summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2006-12-16Get nv10_swtcl.c working enough for glxgears on NV40.Ben Skeggs
2006-12-15NV1x/2x hw_func stubs.Ben Skeggs
2006-12-14Improve SwapBuffers a bit.Ben Skeggs
2006-12-140x4497 doesn't have NV30_TCL_PRIMITIVE_3D_NORMALIZE_ENABLEBen Skeggs
2006-12-14Some more voodoo to get 3D going with a minimal initial context.Ben Skeggs
2006-12-08Update spot light params also for nv20 and nv30Patrice Mandin
2006-12-08grr, always check twice before commitPatrice Mandin
2006-12-08Resend spot light parameters when part of it changesPatrice Mandin
2006-12-08Skeletal extension handling across chipsets.Ben Skeggs
2006-12-08NV_44 uses nv30InitStateFuncs tooBen Skeggs
2006-12-08state cache is automagically flushed on a normal BEGIN_RING_SIZEBen Skeggs
2006-12-08Implement a simple nv30Clear, and make sure we get a nouveau_renderbufferBen Skeggs
2006-12-08oops, typoBen Skeggs
2006-12-08Create visuals for modes the ddx providesBen Skeggs
2006-12-08oops, we don't want this by default just yet...Ben Skeggs
2006-12-08Some work on buffer handling, most likely not entirely correct andBen Skeggs
2006-12-03Fix the swtcl module.Stephane Marchesin
2006-12-03Remove duplicate nv10 tcl definesPatrice Mandin
2006-12-03Merge the pciid work. Use lock step versioning with the drm.Stephane Marchesin
2006-12-03Fix a copy+paste'o that caused some *very* strange bugs..Ben Skeggs
2006-11-27- Add InitInstruction to hw shader backend, and remove SetUnusedSource.Ben Skeggs
2006-11-26Fix RSQ emulationBen Skeggs
2006-11-26Fix progs/fp/tri-xpdBen Skeggs
2006-11-25Incomplete shader stuff, should mostly work for NV40. Other cards, not soBen Skeggs
2006-11-25fix scissorBen Skeggs
2006-11-24nv10,nv20,nv30: send correct values for spot light direction X,Y,Z andPatrice Mandin
2006-11-24nv10: rename spot light coefs like nv20,nv30Patrice Mandin
2006-11-23That was really stupid.Stephane Marchesin
2006-11-22Some missing state initBen Skeggs
2006-11-21Enable nv10 tcl statePatrice Mandin
2006-11-21nv10,nv20: nvX0ShadeModel static functionPatrice Mandin
2006-11-21nv10,nv20,nv30: color light components renamed from a,b,c to r,g,bPatrice Mandin
2006-11-21ah, correct revision nowPatrice Mandin
2006-11-21update from renouveauPatrice Mandin
2006-11-21nv10: update statePatrice Mandin
2006-11-21nouveauCreateDmaObjectBen Skeggs
2006-11-21Remaining state cache changesStephane Marchesin
2006-11-21Add the state caching mechanism. It seems to work, from what I can see.Stephane Marchesin
2006-11-21More state.Jeremy Kolb
2006-11-20Add state initialization to context creation.Jeremy Kolb
2006-11-19Cleanup the swtcl code.Stephane Marchesin
2006-11-19Use NONINC_METHOD for vertex data.Stephane Marchesin
2006-11-19More work on the swtclStephane Marchesin
2006-11-19More fifo debug fixesStephane Marchesin
2006-11-19Oops.Stephane Marchesin
2006-11-19Fix the fifo debugging feature.Stephane Marchesin
2006-11-19New swtcl implementation. It's simpler than the previous one (doesn't useStephane Marchesin
2006-11-19Don't bother touching lighting stuff if shaders are in useBen Skeggs
2006-11-19Fix nv30LineWidth, hw expects a ubyte.Ben Skeggs
2006-11-19Avoid sharing subchannels with the ddx until context switching is doneBen Skeggs