for MESA_FORMAT_S8_Z24Brian Paul
2010-03-08mesa: s/GL_DEPTH_STENCIL/GL_DEPTH_COMPONENT/ for MESA_FORMAT_Z16 renderbufferBrian Paul
MESA_FORMAT_Z16 has no stencil bits.
2010-03-08st/vega: Fix OpenVG demo segfaults.Chia-I Wu
When the paint is color, paint_bind_samplers binds a dummy sampler without a texture. It causes demos requiring a sampler (those use a mask or an image) to crash.
2010-03-06gallivm: Initialize variables for default cases.Vinson Lee
Fixes use of uninitialized variables in non-debug builds.