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AgeCommit message (Expand)Author
2010-08-21generate_builtins.py: Remove unused import sys.Vinson Lee
2010-08-21mapi: Use MAPI_EXPORT to export public functions.Chia-I Wu
2010-08-21mapi: Prefix functions in u_current.h by u_current.Chia-I Wu
2010-08-21glapi: Move public function/variable declarations to glapi.h.Chia-I Wu
2010-08-20evergreen : initial support driver code.richard
2010-08-20i965: Rename nr_depth_regs to nr_payload_regs.Eric Anholt
2010-08-20i965: Also use the SIMD8 FB writes for SIMD8 mode on non-SNB.Eric Anholt
2010-08-20i965: Add support for FB writes on Sandybridge.Zhenyu Wang
2010-08-20i965: Set the destination horiz stride even for da16, as SNB seems to need it.Zhenyu Wang
2010-08-20i965: Set the maximum number of threads on Sandybridge.Zhenyu Wang
2010-08-20i965: Add AccWrCtl support on Sandybridge.Zhenyu Wang
2010-08-20i965: Mention the mlen and rlen for URB reads.Zhenyu Wang
2010-08-20i965: Sandybridge doesn't have Compr4 mode, since it's not needed any more.Zhenyu Wang
2010-08-20i965: Adjust disasm of subreg numbers to be in units of the register type.Zhenyu Wang
2010-08-20i965: Fix DP write channel ordering on Sandybridge.Eric Anholt
2010-08-21os_stream: fix bugs in allocation pathLuca Barbieri
2010-08-21p_compiler: add replacement va_copyLuca Barbieri
2010-08-20Delete more vestiges of the old shader compiler.Kenneth Graunke
2010-08-20glsl: Remove bogus "ambient" field from vec4 gl_TextureEnvColor.Kenneth Graunke
2010-08-20glsl: add missing ambient field to gl_LightModelLuca Barbieri
2010-08-20glsl: don't crash if a field is specified for a non-struct uniformLuca Barbieri
2010-08-20glsl: add missing sceneColor field to gl_{Front, Back}LightModelProductLuca Barbieri
2010-08-20intel: Don't try to do work for BufferSubData with a size of 0.Eric Anholt
2010-08-20mesa: Fix GetUniformLocation while compiling display lists.Nick Bowler
2010-08-20Remove remnants of the old glsl compiler.Eric Anholt
2010-08-20r600g: add POW instructionJerome Glisse
2010-08-20r600g: cleanup definition, fix segfault when no valid pixel shaderJerome Glisse
2010-08-20util: Fix build for C++ compilers.Michal Krol
2010-08-20gallium: hook up reference count debugging codeLuca Barbieri
2010-08-20auxiliary: add reference count debugging codeLuca Barbieri
2010-08-20os_stream: add printf facilityLuca Barbieri
2010-08-20u_debug_symbol: add symbol name cachingLuca Barbieri
2010-08-20u_debug_symbol: add support for getting symbol names from glibcLuca Barbieri
2010-08-20u_debug_symbol: support getting a string without outputLuca Barbieri
2010-08-20auxiliary: add functions to describe gallium objectsLuca Barbieri
2010-08-20r600g: add occlusion query supportDave Airlie
2010-08-20u_staging: improve interfaceLuca Barbieri
2010-08-20gallium/docs: improve documentation for resourcesLuca Barbieri
2010-08-20mesa: Add missing ES sources to SConscript.Chia-I Wu
2010-08-20mesa: Decorate functions with GL_APIENTRY in es_generator.py.Chia-I Wu
2010-08-20mesa: Include compiler.h for ASSERT.Chia-I Wu
2010-08-20targets/egl-gdi: Implement guess_gl_api.Chia-I Wu
2010-08-20egl: Fix context API check and be verbose.Chia-I Wu
2010-08-20egl: Add egl.def for win32 build.Chia-I Wu
2010-08-20egl: Allow core functions to be queried.Chia-I Wu
2010-08-20st/mesa: fix code/declaration mixingKeith Whitwell
2010-08-20galahad: remove incorrect comment just addedLuca Barbieri
2010-08-20nv50: use NV50TIC_0_2_TARGET_RECTLuca Barbieri
2010-08-20galahad: check resource_create templateLuca Barbieri
2010-08-20mesa/st: use PIPE_TEXTURE_RECT for GL_TEXTURE_RECTANGLELuca Barbieri