Age | Commit message (Collapse) | Author | |
---|---|---|---|
2005-02-25 | Convert the static functions read_pixel_reply, read_reply, | Ian Romanick | |
setup_single_request, and setup_vendor_request to the global functions __glXReadPixelReply, __glXReadReply, __glXSetupSingleRequest, and __glXSetupVendorRequest. This will make it easier to add handcoded Single / VendorPrivate / VendorPrivteWithReply functions. | |||
2005-02-24 | Another nasty struct size bug found. | Aapo Tahkola | |
2005-02-24 | More GL_EXT_framebuffer_object: rename some things, added device driver hooks. | Brian Paul | |
2005-02-23 | Don't forget to update a heap's timestamp when a texture image is | Felix Kuehling | |
changed. Other drivers don't need to do this because they're swapping modified textures out of texture memory, which implies a timestamp update. | |||
2005-02-23 | Missed the commit of glxext.c yesterday. | Ian Romanick | |
Fixed a flow control problem in glGet*v that could result in the display not being unlocked. This also resulted in refactoring a lot more code out of the glGet*v routines into get_array_data, which was renamed to get_client_data. | |||
2005-02-23 | Put quotes around $(CC) and $(CXX) so that 'CC=cache gcc' will work. | Ian Romanick | |
2005-02-23 | minor changes to aid debugging, and a new comment | Brian Paul | |
2005-02-23 | With Savage DRM version 2.3.x or later use event counters for texture | Felix Kuehling | |
heap aging, similar to the way it's done in the i810 and i855 drivers. This avoids idling the engine on every texture upload. | |||
2005-02-23 | Sort the enums in the Python code, instead of at runtime. (Zack Rusin) | Brian Paul | |
2005-02-23 | Corrected the value for X_GLrop_SecondaryColor3svEXT. | Ian Romanick | |
2005-02-23 | Missed the Makefile with the previous commit. | Ian Romanick | |
2005-02-22 | Added __glExtensionBiIsEnabled and __GLXcontext::gl_extension_bits. This | Ian Romanick | |
enables libGL to query which extension are exported to applications. Refactored array-query functionality (from glGet*v) in src/glx/x11/single2.c. Massive re-write of indirect vertex array support. The most noticable effect is that glDrawElements now generates DrawArrays protocol. The side-effects (and the main reasons for the re-work) are that it is much easier to add support for new arrays (e.g., GL_VERTEX_ATTRIB_ARRAY, GL_WEIGHT_ARRAY_ARB, etc.) and it is much easier to add support for the new DrawArrays protocol (required to support ARB_vertex_buffer_object). These changes were primarilly tested with progs/demos/isosurf. | |||
2005-02-22 | now generated with Python script | Brian Paul | |
2005-02-22 | generate enums.c file (Zack Rusin) | Brian Paul | |
2005-02-22 | New elt buffer code should be fairly stable. | Aapo Tahkola | |
2005-02-21 | Add code to autogenerate vertex shaders. | Vladimir Dergachev | |
This is needed for multitexturing to work properly. | |||
2005-02-20 | add more functionality to miniglx for glitz | Dave Airlie | |
2005-02-20 | Adding support for front buffer mode, removing some code we dont really need ↵ | Aapo Tahkola | |
and some new debugging stuff. | |||
2005-02-19 | Minor fix to border and blend color. | Aapo Tahkola | |
2005-02-19 | Disabling some fallbacks as they cause misc programs not to start and adding ↵ | Aapo Tahkola | |
some comments. | |||
2005-02-19 | Fix for buffer overrun caused by ALLOC_STATE not having args surrounded by ↵ | Aapo Tahkola | |
parenthesis. Can you see it? HINT: Anything texture related should now work slightly better. And yes it took me several hours to find it. | |||
2005-02-18 | Print an error if idling the engine before the buffer copy fails. | Nicolai Haehnle | |
Be a bit more useful about the sync message after flushing command buffers. Add an "allmsg" debug name that enables all log messages but does not enable syncing. | |||
2005-02-18 | fd.o bug #2576: Add support for ATI RN50/ES1000. (ATI Technologies Inc.) | Michel Dänzer | |
2005-02-18 | r300RefillCurrentDmaRegion: Retry buffer acquisition only once, after | Nicolai Haehnle | |
waiting for the engine to idle. There's no way for another buffer to become free anyway once the engine is idle. | |||
2005-02-18 | Always submit command buffers, even when there are no cliprects, | Nicolai Haehnle | |
so that we no longer leak DMA buffers (plus, this just might fix some state-setting related problems, if there were any - but that's unlikely). Update the DRM to cope with cmdbuf->nbox == 0. | |||
2005-02-18 | We dont need to call r300EmitAOS if we arent going to draw ↵ | Aapo Tahkola | |
anything(r300_get_num_verts returns 0). | |||
2005-02-18 | Reset nr_released_bufs to 0 after the command buffer has been submitted. | Nicolai Haehnle | |
Added a more verbose comment about nr_released_bufs in r300_context.h | |||
2005-02-18 | XMesaGetDepthBuffer() returned wrong bytesPerValue (Karl Schultz) | Brian Paul | |
2005-02-18 | s/0/NULL/ (Jeff Muizelaar) | Brian Paul | |
2005-02-18 | Fix: RADEON_DEBUG is a bitfield, so use & to check for flags, not == | Nicolai Haehnle | |
2005-02-17 | Fixing *lots* of warning messages, especially concerning unportable | Nicolai Haehnle | |
whitespace before preprocessor commands. Please, can you try to keep the warnings down? Try running make with make -s sometime to see just how bad an offender the current code is. | |||
2005-02-17 | RADEON_DEBUG is a bitfield, so use & instead of ==. | Nicolai Haehnle | |
Also, put the hash in preprocessor directives at the beginning of the line to fix error messages. | |||
2005-02-17 | Switching to start_index32_packet. | Aapo Tahkola | |
2005-02-17 | magic_1 handling... | Aapo Tahkola | |
2005-02-17 | oops. | Ben Skeggs | |
2005-02-17 | s/0/NULL/ (Jeff Muizelaar) | Brian Paul | |
2005-02-17 | remove extern (Jeff Muizelaar) | Brian Paul | |
2005-02-17 | Make immediate code do a LOAD_VBPNTR again | Ben Skeggs | |
2005-02-17 | fix some 0->NULLs | Dave Airlie | |
2005-02-17 | Cleanup formatting a little bit. | Vladimir Dergachev | |
2005-02-16 | Support for idx buffers. Leaving it on by default as it doesnt seem to cause ↵ | Aapo Tahkola | |
any lock ups nor other issues. Tests with one object using elts should pass. Introducing more than one object will cause indices to mix up as far as i can see. DRM update is needed for this code to work\! | |||
2005-02-16 | small cleanup, remove some warnings | Rune Petersen | |
2005-02-16 | fixed problems with parse_float() (fd.o bug 2520) | Brian Paul | |
2005-02-16 | s/0/NULL/ (Jeff Muizelaar) | Brian Paul | |
2005-02-16 | get two textures to work | reist | |
2005-02-16 | Don't enable fog. It's broken | Ben Skeggs | |
2005-02-15 | Share routing code between immd/vb. Fix breakage of vertex programs in vb mode. | Ben Skeggs | |
2005-02-15 | Add missing texture formats for completeness | Dave Airlie | |
2005-02-15 | add some missing texture formats and bits from r200 docs | Dave Airlie | |
2005-02-15 | Added texture format table for big endian (this is a tempory hack). | Jerome Glisse | |