Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-04-30 | Merge commit 'origin/master' into gallium-msaa | Roland Scheidegger | |
2010-04-29 | st/mesa: remove unused/disabled code | Brian Paul | |
2010-04-29 | mesa: added _mesa_print_framebuffer() for debugging | Brian Paul | |
2010-04-29 | i965: Reject shaders with uninlined function calls instead of hanging. | Eric Anholt | |
Most of the failure from using uninlined function calls ends up being just bad rendering, but nested function calls in the VS currently hang the GPU, so reject them and explain why. | |||
2010-04-29 | mesa: Don't overwrite a driver's shader infolog with generic failure message. | Eric Anholt | |
2010-04-29 | util: Update caps after helpfull input | Jakob Bornecrantz | |
In no particular order: * Make list const * Add function comments * Clearly state that demo lists are not complete * Fix whitespace * Use __FUNCTION__ instead of __func__ * Add unimplemented check which always fail Thanks Brian and Keith. | |||
2010-04-29 | util: Add small caps checker helper | Jakob Bornecrantz | |
2010-04-29 | util: Format error format string as the rest of the pipe formats | Jakob Bornecrantz | |
2010-04-29 | softpipe & llvmpipe: Enable SM3 cap | Jakob Bornecrantz | |
2010-04-29 | draw llvm: stay in bounds even if fetch_count % 4 != 0 | Zack Rusin | |
if fetch_count % 4 != 0 then on the last iteration we fetch garbage. this patch makes sure we stay within bounds | |||
2010-04-29 | cso: remove commented-out code, update function docs | Brian Paul | |
2010-04-29 | gallivm: add some assertions in special-case sampler code | Brian Paul | |
2010-04-29 | i965: Fix cube map layouts on Ironlake. | Eric Anholt | |
We were doubling up the offsets for the mipmap levels for CPU access. Instead of reimplementing i945_miptree_layout_2d with 6 cube images separated by qpitch, share that function and provide the level offsets later. Fixes piglit cubemap and fbo-cubemap. | |||
2010-04-29 | i965: Implement VS MAX in a more obvious way. | Eric Anholt | |
This should be functionally equivalent, with the possible exception of NaN handling. | |||
2010-04-29 | i965: Use immediate float operands for some VS instructions. | Eric Anholt | |
We could use this to reduce constant register pressure, but for now it makes the resulting program assembly much more readable. | |||
2010-04-29 | llvmpipe: fix texture/display target memory leak | Brian Paul | |
2010-04-29 | gallium/draw: Fix PPC compiler warning. | Michel Dänzer | |
2010-04-29 | gallium/draw: Fix PPC build failure. | Michel Dänzer | |
2010-04-29 | r300g: fix compiler error | Marek Olšák | |
Ouch. | |||
2010-04-29 | r300g: use the enum for color swizzles in the rasterizer | Marek Olšák | |
2010-04-29 | r300g: rasterizer debug logging | Marek Olšák | |
2010-04-29 | r300g: fix tests/yuvrect and possibly even rendering to YUV textures | Marek Olšák | |
2010-04-29 | r300g: enable the RGBA16F renderbuffer too | Marek Olšák | |
2010-04-29 | r300g: enable float textures | Marek Olšák | |
We still need to wait for state tracker support. | |||
2010-04-29 | r300g: compose swizzles from texture formats and sampler views | Marek Olšák | |
2010-04-29 | r300g: init s3tc fetching functions | Marek Olšák | |
2010-04-27 | gallium: fix glaring bugs in last commit | Roland Scheidegger | |
2010-04-26 | gallium: interface changes for multisampling | Roland Scheidegger | |
