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2009-03-20gallium/util: add upload manager helper moduleKeith Whitwell
Add a module that will manage uploading and coalescing multiple user-buffers, malloc-buffers and other random data that doesn't happen to be in a GPU buffer already. The module stuffs multiple little uploads into larger GPU buffers to reduce create/destroy overheads, etc.
2009-03-20Fix DRI2 accelerated EXT_texture_from_pixmap with GL_RGB format.Eric Anholt
This requires upgrading the interface so that the argument to glXBindTexImageEXT isn't just dropped on the floor. Note that this only fixes the accelerated path on Intel, as Mesa's texture format support is missing x8r8g8b8 support (right now, GL_RGB textures get uploaded as a8r8gb8, but in this case we're not doing the upload so we can't really work around it that way). Fixes bugs with compositors trying to use shaders that use alpha channels, on windows without a valid alpha channel. Bug #19910 and likely others as well. Reviewed-by: Ian Romanick <ian.d.romanick@intel.com>
2009-03-20stw: Do not err on nil context handle in MakeCurrent().Michal Krol
2009-03-20stw: Use u_handle_table to maintain context list.Michal Krol
2009-03-20winsys/gdi: Init state tracker's per-thread data.Michal Krol
2009-03-20stw: Keep per-thread storage for current context and pixel format.Michal Krol
2009-03-20slang: Use _mesa_snprintf() wrapper.Michal Krol
2009-03-19slang: initialize the contextAlan Hourihane
2009-03-19slang: support uniform arraysAlan Hourihane
2009-03-19trace: Formalize on a standard for data size pairJakob Bornecrantz
2009-03-19glslcompiler: added new options to override debug/optimization pragmasBrian Paul
2009-03-19glsl: change GLSL #pragma initializationBrian Paul
Initialize the shader's pragma settings before calling the compiler. Added pragma "Ignore" fields to allow overriding the #pragma directives found in shader source code.
2009-03-19egl: fix commentAlan Hourihane
2009-03-19egl: try harder for eglGetProcAddress()Alan Hourihane
2009-03-19glsl: when debug pragma is on, emit comments about function calls/inlinesBrian Paul
BTW, the debug pragma syntax is "#pragma debug(on)"
2009-03-19mesa: check renderbuffer is defined before use.Alan Hourihane
2009-03-19st/gl: Only transfer needed parts in st_TexSubimageJakob Bornecrantz
2009-03-19slang: if/else/break & if/else/continue work for unrolled loopsAlan Hourihane
2009-03-19swrast: Silence compiler warnings, give better structure to the code as a ↵Michal Krol
result.
2009-03-19tgsi: Document vs_2_0 instruction set operations.Michal Krol
2009-03-19tgsi: Document vs_1_1 instruction set operations.Michal Krol
2009-03-19tgsi: Begin documenting ps_2_x instruction set operations.Michal Krol
2009-03-18r300-gallium: Emit viewport state.Corbin Simpson
Note that this will break you, hard, if you're not using RADEON_NO_TCL. I really need to start vertex shaders soon.
2009-03-18r300-gallium: Viewport state storage.Corbin Simpson
2009-03-18r300-gallium: Fixup registers for viewport state.Corbin Simpson
2009-03-18mesa: use the IROUND() macro in pixel packing codeBrian Paul
It turns out some tests are sensitive to rounding vs. truncating when converting float color values to integers in glReadPixels(). In particular, this matters when the destination format is 5/6/5 or 4/4/4/4, etc.
2009-03-18slang: redo the last commit for if/break & if/continue tests as itAlan Hourihane
wasn't good enough for deeply nested if's.
2009-03-18Revert "slang: if we detect an if/break or if/continue within a loop and we're"Alan Hourihane
This reverts commit 752296b8f311c5e3844f3ce89d17ba57224ce5ba.
2009-03-18slang: if we detect an if/break or if/continue within a loop and we'reAlan Hourihane
trying to unroll, bail, and fallback to doing the real loop.
2009-03-18st: call _glapi_check_multithread from st_make_currentKeith Whitwell
This function is called from many OS-dependent versions of MakeCurrent. Move the check for multithreading to this central location to avoid having to make this check from all the callers.
2009-03-18stw: Fix makeCurrent.Thomas Hellstrom
Flush if we change current context. Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
2009-03-18st: need to free/realloc pipe texture when we're handed image level > last_levelBrian Paul
Fixes progs/tests/tri-fbo-tex-mip.c
2009-03-18st: clean up some if-statment codeBrian Paul
2009-03-18softpipe: more texture transfer fixes.Brian Paul
Need to null-out pointers after freeing transfer objects. Fix mix-ups between tc->transfer and tc->tex_trans fields.
2009-03-18softpipe: need to set tc->transfer=NULL after destroying the transfer objectBrian Paul
This fixes a number of crashes/regressions in programs such as lodbias.c, mipmap_limits.c, etc.
2009-03-18st: update texture commentsBrian Paul
2009-03-18Use the specified X11 headers for xlib mesaDan Nicholson
The xlib build was using the system's Xlib headers or bombing if they weren't available.
2009-03-18pipe/atomic: dont use ms interlock calls from gccKeith Whitwell
2009-03-18util: avoid clashprone UINT, UBYTE enum valuesKeith Whitwell
2009-03-18draw: use AOS_ERROR rather than clash-prone ERROR() macroKeith Whitwell
2009-03-18pipe/atomic: clean up #ifdef mazeKeith Whitwell
2009-03-18xlib st: Fix makeCurrent.Thomas Hellstrom
Flush if we change context. Also reinstate the old optimization of doing nothing if nothing changes. Signed-off-by: Thomas Hellstrom <thellstrom-at-vmware-dot-com>
2009-03-18nouveau: rewrite winsys in terms of drm_api, support dri2 state trackerBen Skeggs
drm_api is a set of hooks used by the dri2 state tracker, this wraps our dri1 code around the same set of hooks. Currently the dri2 build will produce nouveau_dri2.so which you'll need to install as nouveau_dri.so if you wish to try it. The dri2 state tracker doesn't make it easy for a driver to support both paths in the same binary.
2009-03-18st/dri2: use pipe_screen.is_format_supported to choose depth/stencil formatBen Skeggs
2009-03-17r300-gallium: Move all unsorted state into invariant state.Corbin Simpson
Gotta just slowly whittle this down.
2009-03-17r300-gallium: Emit invariant state, no matter what.Corbin Simpson
It's called "invariant" for a reason. :3
2009-03-17r300-gallium: Quick little cleanup of surface_fill state.Corbin Simpson
2009-03-17tgsi: Restore statement ordering.José Fonseca
2009-03-17r300-gallium: Debugging for the more sensitive card registers.Corbin Simpson
These are nearly always the cause of hardlocks, so let's dump them.
2009-03-17r300-gallium: r500-fs: Fixup immediate->constant counting a bit.Corbin Simpson