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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Age
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Author
2008-02-27
gallium/i915: remove some redundant code
Brian
2008-02-27
gallium: better debug messages
Brian
2008-02-27
gallium: softpipe_init_texture_funcs(), make texture func static
Brian
2008-02-27
mesa: set input read only on success
Jerome Glisse
2008-02-27
mesa: Add copyright headers.
José Fonseca
2008-02-27
gallium: Make headers C++ friendly.
José Fonseca
2008-02-27
gallium: Replace // comments.
José Fonseca
2008-02-27
gallium: Remove // comments.
José Fonseca
2008-02-27
gallium: update for new i915_screen.c file; fix some warnings.
José Fonseca
2008-02-27
gallium: Use stricter types.
José Fonseca
2008-02-26
cell: insert a (disabled) call to spe_cpu_info_get()
Brian
2008-02-26
gallium: introduce 'pipe_screen' for context-independent functions
Brian
2008-02-26
gallium: use pipe_texture_reference() instead of pipe->texture_release()
Brian
2008-02-26
gallium: remove pipe parameter from pipe_texture_reference()
Brian
2008-02-26
gallium: #includes to silence warnings
Brian
2008-02-26
gallium: updated prototype (missed in prev commit)
Brian
2008-02-26
gallium: replace draw_convert_wide_points() with draw_wide_point_threshold()
Brian
2008-02-26
gallium: fix zero-sized viewport bug
Brian
2008-02-26
gallium: fix off by one rasterpos bug
Brian
2008-02-26
gallium: Print texture target for short dumps.
Michal Krol
2008-02-26
cell: Multiple rendering contexts don't work yet
Ian Romanick
2008-02-26
intel_winsys: Fix build failure due to DEBUG_IOCTL being undefined.
Michel Dänzer
2008-02-26
gallium/i915: Use tgsi_scan_shader() to collect shader info
Brian
2008-02-26
gallium: remove unused var
Brian
2008-02-26
gallium: added tgsi_shader_field to sp_fragment_shader
Brian
2008-02-26
gallium: collect more shader info in tgsi_scan_shader()
Brian
2008-02-26
gallium: remove input_map[] from pipe_shader_state
Brian
2008-02-26
gallium: disable debug code
Brian
2008-02-26
gallium: Add missing copyright headers.
José Fonseca
2008-02-26
gallium: Fix build on Windows.
Michal Krol
2008-02-26
implement cache limits for cso
Zack Rusin
2008-02-26
add an explicit callback decleration and use it to silence warnings
Zack Rusin
2008-02-26
hide cso cache definition and add some initial code for size limiting
Zack Rusin
2008-02-26
implement deleting of driver side cached state in cso's
Zack Rusin
2008-02-25
gallium: rewrite AA point fragment shader to use a CMP instruction instead of...
Brian
2008-02-25
gallium/i915: plug in aapoint draw stage
Brian
2008-02-25
gallium/i915: Fix emit_hw_vertex(): need to use vinfo->src_index[]
Brian
2008-02-25
gallium/i915: remove debug code
Brian
2008-02-25
gallium/i915: fix i915_emit_texld() to handle swizzled texcoords
Brian
2008-02-25
cell: Additional changes to match changes in draw/draw_vertex_shader.c
Ian Romanick
2008-02-25
cell: Fix off-by-one error in spu_dcache_fetch_unaligned
Ian Romanick
2008-02-25
cell: Trivial compiler warning clean-ups.
Ian Romanick
2008-02-25
Cell: Remove unnecessary include files
Ian Romanick
2008-02-25
Cell: Use multiple DMA tags for the dcache.
Ian Romanick
2008-02-25
gallium/i915: compute vertex size _after_ state validation in emit_prim().
Brian
2008-02-25
gallium: clamp line width when creating raster state object
Brian
2008-02-25
gallium/i915: plug in aaline draw stage
Brian
2008-02-25
gallium/i915: make sure state is up to date in i915_vbuf_render_get_vertex_in...
Brian
2008-02-25
gallium/i915: need to recompute vertex info if vertex shader changes
Brian
2008-02-25
gallium/i915: call draw_flush() in i915_flush()
Brian
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