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AgeCommit message (Expand)Author
2009-01-06mesa: Use explicit casts when precision is lost.José Fonseca
2009-01-06mesa: fix a GLSL swizzled writemask bugBrian Paul
2009-01-06mesa: fix warning about possibly undefined var in GLSL compilerBrian Paul
2009-01-06mesa: fix another "out of samplers" problemBrian Paul
2009-01-06mesa: updated comments about GLSL constantsBrian Paul
2009-01-06mesa: fix bug in evaluation of structure fieldsBrian Paul
2009-01-06mesa: allow variable indexing into the predefined uniform variable arraysBrian Paul
2009-01-06mesa: better error message when running out of GLSL samplersBrian Paul
2009-01-06mesa: disable debug outputBrian Paul
2009-01-06mesa: fix some GLSL array regressionsBrian Paul
2009-01-06mesa: bump glsl grammar revisionBrian Paul
2009-01-06mesa: more re-org of variable declarations in glsl compilerBrian Paul
2009-01-06mesa: more comments, clean upBrian Paul
2009-01-06mesa: added comments, remove unused codeBrian Paul
2009-01-06mesa: checkpoint: handle uniform vars in _slang_gen_var_decl()Brian Paul
2009-01-06mesa: place glsl constant arrays in constant memoryBrian Paul
2009-01-06mesa: remove old size=4 limitBrian Paul
2009-01-06mesa: code clean-up in glsl compilerBrian Paul
2009-01-06mesa: remove unneeded swizzle init code in glsl compilerBrian Paul
2009-01-06mesa: disable glsl debug outputBrian Paul
2009-01-06mesa: remove unused varpool code in glsl compilerBrian Paul
2009-01-06mesa: basic array constructors work nowBrian Paul
2009-01-06mesa: copy array_len in slang_fully_specified_type_copy()Brian Paul
2009-01-06mesa: remove incorrect array_len assignmentBrian Paul
2009-01-06mesa: array size fix in _slang_typeof_operation()Brian Paul
2009-01-06mesa: fix some more GLSL 1.20 array things.Brian Paul
2009-01-06mesa: more glsl function renamingBrian Paul
2009-01-06mesa: use _slang_alloc()Brian Paul
2009-01-06mesa: glsl compiler function renamingBrian Paul
2009-01-06mesa: more glsl type/function movementBrian Paul
2009-01-06mesa: move some glsl compiler functions to different files to be more consistantBrian Paul
2009-01-06mesa: move _slang_locate_function() to different fileBrian Paul
2009-01-06mesa: remove unused fixup table code in glsl compilerBrian Paul
2009-01-06mesa: checkpoint: GLSL 1.20 array constructorsBrian Paul
2009-01-06mesa: consolidate variable declaration initializer code for globals tooBrian Paul
2009-01-06mesa: move variable initializer IR generation into _slang_gen_var_decl()Brian Paul
2009-01-06mesa: simplify some glsl variable declaration codeBrian Paul
2009-01-06mesa: glsl clean-upsBrian Paul
2009-01-06mesa: checkpoint commit of GLSL 1.20 array syntax.Brian Paul
2009-01-06mesa: in slang linker, replace assertion with link error when max samplers ex...Brian Paul
2009-01-06mesa: fix conditional in save_Lightfv(), bug 18838Brian
2009-01-06mesa: add missing type check for function callsBrian Paul
2009-01-06mesa: add missing size check for assignment optimizationBrian Paul
2009-01-06mesa: remove debug codeBrian Paul
2009-01-06gallium: added centroid/invarient fields to declarationsBrian Paul
2009-01-06mesa: added support for GLSL 1.20 array.length() methodBrian Paul
2009-01-06mesa: support for GLSL 1.20 array typesBrian Paul
2009-01-06mesa: pass shader centroid/invariant info through to the TGSI shaderBrian Paul
2009-01-06tgsi: add tgsi_declaration fields for centroid sampling, invariant optimizationBrian Paul
2009-01-06mesa: add gl_program::Input/OutputFlags[] arrayBrian Paul