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android-x86-mesa.git
envsa_r300
froyo-x86
r300
Androïd/x86 port of Mesa drivers
Hugues Hiegel
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Author
2010-12-06
r600g: build fetch shader from vertex elements
Jerome Glisse
2010-12-06
mesa: Bump the number of bits in the register index.
José Fonseca
2010-12-06
st/mesa: fix mipmap generation bug
Brian Paul
2010-12-06
gallium/util: minor formatting fixes
Brian Paul
2010-12-06
mesa: add error margin to clip mask debug/check code
Brian Paul
2010-12-06
i965: Remove INTEL_DEBUG=glsl_force now that there's no brw_wm_glsl.c
Eric Anholt
2010-12-06
i965: Nuke brw_wm_glsl.c.
Eric Anholt
2010-12-06
i965: Add support for the instruction compression bits on gen6.
Eric Anholt
2010-12-06
i965: Align gen6 push constant size to dispatch width.
Eric Anholt
2010-12-06
i965: Make the sampler's implied move on gen6 be a raw move.
Eric Anholt
2010-12-06
i965: Fix up gen6 samplers for their usage by brw_wm_emit.c
Eric Anholt
2010-12-06
i965: Fix gen6 interpolation setup for 16-wide.
Eric Anholt
2010-12-06
i965: Don't smash a group of coordinates doing gen6 16-wide sampler headers.
Eric Anholt
2010-12-06
i965: Fix up 16-wide gen6 FB writes after various refactoring.
Eric Anholt
2010-12-06
i965: Provide delta_xy reg to gen6 non-GLSL path PINTERP.
Eric Anholt
2010-12-06
i965: Move payload reg setup to compile, not lookup time.
Eric Anholt
2010-12-06
mapi: Rewrite mapi_abi.py to get rid of preprocessor magic.
Chia-I Wu
2010-12-06
egl: _eglFilterArray should not allocate.
Chia-I Wu
2010-12-06
i965: Fix GS state uploading on Sandybridge
Zhenyu Wang
2010-12-06
i965: fix for flat shading on Sandybridge
Xiang, Haihao
2010-12-05
r600g: Cleanup fetch shader resources in r600_pipe_shader_destroy().
Henri Verbeet
2010-12-05
r600g: Cleanup block bo references in r600_context_fini().
Henri Verbeet
2010-12-05
st/mesa: initialize key in st_vp_varient
Marek Olšák
2010-12-05
gallium/trace: check bind_vertex_sampler_states and set_vertex_sampler_views
Xavier Chantry
2010-12-05
init ps->context with util_surfaces_get and do_get
Xavier Chantry
2010-12-05
nvfx: fixes after array textures merge
Xavier Chantry
2010-12-05
r300g: optimize looping over atoms
Marek Olšák
2010-12-05
r300g: cleanup winsys
Marek Olšák
2010-12-05
r300g: try and use all of vertex constant space
Dave Airlie
2010-12-05
r300g: do not use the index parameter in set_constant_buffer
Marek Olšák
2010-12-04
gallium/noop: Add prototype for noop_init_state_functions.
Vinson Lee
2010-12-04
i965: Fix compile warning about missing opcodes.
Eric Anholt
2010-12-04
i965: Update gen6 SF state on fragment program change too.
Eric Anholt
2010-12-04
i965: Update gen6 WM state on compiled program change, not just FP change.
Eric Anholt
2010-12-04
intel: Add an env var override to execute for a different GPU revision.
Eric Anholt
2010-12-04
st/vega: Fix pipe blend state for various blend modes.
Chia-I Wu
2010-12-04
st/vega: Add blend shaders for all blend modes.
Chia-I Wu
2010-12-04
st/vega: Fix VG_BLEND_MULTIPLY.
Chia-I Wu
2010-12-04
mesa: Clean up header file inclusion in texobj.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texgetimage.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texformat.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texenvprogram.h.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texcompress_s3tc.h.
Vinson Lee
2010-12-04
st/vega: Silence uninitialized variable warning.
Vinson Lee
2010-12-04
mesa: Clean up header file inclusion in texcompress.h.
Vinson Lee
2010-12-04
st/vega: Blending should use premultiplied alpha.
Chia-I Wu
2010-12-04
st/vega: Add support for per-channel alpha.
Chia-I Wu
2010-12-04
st/vega: Move masking after blending.
Chia-I Wu
2010-12-04
st/vega: Refactor blend shaders.
Chia-I Wu
2010-12-04
st/vega: Add some comments to pipeline shaders.
Chia-I Wu
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