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AgeCommit message (Expand)Author
2010-11-16mesa: reorder texture_error_check() paramsBrian Paul
2010-11-16mesa: 80-column wrappingBrian Paul
2010-11-16mesa: whitespace cleanupsBrian Paul
2010-11-16mesa: fix error messages and minor reindentingBrian Paul
2010-11-16Refresh autogenerated glcpp parser.Kenneth Graunke
2010-11-16glcpp: Define GL_FRAGMENT_PRECISION_HIGH if GLSL version >= 1.30.Kenneth Graunke
2010-11-17r600g: Synchronize supported color formats between Evergreen and r600/r700.Henri Verbeet
2010-11-17r600g: Swizzle vertex data only once.Henri Verbeet
2010-11-16r300g: remove the hack with OPCODE_RETMarek Olšák
2010-11-16glsl: Simplify generation of swizzle for vector constructorsIan Romanick
2010-11-16glsl: Refactor is_vec_{zero,one} to be methods of ir_constantIan Romanick
2010-11-16libgl-gdi: Allow to pick softpipe/llvmpipe on runtime.José Fonseca
2010-11-15mesa: Add definitions for inverse hyperbolic function on MSVC.Vinson Lee
2010-11-15glsl: Add ir_constant_expression.cpp to SConscript.Vinson Lee
2010-11-15glsl: remove opt_constant_expression.cpp from SConscriptBrian Paul
2010-11-15mesa: add more work-arounds for acoshf(), asinhf(), atahf()Brian Paul
2010-11-15glsl: fix assorted MSVC warningsBrian Paul
2010-11-15st/mesa: fix glDrawPixels(depth/stencil) bugsBrian Paul
2010-11-15glsl: Rename various ir_* files to lower_* and opt_*.Kenneth Graunke
2010-11-15glsl: Remove unused and out of date Makefile.am.Kenneth Graunke
2010-11-15glsl: Add constant expression handling for asinh, acosh, and atanh.Kenneth Graunke
2010-11-15glsl: Refresh autogenerated file builtin_function.cpp.Kenneth Graunke
2010-11-15glsl: Implement the asinh, acosh, and atanh built-in functions.Kenneth Graunke
2010-11-15generate_builtins.py: Fix inconsistent use of tabs and spaces warning.Kenneth Graunke
2010-11-15glsl: Refresh autogenerated lexer and parser files.Kenneth Graunke
2010-11-15glsl: Add support for the 'u' and 'U' unsigned integer suffixes.Kenneth Graunke
2010-11-15glsl: Add new keywords and reserved words for GLSL 1.30.Kenneth Graunke
2010-11-15glsl: Rework reserved word/keyword handling in the lexer.Kenneth Graunke
2010-11-15glsl: Convert glsl_type::base_type from #define'd constants to an enum.Kenneth Graunke
2010-11-15glsl: Remove GLSL_TYPE_FUNCTION define.Kenneth Graunke
2010-11-15r600g: Add PIPE_FORMAT_L8A8_UNORM for Evergreen as well.Henri Verbeet
2010-11-15r600: Evergreen has two extra frac_bits for the sampler LOD state.Henri Verbeet
2010-11-15r600g: Evergreen has two extra frac_bits for the sampler LOD state.Henri Verbeet
2010-11-15r600g: Cleanup the fenced_bo list in r600_context_fini().Henri Verbeet
2010-11-15gallium/noop: no operation gallium driverJerome Glisse
2010-11-15dri/nouveau: Kill a bunch of ternary operators.Francisco Jerez
2010-11-15dri/nouveau: Fix typo.Francisco Jerez
2010-11-15dri/nouveau: Remove nouveau_class.h, finishing switch to rules-ng-ng headersViktor Novotný
2010-11-15dri/nouveau nv20: Use rules-ng-ng headersViktor Novotný
2010-11-15dri/nouveau: nv10: Use rules-ng-ng headersViktor Novotný
2010-11-15dri/nouveau: nv04: Use rules-ng-ng headersViktor Novotný
2010-11-15dri/nouveau: Import headers from rules-ng-ngViktor Novotný
2010-11-15evergreen: set gl_texture_image::TexFormat field in evergreenSetTexBuffer()Brian Paul
2010-11-15r300: set gl_texture_image::TexFormat field in r300SetTexBuffer2()Brian Paul
2010-11-15r200: set gl_texture_image::TexFormat field in r200SetTexBuffer2()Brian Paul
2010-11-15r600: set gl_texture_image::TexFormat field in r600SetTexBuffer2()Brian Paul
2010-11-15radeon: set gl_texture_image::TexFormat field in radeonSetTexBuffer2()Brian Paul
2010-11-15radeon: fix potential segfault in renderbuffer updateDaniel Lichtenberger
2010-11-14r300g: return shader caps from Draw for SWTCL vertex shadersMarek Olšák
2010-11-14r300g: clean up redundancy in draw functionsMarek Olšák