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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2010-12-05
r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy().
Henri Verbeet
2010-12-05
r600g: Cleanup block bo references in r600_context_fini().
Henri Verbeet
2010-12-05
st/mesa: initialize key in st_vp_varient
Marek Olšák
2010-12-05
gallium/trace: check bind_vertex_sampler_states and set_vertex_sampler_views
Xavier Chantry
2010-12-05
init ps->context with util_surfaces_get and do_get
Xavier Chantry
2010-12-05
nvfx: fixes after array textures merge
Xavier Chantry
2010-12-05
r300g: optimize looping over atoms
Marek Olšák
2010-12-05
r300g: cleanup winsys
Marek Olšák
2010-12-05
r300g: try and use all of vertex constant space
Dave Airlie
2010-12-05
r300g: do not use the index parameter in set_constant_buffer
Marek Olšák
2010-12-04
gallium/noop: Add prototype for noop_init_state_functions.
Vinson Lee
2010-12-04
i965: Fix compile warning about missing opcodes.
Eric Anholt
2010-12-04
i965: Update gen6 SF state on fragment program change too.
Eric Anholt
2010-12-04
i965: Update gen6 WM state on compiled program change, not just FP change.
Eric Anholt
2010-12-04
intel: Add an env var override to execute for a different GPU revision.
Eric Anholt
2010-12-04
st/vega: Fix pipe blend state for various blend modes.
Chia-I Wu
2010-12-04
st/vega: Add blend shaders for all blend modes.
Chia-I Wu
2010-12-04
st/vega: Fix VG_BLEND_MULTIPLY.
Chia-I Wu
2010-12-04
mesa: Clean up header file inclusion in texobj.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texgetimage.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texformat.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texenvprogram.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texcompress_s3tc.h.
Vinson Lee
2010-12-04
st/vega: Silence uninitialized variable warning.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texcompress.h.
Vinson Lee
2010-12-04
st/vega: Blending should use premultiplied alpha.
Chia-I Wu
2010-12-04
st/vega: Add support for per-channel alpha.
Chia-I Wu
2010-12-04
st/vega: Move masking after blending.
Chia-I Wu
2010-12-04
st/vega: Refactor blend shaders.
Chia-I Wu
2010-12-04
st/vega: Add some comments to pipeline shaders.
Chia-I Wu
2010-12-03
st/mesa: new comment about updating state vars
Brian Paul
2010-12-03
mesa: update comments, remove dead code
Brian Paul
2010-12-03
mesa: remove unneeded cast
Brian Paul
2010-12-03
mesa: make glGet*(GL_NONE) generate GL_INVALID_ENUM
Brian Paul
2010-12-03
swrast: restructure some glReadPixels() code
Brian Paul
2010-12-03
swrast: accept GL_RG in glReadPixels()
Brian Paul
2010-12-03
ir_print_visitor: Print out constant structure values.
Kenneth Graunke
2010-12-03
swrast: fix indentation
Brian Paul
2010-12-03
swrast: allow GL_RG format in glDrawPixels()
Brian Paul
2010-12-03
mesa: consolidate some compiler -D flags
Brian Paul
2010-12-03
r300g: one more r500_index_bias_supported leftover
Marek Olšák
2010-12-03
r300g: add capability bit index_bias_supported
Marek Olšák
2010-12-03
r600g: more indentation fix + warning silencing + dead code removal
Jerome Glisse
2010-12-03
r600g: indentation fix
Jerome Glisse
2010-12-03
r600g: update polygon offset only when rasterizer or zbuffer change
Jerome Glisse
2010-12-03
llvmpipe: fix broken stencil writemask
Brian Paul
2010-12-03
r600g: set address of pop instructions to next instruction
Fabian Bieler
2010-12-03
r600g: dump raw shader output for debugging
Jerome Glisse
2010-12-03
mesa: return GL_FRAMEBUFFER_DEFAULT as FBO attachment type
Brian Paul
2010-12-03
mesa: fix GL_FRAMEBUFFER_ATTACHMENT_OBJECT_NAME query
Brian Paul
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