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2009-06-22st/mesa: fix setup_edgeflags() regressionBrian Paul
stobj is now non-null for the default/null buffer object. Update the test to check the buffer ID to see if it's a real buffer object.
2009-06-22gallium-intel: Improve Xorg Makefile a bitJakob Bornecrantz
The real solution is to create a Makefile.template for xorg drivers and use that here.
2009-06-22st/xorg: Convert to template makefileJakob Bornecrantz
2009-06-22st/dri: Fix typo when checking for depth formatsJakob Bornecrantz
2009-06-22i965: Fix warnings in intel_pixel_read.c.Eric Anholt
2009-06-22intel: Fix glReadPixels regression since changing context init order.Michel Dänzer
Fixes regression in dd26899ca39111e0866afed9df94bfb1618dd363 that also affected some PBO operations.
2009-06-19intel: Also get the DRI2 front buffer when doing front buffer reading.Eric Anholt
2009-06-19intel: Update Mesa state before span setup in glReadPixels.Eric Anholt
We could have mapped the wrong set of draw buffers. Noticed while looking into a DRI2 glean ReadPixels issue.
2009-06-19intel: Move intel_pixel_read.c to shared for use with i965.Eric Anholt
2009-06-19intel: Don't map regions with drm_intel_gem_bo_map_gtt() unless they're tiled.Eric Anholt
This fixes a regression in region read performance that came in with the texture tiling changes. Ideally we'd have an access flag coming in so we could also use bo_map_gtt for writing, like we do for buffer objects. Bug #22190
2009-06-19intel: Fix other metaops versus GL_COMPILE_AND_EXECUTE dlists.Eric Anholt
Fixes oglconform zbfunc.c and pxtrans-cidraw.c, at least.
2009-06-19intel: Fix glClear behavior versus display lists.Eric Anholt
The CALL_DrawArrays was leaking the clear's primitives into the display list with GL_COMPILE_AND_EXECUTE. Use _mesa_DrawArrays instead, which doesn't appear to leak. Fixes piglit dlist-clear test.
2009-06-19mesa: Make VBO dlist printing use the same path as other dlist printing.Eric Anholt
I was rather confused when mesa_print_display_list didn't show any of my glBegin()..glEnd(). Nothing but print_list appears to call this function, so matching its behavior seems like a good idea.
2009-06-19intel: Do not access pbo's buffer directly when attaching.Chia-I Wu
pbo might be system buffer based or attached to another region. Call intel_bufferobj_buffer to make sure pbo has a buffer of its own. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Signed-off-by: Eric Anholt <eric@anholt.net>
2009-06-19intel: Data are copied in the wrong direction when breaking COW tie.Chia-I Wu
Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Signed-off-by: Eric Anholt <eric@anholt.net>
2009-06-19intel: Fix migration from sys_buffer in intel_bufferobj_buffer.Chia-I Wu
intel_bufferobj_subdata is called to migrate data from sys_buffer, and it expects only one of buffer or sys_buffer is non-NULL. Signed-off-by: Chia-I Wu <olvaffe@gmail.com> Signed-off-by: Eric Anholt <eric@anholt.net>
2009-06-20radeon: make cubemap mipmap generation workRoland Scheidegger
need to pass target parameter to radeon_teximage/radeon_subteximage functions otherwise mipmap generation for cube maps can't work (assert/segfault in _mesa_generate_mipmap)
2009-06-19intel: Fixups for 'mesa: create/destroy buffer objects via driver functions'.Michel Dänzer
Initialize all driver function hooks before calling _mesa_initialize_context(), and handle all buffer objects in intel_buffer_object(). Fixes assertion failure when running glxinfo.
2009-06-19radeon: fix cube maps for non-mm pathRoland Scheidegger
drm cmd checker would refuse cube emits also fix an issue in the cs path which would calculate the register offset off by one dword. Only same testing done as original code (none except compile tested).
2009-06-19st/mesa: restore some parameter checking buffer object functionsBrian Paul
These functions may be called from the VBO code (not just user GL calls) so do some parameter sanity checking.
2009-06-19r200: fix cube maps for non-mm pathRoland Scheidegger
drm cmd checker rightfully fell over any cube emit
2009-06-19i965: initial code for loops in vertex programsBrian Paul
2009-06-19i965: asst clean-ups, etc in brw_vs_emit()Brian Paul
2009-06-19i965: asst clean-ups, var renaming in brw_wm_emit_glsl()Brian Paul
2009-06-19st/mesa: remove redundant st_buffer_object::size field and error checksBrian Paul
Just use the gl_buffer_object::Size field. Remove unnecessary size/offset error checks. Core Mesa will have already done these checks before these functions are called.
