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2010-03-03swrast: Remove support for rendering antialiased triangles into a ↵Ian Romanick
color-index buffer Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03swrast: Remove support for rendering lines into a color-index bufferIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03swrast: Remove support for rendering points into a color-index bufferIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03swrast: Remove support for rendering triangles into a color-index bufferIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03swrast: Remove support for Bitmap into a color-index bufferIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03swrast: Remove _swrast_write_zoomed_index_span and associated codeIan Romanick
After removing support for CopyPixels and DrawPixels involving color-index buffers, _swrast_write_zoomed_index_span is no longer used. Removed it and all the support for COLOR_INDEX formats in zoom_span. Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03swrast: Remove support for CopyPixels to / from a color-index bufferIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03swrast: Remove support for DrawPixels into a color-index bufferIan Romanick
Signed-off-by: Ian Romanick <ian.d.romanick@intel.com>
2010-03-03llvmpipe: Store the original triangle coordinates in the debug build.José Fonseca
For debugging purposes only.
2010-03-03llvmpipe: Ensure context is flushed when destroying shaders.José Fonseca
2010-03-03i915: Use x,y drawing offsets instead of changing buffer offsets.Eric Anholt
This should fix rendering into mipmaps of tiled textures.
2010-03-03i915: Tell the kernel when we actually need fence registers on our BOs.Eric Anholt
This improves tiled texture performance of OA on my 945 from 25.3fps to 29.0fps, whereas untiled is 28.2fps, by avoiding stalls for fence register changes.
2010-03-03intel: Use drm_intel_bo_alloc_tiled for region allocs.Eric Anholt
This moves the logic for how to align pitches, heights, and sizes of objects to one central location. Fixes rendering with texture tiling on i915. Note that current libdrm is required for the change for I915_TILING_NONE pitch alignment.
2010-03-03i915: Don't do the pitch expansion for tiled buffers.Eric Anholt
The weirdness that led to the bumping of pitch for those 512/1024 pixels is that in taking a 2x2 subspan or bilinear filtering we'd end up hitting the same channel in 2 different pages, leading to lower performance. With tiling, that doesn't occur, so we don't need to waste the memory.
2010-03-03intel: Use GTT mapping in the blit fallback path in case there's tiling.Eric Anholt
2010-03-03i965: Fix up Sandybridge VS sizing.Eric Anholt
2010-03-03glapi: minor cosmeticGeorge Sapountzis
2010-03-03glapi: drop condvarGeorge Sapountzis
Seems unused and replaced by functionality in os module.
2010-03-03r600: add new rs880 pci idAlex Deucher
2010-03-03egl_dri2: Factor out DRI2 protocol bits from initialize.Kristian Høgsberg
2010-03-03intel: Set InternalFormat for renderbuffers created from an EGLImageKristian Høgsberg
2010-03-03gallium: Remove PIPE_FORMAT_R8G8B8X8_SNORM.José Fonseca
2010-03-03util: Remove PIPE_FORMAT_R8G8B8X8_SNORM information.José Fonseca
2010-03-03r300: Remove PIPE_FORMAT_R8G8B8X8_SNORM support.José Fonseca
2010-03-03llvmpipe: Linux is no longer a dependency. Llvmpipe builds and runs fine on ↵José Fonseca
windows too.
2010-03-03llvmpipe: Centralize LLVM initialization.José Fonseca
2010-03-03gallivm: Centralize initialization. Fix stack alignment issues on Windows.José Fonseca
2010-03-03llvmpipe: Update for lp_bld_init.h rename.José Fonseca
2010-03-03gallivm: Rename lp_bld_misc -> lp_bld_init.José Fonseca
2010-03-03radeon/r200/r300/r600: fix blit BO buffer validationDave Airlie
there is no need for these to be persistent since we flush the CS at the end of the blit, and we don't reuse these buffers at all. on my r600 the Wine DX9 test suite doesn't crash at least anymore. Signed-off-by: Dave Airlie <airlied@redhat.com>
2010-03-02r300g: Use a macro to consolidate general state handling.Corbin Simpson
My God, I've reinvented R300_STATECHANGE. Forgive me. :C
2010-03-02nv50: fix RT formats after format rename fixesChristoph Bumiller
Getting rid of the evil pre-processor magic, but not changing our internal format naming convention (at least for now).
2010-03-02nouveau: Rename pipe formats.José Fonseca
These format uses were being hiden by pre-processor magic and were missed in the previous search'n'replace.
2010-03-02Merge branch 'gallium-format-cleanup'José Fonseca
2010-03-02llvmpipe: improve based on review from Jose and fix else clausesZack Rusin
else was broken in the outter most else statemants, plus the code didn't need an inverted mask to compute the inverse of the current condition.
2010-03-02llvmpipe: remove some ifdefsKeith Whitwell
No longer any need to protect expensive asserts with #ifdef DEBUG.
2010-03-02llvmpipe: reorganize transfer usageKeith Whitwell
Move transfer creation and mapping to the "scene" object, and out of the rasterizer. The rasterizer operates on already-mapped framebuffers only, and no longer needs a screen or context pointer. The scene object has access to a pipe_context, and this reorg prepares for moving transfer functionality from the screen to the context.
2010-03-02intel: passs correct context type to intel_prepare_render() callBrian Paul
2010-03-02i965: include macros.h to get CLAMP macroBrian Paul
2010-03-02glx: replace assertion with conditionalBrian Paul
See fd.o bug 26832.
2010-03-02Merge branch 'gallium-no-rhw-position'Michal Krol
Conflicts: src/gallium/drivers/r300/r300_blit.c src/gallium/drivers/r300/r300_emit.c src/gallium/drivers/r300/r300_state_derived.c
2010-03-02util: Tweak comment for D3D10-like formats.José Fonseca
2010-03-02gdi: Rename pipe formats.José Fonseca
2010-03-02drm/nouveau: Rename pipe formats.José Fonseca
2010-03-02svga: Rename pipe formats.José Fonseca
2010-03-02softpipe: Rename pipe formats.José Fonseca
2010-03-02r300: Rename pipe formats.José Fonseca
2010-03-02util/blitter: Fix the viewport transformation for Z coordinatesMarek Olšák
When clearing buffers, the depth is specified in the range [0, 1] and should be passed through blitter "as is".
2010-03-02i915g: Add assert to check for null pointer dereference.Vinson Lee
2010-03-02glsl: Add assert to check input to strcmp.Vinson Lee