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2010-01-05Merge branch 'master' into instanced-arraysMichal Krol
Conflicts: src/gallium/auxiliary/tgsi/tgsi_dump.c src/gallium/include/pipe/p_shader_tokens.h
2010-01-05tgsi: Simplify implementation of few interpreter's instructions.Michal Krol
2010-01-05tgsi: Use FREE() to release MALLOC-ed() memories in sanity.Michal Krol
2010-01-05tgsi: Fix bogus loop condition in sanity.Michal Krol
2010-01-05tgsi: Treat MOV source operand as FLOAT so modifiers works as expected.Michal Krol
2010-01-05tgsi: Store ADDR file in interpreter as an int.Michal Krol
2010-01-05tgsi: Remove dead micro_umod().Michal Krol
2010-01-05tgsi: Make interpreter aware of float and integer data types.Michal Krol
Debug check for inf and nan only on float channels. Apply absolute and negate source operand modifiers based on opcode type.
2010-01-05gallium: Add UMOD TGSI opcode.Michal Krol
Either that or have UDIV have two destination operands.
2010-01-05gallium: Add SWITCH, CASE, DEFAULT and ENDSWITCH opcodes to TGSI.Michal Krol
Provide reference implementation of them in tgsi_exec. Note that BREAK opcode is overloaded and can be used to break out of either a loop or a switch-case statement.
2010-01-05tgsi/ureg: Improve immediate match & expand logic.Michal Krol
Do not pollute immediates with unsuccessfull attempts to expand them.
2010-01-05tgsi: Support signed/unsigned integer immediate types.Michal Krol
2010-01-05gallium: Add signed/unsigned int immediate data types.Michal Krol
2010-01-05tgsi: Cleanup interpreter code for other existing integer opcodes.Michal Krol
2010-01-05Remove TGSI_OPCODE_SHR, map existing usage to TGSI_OPCODE_ISHR.Michal Krol
This is to differentiate it from its unsigned version, TGSI_OPCODE_USHR.
2010-01-05tgsi: Implement new integer opcodes.Michal Krol
Update interpreter and ureg. Also, get rid of SHR -- it's actually an alias for ISHR.
2010-01-05gallium: Add more integer TGSI opcodes.Michal Krol
2010-01-04mesa: added _mesa_[Get]TexParameterI[u]iv() functionsBrian Paul
New in GL 3.0. Primarily meant for setting int/uint-valued texture border color. Not plugged into dispatch table yet.
2010-01-04mesa: make texture BorderColor a union of float/int/uintBrian Paul
When we have integer-valued texture formats, the texture border color must also store integer and uint values. With GL 3.0, the new glTexParameterIiv() and glTexParameterIuiv() functions can set the border color to int or uint values.
2010-01-04mesa: use get_texobj() in _mesa_GetTexParameter() funcsBrian Paul
2010-01-04Merge branch 'mesa_7_7_branch'Brian Paul
Conflicts: docs/relnotes.html src/gallium/drivers/llvmpipe/lp_tex_sample_c.c src/gallium/drivers/r300/r300_cs.h src/mesa/drivers/dri/i965/brw_wm_surface_state.c src/mesa/main/enums.c
2010-01-04mesa: add missing _mesa_lock_texture() callBrian Paul
2010-01-04i915: Use _MaxLevel on principle in texture setup.Eric Anholt
It was OK before because we proceed to clamp the value to hardware limits, but given that other use of MaxLevel has been a trap, let's avoid it.
2010-01-04intel: Fix CopyTexImage from tiled mipmap levels > 0.Eric Anholt
Fixes piglit fbo-copyteximage.
2010-01-04i965: Fix the surface offset calculation for tiled buffers.Eric Anholt
If we ever had a non-tile-aligned tiled renderbuffer, the math was all off. Use the existing x,y coordinates instead of trying to reconstruct them from an incorrectly-calculated offset value.
2010-01-04r600: support vertex_array_bgraAndre Maasikas
Use vertex program key mechanism and swizzle during vertex fetch - is there a better way?
2010-01-04mesa: added GL_DU8DV8_ATI in extract_float_rgba()Brian Paul
Fixes warning seen with Shadowgrounds. See bug 24016.
2010-01-04mesa: Prevent possible array out-of-bounds access by _mesa_light.Vinson Lee
2010-01-04i965g: Fix assert.Vinson Lee
2010-01-04tgsi: Fix assert.Vinson Lee
2010-01-04Merge branch 'gallium-conditional-rendering'Brian Paul
2010-01-04mesa: regenerated enums.c fileBrian Paul
2010-01-04glapi: comment-out TIMEOUT_IGNOREDBrian Paul
This is not really a GLenum value.
2010-01-04glsl: use varName variable in _slang_gen_assignment()Brian Paul
2010-01-04mesa: more detailed error message in extract_float_rgba()Brian Paul
2010-01-04fix overflowAlan Hourihane
2010-01-04st/mesa: Only call st_texture_image_unmap() if texImage->Data is non-NULL.Michel Dänzer
This was already done in st_TexImage() but was missed between incremental changes to st_TexSubimage().
2010-01-04silence compiler warningAlan Hourihane
2010-01-04Fix testAlan Hourihane
2010-01-04svga: Fix debug build crash when rendering to depth/stencil renderbuffer only.Michel Dänzer
2010-01-04st/xorg: Proper calculation of screen pitch.Michel Dänzer
2010-01-04vmware/xorg: Fix SCons build.Michel Dänzer
2010-01-04r600: support vertex_array_bgraAndre Maasikas
Use vertex program key mechanism and swizzle during vertex fetch - is there a better way?
2010-01-03r300: Use C-style comments.Vinson Lee
2010-01-03r300: Silence 'mixed declarations and code' warnings.Vinson Lee
2010-01-03Only enable verbose NoOp dispatch if DEBUG is definedKristian Høgsberg
By default we generate a function per GL entry point to warn if it's called without a context set. This is to allow the function to print it's name in the warning. By using a generic function that doesn't print the function name in the non-DEBUG case, we reduce libGL size from 320008 bytes to 283144 bytes (11%).
2010-01-03r300: Silence 'mixed declarations and code' warning.Vinson Lee
2010-01-03Noop dispatch: move warning code out of the generated functionsKristian Høgsberg
This reduces libGL size by 11% here, going from 360968 bytes to 320008 bytes.
2010-01-03r300: Silence 'mixed declarations and code' warning.Vinson Lee
2010-01-03r300g: Silence 'mixed declarations and code' warning.Vinson Lee