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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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2010-11-15
dri/nouveau: nv04: Use rules-ng-ng headers
Viktor Novotný
2010-11-15
dri/nouveau: Import headers from rules-ng-ng
Viktor Novotný
2010-11-15
evergreen: set gl_texture_image::TexFormat field in evergreenSetTexBuffer()
Brian Paul
2010-11-15
r300: set gl_texture_image::TexFormat field in r300SetTexBuffer2()
Brian Paul
2010-11-15
r200: set gl_texture_image::TexFormat field in r200SetTexBuffer2()
Brian Paul
2010-11-15
r600: set gl_texture_image::TexFormat field in r600SetTexBuffer2()
Brian Paul
2010-11-15
radeon: set gl_texture_image::TexFormat field in radeonSetTexBuffer2()
Brian Paul
2010-11-15
radeon: fix potential segfault in renderbuffer update
Daniel Lichtenberger
2010-11-14
r300g: return shader caps from Draw for SWTCL vertex shaders
Marek Olšák
2010-11-14
r300g: clean up redundancy in draw functions
Marek Olšák
2010-11-14
i965: Fix gl_FragCoord inversion when drawing to an FBO.
Eric Anholt
2010-11-13
i965: Silence uninitialized variable warning.
Vinson Lee
2010-11-13
r300g: fix texture border color for all texture formats
Marek Olšák
2010-11-13
mesa: Clean up header file inclusion in points.h.
Vinson Lee
2010-11-12
mesa: consolidate assertions in teximage code
Brian Paul
2010-11-12
svga: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
r600g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
r300g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
nvfx: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
nv50: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
i965g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
i915g: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
tgsi: fill out CAPs for indirect addressing
Marek Olšák
2010-11-12
gallium: add CAPs for indirect addressing and lower it in st/mesa when needed
Marek Olšák
2010-11-11
tdfx: s/Format/_BaseFormat/
Brian Paul
2010-11-11
glsl: Free the loop state context when we free the loop state.
Eric Anholt
2010-11-11
mesa: fix glDeleteBuffers() regression
Brian Paul
2010-11-11
mesa: make glIsBuffer() return false for never bound buffers
Brian Paul
2010-11-11
glsl: fix crash in loop analysis when some controls can't be determined
Aras Pranckevicius
2010-11-11
r600g: enforce minimum stride on render target texture images
Keith Whitwell
2010-11-11
r600g: do not try to use staging resource for depth textures
Keith Whitwell
2010-11-11
mesa: handle more pixel types in mipmap generation code
Brian Paul
2010-11-11
mesa: add missing formats in _mesa_format_to_type_and_comps()
Brian Paul
2010-11-11
mesa: improve error message
Brian Paul
2010-11-11
mesa: #include mfeatures.h in enums.h
Brian Paul
2010-11-11
r600g: guard experimental s3tc code with R600_ENABLE_S3TC
Keith Whitwell
2010-11-11
nvfx: fill PIPE_CAP_PRIMITIVE_RESTART and PIPE_CAP_SHADER_STENCIL_EXPORT
Lucas Stach
2010-11-11
dri/nouveau: Split hardware/software TNL instantiation more cleanly.
Francisco Jerez
2010-11-10
mesa: Fix printf format warnings.
Vinson Lee
2010-11-10
mesa: Allow query of MAX_SAMPLES with EXT_framebuffer_multisample
Ian Romanick
2010-11-10
libgl-xlib: Use sw helper instead of roll your own
Jakob Bornecrantz
2010-11-10
graw: Use inline sw helper instead of roll your own loader
Jakob Bornecrantz
2010-11-10
galahad: Correct the name of the scons library
Jakob Bornecrantz
2010-11-10
r600g: allow driver to work without submitting cmd to GPU
Jerome Glisse
2010-11-10
intel: Add a new B43 pci id.
Robert Hooker
2010-11-10
i965: re-enable gen6 IF statements in the fragment shader.
Eric Anholt
2010-11-10
i965: Work around strangeness in swizzling/masking of gen6 math.
Eric Anholt
2010-11-10
meta: Handle bitmaps with alpha test enabled.
Francisco Jerez
2010-11-10
gallivm: implement indirect addressing over inputs
Zack Rusin
2010-11-10
mesa: remove unneeded DD_POINT_SIZE and DD_LINE_WIDTH tricaps
Roland Scheidegger
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