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2010-02-25i965: Add Sandybridge scissor state.Eric Anholt
2010-02-25i965: Fix up the VF stats packet header.Eric Anholt
2010-02-25i965: Set the state base address on Sandybridge.Eric Anholt
2010-02-25i965: Free gen6 state BOs on context destroy.Eric Anholt
2010-02-25i965: Giant pile of flushing to track down SNB bringup issues.Eric Anholt
2010-02-25i965: Fix some defines of gen6 regs from docs comparison.Eric Anholt
2010-02-25i965: Add basic decode of new gen6 packet boundaries.Eric Anholt
2010-02-25i965: Reconnect the index/vertex setup.Eric Anholt
2010-02-25i965: Set up the SNB URB.Eric Anholt
2010-02-25i965: Try sending prims down the pipeline.Eric Anholt
2010-02-25i965: Try uploading SNB VS constants.Eric Anholt
2010-02-25i965: Try turning on the VS.Eric Anholt
2010-02-25i965: Get vp-tri batchbuffers running (no rendering).Eric Anholt
2010-02-25i965: Add untested REJECT_ALL clip state.Eric Anholt
2010-02-25i965: Add untested passthrough GS setup.Eric Anholt
2010-02-25i965: Add untested Sandybridge passthrough VS setup.Eric Anholt
2010-02-25i965: Start adding support for the Sandybridge CC unit.Eric Anholt
2010-02-25i965: Set up sandybridge binding table pointers but don't enable it yet.Eric Anholt
2010-02-25i965: Update WM surface state setup for sandybridge's new BLEND_STATE.Eric Anholt
2010-02-25i965: Set up sandybridge depthbuffer.Eric Anholt
2010-02-25intel: Start adding defines and some bits for sandybridge bringup.Eric Anholt
2010-02-25dri/nouveau: Use the XRGB8888 hardware texture format.Francisco Jerez
2010-02-25dri/nouveau: Use the hardware I8 format for intensity textures.Francisco Jerez
2010-02-25dri/nouveau: Implement EXT_texture_from_pixmap.Francisco Jerez
2010-02-25dri/nouveau: Support rectangle textures.Francisco Jerez
2010-02-25dri/nouveau: Don't try to map a non-existent teximage.Francisco Jerez
2010-02-25dri/nouveau: Add some RGB888 span functions.Francisco Jerez
2010-02-25dri/nouveau: Fake A8 and L8 texture support on nv04.Francisco Jerez
2010-02-25dri/nouveau: Restructure the nv[12]0 regcombiner code, and fake A8/L8 support.Francisco Jerez
2010-02-25dri/nouveau: Try to validate textures earlier.Francisco Jerez
2010-02-25dri/nouveau: Swizzle using the CPU when we hit a limitation of SIFM.Francisco Jerez
2010-02-25dri/nouveau: Clean up the nv04 surface code a bit.Francisco Jerez
2010-02-25dri/nouveau: Avoid mask overflow on nv04_surface_fill.Francisco Jerez
2010-02-25dri/nouveau: Set _BaseFormat correctly for z24s8 renderbuffers.Francisco Jerez
2010-02-25dri/nouveau: Fix stencil mask handling on glClear().Francisco Jerez
2010-02-25scons: Always build trace driverJosé Fonseca
2010-02-25python: Fix typo.Michal Krol
2010-02-25glapi/gen: just copy in glx/glapiGeorge Sapountzis
2010-02-25glapi: EXTRA_DEBUG is never defined, make this explicitGeorge Sapountzis
2010-02-25glapi: minor ugliness to be able to copy to xorgGeorge Sapountzis
2010-02-25tgsi: Remove dead code.Michal Krol
2010-02-25mesa: Move src/mesa/glapi/dispatch.h to mesa.Chia-I Wu
2010-02-25glapi: Move src/mesa/main/dispatch.c to glapi and rename.Chia-I Wu
2010-02-25glapi: Generated GLX sources should use glapidispatch.h.Chia-I Wu
2010-02-25mesa: Remove unused Makefile.{ugl,win}.Chia-I Wu
2010-02-25st/egl: Reduce validation round-trips in DRI2 backend.Chia-I Wu
2010-02-25st/egl: Reduce validation round-trips in ximage backend.Chia-I Wu
2010-02-25st/egl: Refactor dri2_surface_get_buffers.Chia-I Wu
2010-02-25st/egl: Add dri2InvalidateBuffers.Chia-I Wu
2010-02-25util: Assert that pointer is not null before dereferencing.Vinson Lee