add function to set sample mask, and state for alpha-to-coverage and alpha-to-one. Also make it possible to query for supported sample count with is_msaa_supported(). Use explicit resource_resolve() to resolve a resource. Note that it is illegal to bind a unresolved resource as a sampler view, must be resolved first (as per d3d10 and OGL APIs, binding unresolved resource would mean that special texture fetch functions need to be used which give explicit control over what samples to fetch, which isn't supported yet). Also change surface_fill() and surface_copy() to operate directly on resources. Blits should operate directly on resources, most often state trackers just used get_tex_surface() then did a blit. Note this also means the blit bind flags are gone, if a driver implements this functionality it is expected to handle it for all resources having depth_stencil/render_target/sampler_view bind flags (might even require it for all bind flags?). Might want to introduce quality levels for MSAA later. Might need to revisit this for hw which does instant resolve. | |||
2010-04-26 | gallivm: BGNFOR/ENDFOR fallthrough to BGNLOOP/ENDLOOP | Alan Hourihane | |
2010-04-26 | draw: Always use the llvm middle end when available & enabled. | José Fonseca | |
2010-04-26 | svga: Pass-through max_index to translate. | José Fonseca | |
2010-04-26 | draw: Pass-through pipe_buffer::max_index to translate. | José Fonseca | |
max_index must be observed to prevent crashes due to bad index data. I've been using this patch for some time without regressions. Some places, where we use internal vertex buffer, it is not entirely clear what max_index should be, so passing just ~0 to avoid regressions for now. | |||
2010-04-26 | translate: Take and respect a max_index argument. | José Fonseca | |
2010-04-26 | r300g: Rudimentary stats, printed on exit. | Corbin Simpson | |
Whoo! | |||
2010-04-26 | r300g: Add stats debug flag. | Corbin Simpson | |
2010-04-26 | r600: enable VERT_RESULT_PSIZ - makes point size & attenuation work | Andre Maasikas | |
doc additions: shader export ARRAY_BASE for EXPORT_POS: 60 is position, 61 is misc vec(VS_OUT_MISC_VEC - used here), 62, 63 are clip distance vectors(VS_OUT_CCDIST#) sorry for formating - there seem to be so many different styles in r600 | |||
2010-04-26 | r600: adjust point sprites after 911fa4a4a1 | Andre Maasikas | |
there's no more vp results for point coords so we cannot iterate over vp outputs. Use only Point.CoordReplace[i] | |||
2010-04-26 | os: Check for spurious wakeups in pipe_barrier_wait. | Vinson Lee | |
The POSIX function pthread_cond_wait can have spurious wakeups when waiting on a condition variable. Add a 64-bit counter that is incremented whenever the barrier becomes full. A woken thread checks the counter. If the counter has not changed then it has been spuriously woken and goes back to sleep. If the counter has changed then it was properly signaled and exits the barrier. Tested on Mac OS X. This patch was based on ideas from Luca Barbieri. | |||
2010-04-26 | r300g: Use table CS writing when applicable. | Corbin Simpson | |
I just broke the 2000 fps barrier on glxgears. Yay? | |||
2010-04-26 | r300g: Add CS table writing. | Corbin Simpson | |
2010-04-26 | et/egl: Remove dead code. | Vinson Lee | |
proc_name cannot be NULL after the switch statement. proc_name is assigned a value or the function has already returned. | |||
2010-04-25 | nvfx: Add include path to SCons build. | Vinson Lee | |
2010-04-26 | r300g: support index bias on r500 and DRM 2.3.0 | Marek Olšák | |
2010-04-26 | r300g: support rendering more than 65535 vertices in one batch on r500 | Marek Olšák | |
and disable batch splitting on these chipsets. | |||
2010-04-26 | r300g: emit MSPOS regs | Marek Olšák | |
2010-04-26 | r300g: force prefetch for non-indexed vertices | Marek Olšák | |
2010-04-26 | r300g: use the dummy FS shader for shaders with zero instructions | Marek Olšák | |
2010-04-26 | r300g: allow unaligned vertex formats if the stride is dword-aligned | Marek Olšák | |
2010-04-26 | r300g: abort on unsupported vertex formats | Marek Olšák | |
2010-04-26 | r300g: abort if a vertex buffer offset is not dword-aligned | Marek Olšák | |