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AgeCommit message (Expand)Author
2010-10-12gallivm: don't branch on KILLs near end of shaderKeith Whitwell
2010-10-12r600g: add missing file to sconscriptKeith Whitwell
2010-10-12gallium: move sse intrinsics debug helpers to u_sse.hKeith Whitwell
2010-10-12llvmpipe: Fix MSVC build.José Fonseca
2010-10-12llvmpipe: fix typo in last commitKeith Whitwell
2010-10-12llvmpipe: try to keep plane c values smallKeith Whitwell
2010-10-12llvmpipe: add debug helpers for epi32 etcKeith Whitwell
2010-10-12llvmpipe: try to do more of rast_tri_3_16 with intrinsicsKeith Whitwell
2010-10-12llvmpipe: Do not dispose the execution engine.José Fonseca
2010-10-12nouveau: Get larger push buffers.Francisco Jerez
2010-10-12dri/nouveau: Initialize tile_flags when allocating a render target.Francisco Jerez
2010-10-12r600g: fix typo in vertex sampling on r600Dave Airlie
2010-10-11i965: Always use the new FS backend on gen6.Eric Anholt
2010-10-11i965: Fix gen6 pixel_[xy] setup to avoid mixing int and float src operands.Eric Anholt
2010-10-11i965: Don't compute-to-MRF in gen6 VS math.Eric Anholt
2010-10-11i965: Expand uniform args to gen6 math to full registers to get hstride == 1.Eric Anholt
2010-10-11i965: Don't compute-to-MRF in gen6 math instructions.Eric Anholt
2010-10-11i965: Add a couple of checks for gen6 math instruction limits.Eric Anholt
2010-10-11i965: Don't consider gen6 math instructions to write to MRFs.Eric Anholt
2010-10-11glsl: Changes in generated file glsl_lexer.cppChad Versace
2010-10-11glsl: Add lexer rules for uint and uvecN (N=2..4)Chad Versace
2010-10-11glsl: Add glsl_type::uvecN_type for N=2,3Chad Versace
2010-10-11intel_extensions: Add ability to set GLSL version via environmentChad Versace
2010-10-11r200: revalidate after radeon_update_renderbuffersDaniel Vetter
2010-10-11i965: Compute to MRF in the new FS backend.Eric Anholt
2010-10-11i965: Give the FB write and texture opcodes the info on base MRF, like math.Eric Anholt
2010-10-11i965: Give the math opcodes information on base mrf/mrf len.Eric Anholt
2010-10-11i965: Move FS backend structures to a header.Eric Anholt
2010-10-11i965: Reduce register interference checks for changed FS_OPCODE_DISCARD.Eric Anholt
2010-10-11i965: Split FS_OPCODE_DISCARD into two steps.Eric Anholt
2010-10-11llvmpipe: Use lp_tgsi_info.José Fonseca
2010-10-11gallivm: More detailed analysis of tgsi shaders.José Fonseca
2010-10-11tgsi: Export some names for some tgsi enums.José Fonseca
2010-10-11gallium: Define C99 restrict keyword where absent.José Fonseca
2010-10-11gallivm: Eliminate unsigned integer arithmetic from texture coordinates.José Fonseca
2010-10-11llvmpipe: Remove outdated comment about stencil testing.José Fonseca
2010-10-11r600g: don't run with scissors.Dave Airlie
2010-10-11r600g: add TXL opcode support.Dave Airlie
2010-10-11r600g: enable vertex samplers.Dave Airlie
2010-10-11r600g: evergreen has no request size bit in texture word4Dave Airlie
2010-10-11r600g: fix input/output Z export mixup for evergreen.Dave Airlie
2010-10-10gallivm: Pass texture coords derivates as scalars.José Fonseca
2010-10-10gallivm: Use variables instead of Phis in loops.José Fonseca
2010-10-10gallivm: Allow to disable bri-linear filtering with GALLIVM_DEBUG=no_brilinea...José Fonseca
2010-10-10gallivm: Fix a long standing bug with nested if-then-else emission.José Fonseca
2010-10-10dri/nv10: Fake fast Z clears for pre-nv17 cards.Francisco Jerez
2010-10-10dri/nouveau: Minor cleanup.Francisco Jerez
2010-10-09gallivm: Cleanup the rest of the flow module.José Fonseca
2010-10-09gallivm: Simplify if/then/else implementation.José Fonseca
2010-10-09gallivm: Factor out the SI->FP texture size conversion for SoA path tooJosé Fonseca