2009-06-19st/mesa: no longer special-case buffer object 0 in st_buffer_object() cast ↵Brian Paul
wrapper Since commit 6629a35559ff7e3b993966f697f7c7f68e5a38d9 "mesa: create/destroy buffer objects via driver functions" this is no longer needed, and actually was causing a crash during context tear-down.
2009-06-19radeons: use dp4 for position invariant vertex programsRoland Scheidegger
Fixes #22181. R200 requires this since DP4 is used in hw tnl mode. R300 prefers it (should be faster due to no instruction dependencies), but both methods should be correct (when sw tcl is used though, MUL/MAD might be faster). Probably doesn't make much difference for R100 since vertex progs are executed in software anyway, but let's just keep it the same there too.
2009-06-19mesa: make query-related driver fallback functions staticBrian Paul
Plug them in via _mesa_init_query_object_functions().
2009-06-19mesa: make buffer object-related driver fallback functions staticBrian Paul
Plug them in via _mesa_init_buffer_object_functions().
2009-06-19mesa: create/destroy buffer objects via driver functionsBrian Paul
2009-06-19i965simple: use u_reduced_prim() functionBrian Paul
2009-06-19draw: use u_reduced_prim() functionBrian Paul
2009-06-19softpipe: use u_reduced_prim()Brian Paul
2009-06-19gallium/util: s/boolean/unsigned/Brian Paul
2009-06-19softpipe: whitespace, reformattingBrian Paul
2009-06-19Merge branch 'ext-provoking-vertex'Brian Paul
Conflicts: docs/relnotes-7.6.html progs/tests/Makefile src/gallium/drivers/softpipe/sp_prim_vbuf.c src/glx/x11/indirect.c src/mesa/glapi/Makefile src/mesa/glapi/dispatch.h src/mesa/glapi/glapioffsets.h src/mesa/glapi/glapitable.h src/mesa/glapi/glapitemp.h src/mesa/glapi/glprocs.h src/mesa/main/dlist.c src/mesa/main/enums.c src/mesa/sparc/glapi_sparc.S src/mesa/x86-64/glapi_x86-64.S src/mesa/x86/glapi_x86.S
2009-06-18draw: use flatfirst variableBrian Paul
2009-06-18draw: remove debug codeBrian Paul
2009-06-18draw: fix first provoking vertex mode for quads, quad strips and polygonsBrian Paul
2009-06-18draw: fix first provoking vertex mode for unfilled quadsBrian Paul
2009-06-18mesa: fix first provoking vertex mode for unfilled tri stripsBrian Paul
2009-06-18draw: clean up indentationBrian Paul
2009-06-17gallium dri st: Probe the driver for supported surface formats.Thomas Hellstrom
This is done when constructing the fbconfigs, and the result is saved for window system framebuffer creation. Note: For dri2 the server needs to have an identical format selection logic. Otherwise the dri state-tracker and the xorg driver (state-tracker) will disagree on which format to use for the attachments. Some more work is needed in this area. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2009-06-17mesa driconf: Add macro to specify an option with a quoted default value.Thomas Hellstrom
The default values true and false will expand to "1" and "0" when gcc -std=c99, causing bool option defaults to generate runtime failures. One solution is to specify bool option defaults quoted as "true" and "false". Add a macro to assist this. Signed-off-by: Thomas Hellstrom <thellstrom@vmware.com>
2009-06-17i965: Add decode for the G4X x,y offset in surface state.Eric Anholt
2009-06-17i965: Fix up texture layout for small things with wide pitches (tiled)Eric Anholt
We were packing according to the pitch, while the hardware appears to base it on the base level width. With this and the previous commit, fbo-cubemap now matches untiled behavior.
2009-06-17i965: Fall back or appropriately adjust offsets of drawing to tiled regions.Eric Anholt
3D rendering to tiled textures was being done with non-tile-aligned offsets. The G4X hardware has fields to let us support it easily and correctly, while the pre-G4X hardware requires a path full of suffering, so we just fall back.
2009-06-18r300: use vbo_split_prims to split up large vertex buffers.Dave Airlie
This lets ut2004 avoid hitting the elt warning.
2009-06-17i965: Fix tiling for FBO depth attachments by making DEPTH_COMPONENT Y tiled.Eric Anholt
This may hurt if miptree relayout occurs, since we can't blit Y tiled objects. But it corrects depth tests on FBOs using textures.
2009-06-18radeon: don't re-add BOs to validate listDave Airlie
if its on the list its on the list don't go readding it. multitexturing from the same texture could cause this.