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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-05-04
i965: When an RB gets a new region, clear the old from the state cache.
Eric Anholt
2010-05-04
intel: Don't tile textures so small that size is blown up by over 2x.
Eric Anholt
2010-05-04
osmesa: remove unused var
Brian Paul
2010-05-04
mesa: remove some color index code
Brian Paul
2010-05-04
mesa: remove unused renderbuffer adaptor code
Brian Paul
2010-05-04
mesa: remove renderbuffer adaptor calls
Brian Paul
2010-05-04
osmesa: fix OSMesa for CHAN_BITS=32
Brian Paul
2010-05-05
st/mesa: Fix texture-from-pixmap.
Chia-I Wu
2010-05-05
mesa: Fix build of ES overlay.
Chia-I Wu
2010-05-04
st/mesa: remove commented-out struct field
Brian Paul
2010-05-04
gallium: remove trailing comma in enum list
Brian Paul
2010-05-04
mesa: add a dummy definition for fpclassify() if needed
Brian Paul
2010-05-04
mesa: remove trailing comma in enum list
Brian Paul
2010-05-04
llvmpipe: predicate LLVMDumpModule() on DEBUG_JIT
Brian Paul
2010-05-05
tests/raw: Get it building with scons.
José Fonseca
2010-05-05
draw: Preserve the provoking vertex both when decomposing and clipping.
José Fonseca
2010-05-05
draw: Adjust wideline vertex coords for D3D.
Brian Paul
2010-05-04
st/mesa: need to pass srcLevel to st_texture_image_copy()
Brian Paul
2010-05-04
llvmpipe: fix broken compressed cube maps
Brian Paul
2010-05-04
gallium/util: added is_format_compressed()
Brian Paul
2010-05-04
llvmpipe: do some null pointer checking
Brian Paul
2010-05-04
llvmpipe: add some tests for malloc() returning NULL.
Brian Paul
2010-05-04
Add egl.pc file
Kristian Høgsberg
2010-05-04
r300g: advertise S3TC only when it's available in Gallium
Marek Olšák
2010-05-04
u_blitter: fix creating fragment shaders
Wiktor Janas
2010-05-04
intel: Update renderbuffers unconditionally in intelSetTexBuffer2()
Kristian Høgsberg
2010-05-04
st/mesa: return success/fail from guess_and_alloc_texture()
Brian Paul
2010-05-04
st/mesa: improved st_texture_image_copy()
Brian Paul
2010-05-04
mesa/st: Fill in native program limits.
José Fonseca
2010-05-04
intel: Enable GL_EXT_framebuffer_object for gles2
Kristian Høgsberg
2010-05-04
gallivm: Proper implementation of TXL opcode.
José Fonseca
2010-05-04
gallivm: Fix several glitches introduced in the prev commit.
José Fonseca
2010-05-04
mesa: Forgot to add .pc.in files for gles
Kristian Høgsberg
2010-05-04
gallivm: Implement TXD.
José Fonseca
2010-05-04
gles: Add -I$(TOP)/include.
Chia-I Wu
2010-05-03
mesa: Only initialize TNL for OpenGL
Kristian Høgsberg
2010-05-03
mesa: Only initialize save dispatch table for OpenGL
Kristian Høgsberg
2010-05-03
mesa: increase MAX_DRAW_BUFFERS to 8
Brian Paul
2010-05-03
gallium: move surface utility functions into u_surface.c
Brian Paul
2010-05-04
gallivm: Increase the TGSI translation limits and centralize them in a header.
José Fonseca
2010-05-04
gallicm: Newton-Raphson step to improve precision.
José Fonseca
2010-05-03
cso: use framebuffer utility functions
Brian Paul
2010-05-03
gallium: move framebuffer utility functions into a new file
Brian Paul
2010-05-03
st/mesa: remove dead code
Brian Paul
2010-05-03
st/mesa: remove unused needFlush parameter to st_finalize_texture()
Brian Paul
2010-05-03
st/mesa: updated comments and fix some formatting in texture storage code
Brian Paul
2010-05-03
st/mesa: rename srcImageStride -> srcRowStride and fix-up formatting
Brian Paul
2010-05-03
st/mesa: consolidate and clean-up texture memory allocation code
Brian Paul
2010-05-03
st/mesa: updated comments for st_texture_image_map()
Brian Paul
2010-05-03
st/mesa: move some texture size calculation code
Brian Paul
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