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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-01-18
r200: add blit support
Alex Deucher
2010-01-18
docs: Spacing in TGSI formulae.
Corbin Simpson
2010-01-18
docs: Grammar and refs in Rasterizer.
Corbin Simpson
2010-01-18
docs: Cleanup Rasterizer a bit.
Corbin Simpson
2010-01-18
docs: Fix terms and refs.
Corbin Simpson
2010-01-18
docs: Slowly keep fleshing out more info.
Corbin Simpson
2010-01-18
docs: PIPE_TEXTURE_USAGE info.
Corbin Simpson
2010-01-18
i965: Clean up constbuf handling by splitting reladdr/non-reladdr loads.
Eric Anholt
2010-01-18
i965: Only set up the stack register if it's going to get used.
Eric Anholt
2010-01-18
i965: Fix loads of non-relative-addr constants after a reladdr load.
Eric Anholt
2010-01-18
nv50: fix constant vtxattr methods
Christoph Bumiller
2010-01-18
nv50: make instanced drawing work with edge flags
Christoph Bumiller
2010-01-18
nv50: cannot exit shaders on a control flow instruction
Christoph Bumiller
2010-01-18
nv50: fix nv50_program->immd memory leak
Marcin Slusarz
2010-01-18
tgsi: Fix behaviour of dimension index.
Michal Krol
2010-01-18
tgsi: Allow TEMPORARY registers as indirect address into source operands.
Michal Krol
2010-01-18
tgsi: Add ureg_DECL_immediate_block_uint().
Michal Krol
2010-01-18
glsl: remove __inline directive
Brian Paul
2010-01-18
st/mesa: updated comments and whitespace
Brian Paul
2010-01-18
st/mesa: fix memory leak in st_translate_mesa_program
Marcin Slusarz
2010-01-18
r600: fix some warnings
Alex Deucher
2010-01-18
r600: Update default state size to account for the new relocation
Jerome Glisse
2010-01-18
r6xx/r7xx: emit relocation for FRAG & TILE buffer
Jerome Glisse
2010-01-18
r600: fix shadow_ambient shader
Andre Maasikas
2010-01-18
radeong: Don't allocate HW BOs for constantbufs.
Corbin Simpson
2010-01-18
r300g: fix polygon offset
Marek Olšák
2010-01-18
r300g: fix vertex data swizzle
Marek Olšák
2010-01-18
r300g: do not align compressed textures to a tile size
Marek Olšák
2010-01-18
st/egl_g3d: Clean up for x11_drawable_get_depth.
Chia-I Wu
2010-01-18
dri: Add an MSAA-enabled factor to DRI configs.
Corbin Simpson
2010-01-18
dri: Properly calculate number of modes for MSAA.
Corbin Simpson
2010-01-18
radeong: Check DRM version, and report stats.
Corbin Simpson
2010-01-18
radeong: Use vram_size instead of vram_visible.
Corbin Simpson
2010-01-18
st/egl_g3d: Add support for eglCopyBuffers.
Chia-I Wu
2010-01-18
st/egl_g3d: Add is_pixmap_supported to native display interface.
Chia-I Wu
2010-01-18
st/egl_g3d: Update validate to use an attachment mask.
Chia-I Wu
2010-01-18
st/vega: Fix window resizing with egl_g3d.
Chia-I Wu
2010-01-18
st/vega: Call screen->update_buffer instead of winsys->update_buffer.
Chia-I Wu
2010-01-18
tgsi: Add missing semantic name in text parser.
Chia-I Wu
2010-01-18
cso: Add set_vertex_samplers function
Jakob Bornecrantz
2010-01-18
softpipe: Fix leak in vbuf draw module
Jakob Bornecrantz
2010-01-17
nv50: implement instanced drawing
Christoph Bumiller
2010-01-17
softpipe: Move st/python's malloc winsys to softpipe
Jakob Bornecrantz
2010-01-17
st/xlib: Make glXGetProcAddressARB visible
Jakob Bornecrantz
2010-01-17
gallium: Support swig "compiler" in p_compiler.h
Jakob Bornecrantz
2010-01-17
i965g: Link against drm_intel instead of drm_radeon
Jakob Bornecrantz
2010-01-17
r300g: Check for bogus texture targets.
Corbin Simpson
2010-01-17
r300g: fix the rasterization of secondary color
Marek Olšák
2010-01-17
r300g: fix vertex colors with 8 bits per channel
Marek Olšák
2010-01-17
r300g: simplify is_format_supported
Marek Olšák
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