summaryrefslogtreecommitdiff
path: root/src
AgeCommit message (Expand)Author
2010-12-06r600g: build fetch shader from vertex elementsJerome Glisse
2010-12-06mesa: Bump the number of bits in the register index.José Fonseca
2010-12-06st/mesa: fix mipmap generation bugBrian Paul
2010-12-06gallium/util: minor formatting fixesBrian Paul
2010-12-06mesa: add error margin to clip mask debug/check codeBrian Paul
2010-12-06i965: Remove INTEL_DEBUG=glsl_force now that there's no brw_wm_glsl.cEric Anholt
2010-12-06i965: Nuke brw_wm_glsl.c.Eric Anholt
2010-12-06i965: Add support for the instruction compression bits on gen6.Eric Anholt
2010-12-06i965: Align gen6 push constant size to dispatch width.Eric Anholt
2010-12-06i965: Make the sampler's implied move on gen6 be a raw move.Eric Anholt
2010-12-06i965: Fix up gen6 samplers for their usage by brw_wm_emit.cEric Anholt
2010-12-06i965: Fix gen6 interpolation setup for 16-wide.Eric Anholt
2010-12-06i965: Don't smash a group of coordinates doing gen6 16-wide sampler headers.Eric Anholt
2010-12-06i965: Fix up 16-wide gen6 FB writes after various refactoring.Eric Anholt
2010-12-06i965: Provide delta_xy reg to gen6 non-GLSL path PINTERP.Eric Anholt
2010-12-06i965: Move payload reg setup to compile, not lookup time.Eric Anholt
2010-12-06mapi: Rewrite mapi_abi.py to get rid of preprocessor magic.Chia-I Wu
2010-12-06egl: _eglFilterArray should not allocate.Chia-I Wu
2010-12-06i965: Fix GS state uploading on SandybridgeZhenyu Wang
2010-12-06i965: fix for flat shading on SandybridgeXiang, Haihao
2010-12-05r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy().Henri Verbeet
2010-12-05r600g: Cleanup block bo references in r600_context_fini().Henri Verbeet
2010-12-05st/mesa: initialize key in st_vp_varientMarek Olšák
2010-12-05gallium/trace: check bind_vertex_sampler_states and set_vertex_sampler_viewsXavier Chantry
2010-12-05init ps->context with util_surfaces_get and do_getXavier Chantry
2010-12-05nvfx: fixes after array textures mergeXavier Chantry
2010-12-05r300g: optimize looping over atomsMarek Olšák
2010-12-05r300g: cleanup winsysMarek Olšák
2010-12-05r300g: try and use all of vertex constant spaceDave Airlie
2010-12-05r300g: do not use the index parameter in set_constant_bufferMarek Olšák
2010-12-04gallium/noop: Add prototype for noop_init_state_functions.Vinson Lee
2010-12-04i965: Fix compile warning about missing opcodes.Eric Anholt
2010-12-04i965: Update gen6 SF state on fragment program change too.Eric Anholt
2010-12-04i965: Update gen6 WM state on compiled program change, not just FP change.Eric Anholt
2010-12-04intel: Add an env var override to execute for a different GPU revision.Eric Anholt
2010-12-04st/vega: Fix pipe blend state for various blend modes.Chia-I Wu
2010-12-04st/vega: Add blend shaders for all blend modes.Chia-I Wu
2010-12-04st/vega: Fix VG_BLEND_MULTIPLY.Chia-I Wu
2010-12-04mesa: Clean up header file inclusion in texobj.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texgetimage.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texformat.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texenvprogram.h.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texcompress_s3tc.h.Vinson Lee
2010-12-04st/vega: Silence uninitialized variable warning.Vinson Lee
2010-12-04mesa: Clean up header file inclusion in texcompress.h.Vinson Lee
2010-12-04st/vega: Blending should use premultiplied alpha.Chia-I Wu
2010-12-04st/vega: Add support for per-channel alpha.Chia-I Wu
2010-12-04st/vega: Move masking after blending.Chia-I Wu
2010-12-04st/vega: Refactor blend shaders.Chia-I Wu
2010-12-04st/vega: Add some comments to pipeline shaders.Chia-I Wu