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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-06-24
Merge branch 'glsl2-head' into glsl2
Eric Anholt
2010-06-24
glsl2: Add a README file for the new compiler.
Eric Anholt
2010-06-24
glsl2: Move the compiler to the subdirectory it will live in in Mesa.
Eric Anholt
2010-06-24
Make sure that symbols aren't multiply defined in the same scope.
Ian Romanick
2010-06-22
llvmpipe: make geometry shaders and stream output work
Zack Rusin
2010-06-22
gallium: add a timestamp disjoint query
Zack Rusin
2010-06-22
gallium: add a new query
Zack Rusin
2010-06-22
st/mesa: remove bogus assertions st_CompressedTexSubImage2D
Roland Scheidegger
2010-06-22
r300g: optimize the immediate mode emission path a bit
Marek Olšák
2010-06-22
r300g: do not emit ZTOP every draw call
Marek Olšák
2010-06-21
swrast: fix incorrect specular highlights on backfaces
Tim Evans
2010-06-21
r300g: fix crash when destroying the context on r3xx-r4xx
Marek Olšák
2010-06-21
llvmpipe: s/lpfs/shader/
José Fonseca
2010-06-21
r300g: fix the KIL opcode for r3xx-r4xx (v4)
Marek Olšák
2010-06-20
r300g: fix assigning the texture cache region for 1 texture
Marek Olšák
2010-06-20
mapi: Add missing stdlib.h header for malloc declaration.
Vinson Lee
2010-06-20
i965g: Fix setup of immediate types for gen4 disasm.
Vinson Lee
2010-06-20
r300g: manually assign texture cache regions
Marek Olšák
2010-06-20
r600g: handle DRM_API_HANDLE_TYPE_KMS in buffer_get_handle
Marek Olšák
2010-06-20
r300g: cleanup buffer_{from, get}_handle
Marek Olšák
2010-06-20
r300g: cleanup includes
Marek Olšák
2010-06-20
r300g: texture alignment code cleanup + use special alignment for AA textures
Marek Olšák
2010-06-19
Revert "Fix image_matches_texture_obj() MaxLevel check"
Will Dyson
2010-06-19
r300g: fix random pixels appearing / incomplete rendering
Marek Olšák
2010-06-19
r300g: output floats instead of halfs when passed through translate
Marek Olšák
2010-06-19
r300g: fix clamp and mirror_clamp wrap modes when used with nearest filtering
Marek Olšák
2010-06-19
r300g: more informative warning in END_CS
Marek Olšák
2010-06-19
r300g: improve the ZTOP condition
Marek Olšák
2010-06-19
r300g: fix up the CS size of the rasterizer state
Marek Olšák
2010-06-18
intel: Finalize the miptree before mapping it for fallbacks.
Eric Anholt
2010-06-18
i965: Fix the name of aa_coverage_slope in the improved AA line params.
Eric Anholt
2010-06-18
graw: add two examples using new register files
Zack Rusin
2010-06-18
gallium: add a temporary array register file
Zack Rusin
2010-06-18
gallium: add a new register file - immediate array
Zack Rusin
2010-06-18
llvmpipe: Fix pointer dereference after free.
José Fonseca
2010-06-18
llvmpipe: limit the number of fragment shader variants kept around
Roland Scheidegger
2010-06-18
r300g: fix hardlocks in occlusion queries
Marek Olšák
2010-06-18
r300g: debug option for fake occlusion queries
Marek Olšák
2010-06-17
draw: implement triangle strips with adjacency in geometry shader
Zack Rusin
2010-06-17
draw: implement triangle lists with adjacency support in gs
Zack Rusin
2010-06-17
draw: fix a silly error
Zack Rusin
2010-06-17
draw: implement line strip adjacency
Zack Rusin
2010-06-17
draw: implement lines with adjacency in geometry shaders
Zack Rusin
2010-06-17
draw: validate stream output buffers
Zack Rusin
2010-06-17
draw: fix some unsigned issue
Zack Rusin
2010-06-17
egl: s/EGL_DISPLAY/EGL_PLATFORM/.
Chia-I Wu
2010-06-17
egl: s/_EGL_PLATFORM/_EGL_OS/ and s/POSIX/UNIX/.
Chia-I Wu
2010-06-17
r300g: more reasonable MSPOS defaults in error path
Marek Olšák
2010-06-17
r300g: fix surface leaks
Marek Olšák
2010-06-16
gallium/docs: GLSL glossary entry.
Corbin Simpson
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