Age | Commit message (Collapse) | Author | |
---|---|---|---|
2004-10-13 | Let's build again after the support for GL_ARB_draw_buffers was added. | Philippe Houdoin | |
2004-10-13 | Fix a potential memory leak. | Philippe Houdoin | |
2004-10-13 | Implement BGLView::CopyPixelsIn/Out(). | Philippe Houdoin | |
BGLView::ErrorCallback() is now actually called on error! Plus usual minor changes. | |||
2004-10-12 | support for external libraries | Daniel Borca | |
2004-10-12 | SWTC trick (disabled for now) | Daniel Borca | |
2004-10-12 | SWTC trick, enabled new extensions | Daniel Borca | |
2004-10-12 | SWTC trick | Daniel Borca | |
2004-10-12 | avoid the patch if Mesa_DXTn flag is set | Daniel Borca | |
2004-10-12 | add more mess to the dynamic linking system | Daniel Borca | |
2004-10-12 | add newline to end of file | Daniel Borca | |
2004-10-11 | Fix strange white space that gcc didn't like. | Felix Kuehling | |
2004-10-11 | Prefix operator and constructor keywords with two consequtive underscores | Michal Krol | |
( __ ). This will be more compatible with glslang spec. | |||
2004-10-11 | Enable draw_buffers only if GL_ARB_draw_buffers string is | Michal Krol | |
present in GL_EXTENSIONS string. Parse OPTION ARB_draw_buffers. | |||
2004-10-09 | This statechange is vtx state, not tcl. | Eric Anholt | |
2004-10-08 | Use the right FALLBACK macro for projtex so that projective textures actually | Eric Anholt | |
cause a fallback, and simplify the tmu handling a little. | |||
2004-10-08 | Add fallback debugging (R128_DEBUG=fall) output, and set DO_DEBUG=1 by default | Eric Anholt | |
so that we can use the env var to get output. Add a no_rast driconf option to force software fallbacks. | |||
2004-10-08 | Don't compile WriteMonoDepthSpan if HAVE_HW_DEPTH_SPANS is defined -- it won't | Eric Anholt | |
be used in that case, and it wanting WRITE_DEPTH was making r128 die on the undefined symbol. | |||
2004-10-08 | Add support for NV_blend_square, and print errors if an unsupported blend | Eric Anholt | |
function is used. | |||
2004-10-08 | Massively cleaned up the code that calculates front/back/depth buffer | Ian Romanick | |
pitch and size. Cut out a bunch of dead code. This fixes bugzilla #1555. | |||
2004-10-08 | Reject unsupported texture formats passed to glCompressedTexImage?D. This | Ian Romanick | |
fixes Mesa bug #1028405. | |||
2004-10-08 | Apply Eric's stencil wrap patch (Eric Anholt) | Alex Deucher | |
2004-10-07 | Add Roland Scheidegger's S3TC patch. This patch does not implement the | Eric Anholt | |
(patented) S3TC/DXTC algorithms, but adds an option to dlopen a library module providing functions to do so. Because it uses dlopen, it is only enabled if USE_EXTERNAL_DXTN_LIB=1 is defined (which is only in linux-dri config, so far). It adds support for S3TC to several DRI drivers, and adds a DRI config option to force enabling S3TC even if the software compression/decompression is unavailable. This may allow people to use apps that require S3TC even though they don't have a license to implement the patented material themselves, if those apps use precompressed textures. Ideally we would get permission from the current holder of the patents to implement the algorithm in Mesa, at which point the dlopen mess could go away. Until then, this allows some to run applications they couldn't otherwise, and hopefully will provide us with more push to get the final step of getting that permission done. | |||
2004-10-07 | Prevent Y-offset from exceeding valid range in texture upload code. This | Ian Romanick | |
fixes bugzilla #960. | |||
2004-10-07 | Fix emitting fog without secondary color and vice-versa. | Felix Kuehling | |
2004-10-06 | *** empty log message *** | Karl Schultz | |
2004-10-06 | more GL_ARB_draw_buffers updates from Michale Krol | Brian Paul | |
2004-10-06 | fix GetVertexAttrib problem | Brian Paul | |
2004-10-06 | Convert tdfxDDInitExtensions to use driInitExtensions. | Ian Romanick | |
2004-10-05 | put Rush in the list of supported HW | Daniel Borca | |
2004-10-05 | stencil wrap works, either HW or SW (Ian Romanick) | Daniel Borca | |
2004-10-05 | enable 2_0 extensions | Daniel Borca | |
2004-10-04 | Use the driFillInModes utility function. | Ian Romanick | |
2004-10-04 | Also export fbconfigs with 0/0 depth/stencil modes. This fixes "driver | Ian Romanick | |
claims not to support visual 0xXX" warnings in X.org 6.8.1. | |||
2004-10-04 | Add some Savage3D stencil documentation based on discussions during the | Ian Romanick | |
20-Sep-2004 #dri-devel meeting. | |||
2004-10-04 | make clean should remove depend.bak too (Sérgio Moneiro Basto) | Brian Paul | |
2004-10-04 | ARB_fp support for GL_ARB_draw_buffers (Karl Rasche) | Brian Paul | |
2004-10-04 | Set MaxTextureImageUnits and MaxTextureCoordUnits to match MaxTextureUnits. | Ian Romanick | |
This fixes bugzilla #1511. | |||
2004-10-04 | The alpha post-scale and the RGB post-scale were mistakenly reversed. | Ian Romanick | |
2004-10-03 | Remove empty r128_vb.h. | Eric Anholt | |
2004-10-02 | put glapi_x86.S into the x86/ directory | Brian Paul | |
2004-10-02 | remove unused413 stuff, glDrawBuffersARB uses that slot now | Brian Paul | |
2004-10-02 | GL_ARB_draw_buffers | Brian Paul | |
2004-10-02 | fix _DrawDestMask[0][0] typos | Brian Paul | |
2004-10-02 | added support for GL_ARB_draw_buffers | Brian Paul | |
2004-10-02 | fix indentation | Brian Paul | |
2004-10-02 | fix a comment | Brian Paul | |
2004-10-02 | bump version to 6.3 | Brian Paul | |
2004-10-02 | fix LoadProgramNV regression when I had fixed the RefCount bug | Brian Paul | |
2004-10-02 | If an application cleared before any state had been emitted, that clear would | Eric Anholt | |
happen before any state had been set, causing a hang later on. Fix this by calling r200Flush instead of FIREVERTICES (which checks if any state has been emitted but not flushed, before calling Flush) in r200Clear. While here, add some more debugging info which was useful, and remove an unnecessary save/restore in BackUpAndEmit. | |||
2004-10-02 | Convert Rage 128 over to t_vertex.c. While it's slightly slower (10% in ipers) | Eric Anholt | |
it's not that big of a deal in more normal apps, and axes a good bit of code. And I assume that t_vertex will only get faster. Removes ~43k from compiled binary. Tested with: quake3, ut, ipers, texcyl, chromium, tuxracer, neverball (kinda) |