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2007-06-28Add a few missing GL 2.0 entrypoints, regenerate related files.Brian
Specifically: glVertexAttrib4bv glVertexAttrib4iv glVertexAttrib4ubv glVertexAttrib4uiv glVertexAttrib4usv
2007-06-28a variety of fixes for MingWzhang
2007-06-28remove obsolete t_save_api.cBrian
2007-06-28increase MAX_POINT_SIZE to 60Brian
2007-06-28XXX comment about point clampingBrian
2007-06-28added comment, remove dead codeBrian
2007-06-24r300: Initial work on merging the real and generated vertex program functions.Oliver McFadden
2007-06-24r300: Should use inst_count not 0 for R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT.Oliver McFadden
2007-06-24r300: The vpi, vpp, and vps counts are already initialized; don't do it twice.Oliver McFadden
2007-06-24r300: Clean up the vertex program state code slightly; still needs lots of work.Oliver McFadden
2007-06-24r300: Vertex program position end bits are known.Oliver McFadden
Possibly performance may improve by setting it to the last instruction that writes result.position, rather than the last instruction in the vertex program.
2007-06-24r300: Removed unused vap_param structure.Oliver McFadden
2007-06-24r300: Cleaned up long lines in the vertex functions.Oliver McFadden
2007-06-24r300: Setup the default state for polygon offset point/line.Oliver McFadden
I believe there are still bugs with all polygon offset types. The point and line types may need to be handled specially, too. This shouldn't break anything because it just enabled the occlusion control bits for polygon offset.
2007-06-24r300: Cleaned up the r300SetupVertexShader function.Oliver McFadden
2007-06-24r300: Cleaned up the r300SetupPixelShader function.Oliver McFadden
2007-06-24r300: Trivial clean up in radeon_lock.h.Oliver McFadden
2007-06-22fix bug rendering points with fragment program (see #11330)Brian
2007-06-22Fix feedback color bug #11332. In feedback mode, produce float colors.Brian
2007-06-21Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesaBrian
2007-06-21fix rgba pointer bug hit on zoomed+fogged glDrawPixelsBrian
2007-06-21Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesaBrian
2007-06-21r300: Corrected a bug in r300LineWidth.Oliver McFadden
Thanks to Panagiotis Papadakos for reporting it.
2007-06-21Another round of fixing attribute interpolation for glDraw/CopyPixels.Brian
Need to turn off FRAG_BIT_COL0 in swrast->_ActiveAttribMask when doing glRead/CopyPixels to prevent the user's colors from getting overwritten when a fragment program is active. This was happening in the DRI drivers when MaintainTexEnv program was used (the texenv fragment program was enabled when _swrast_DrawPixels was called). This still isn't an ideal solution, but fixes things for now.
2007-06-21rename _swrast_update_fragment_attribs()Brian
2007-06-20Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesaBrian
2007-06-20Effectively disable _TexEnvProgram before calling _swrast_DrawPixels().Brian
It's OK to use _TexEnvProgram regardless of the texture state, but if fog is also enabled, the fragment program is lacking the actual fog computation so fogging doesn't appear. Fixing this might involve a new _MaintainFogProgram field and related code. For now, just disable the _TexEnvProgram and let swrast handle everything.
2007-06-20fix glDrawPixels + fragment program problemBrian
2007-06-20copy wpos attrib info into zoomed span (fixes fog perspective correction ↵Brian
problem)
2007-06-19Merge branch 'master' of git+ssh://brianp@git.freedesktop.org/git/mesa/mesaBrian
2007-06-15i915tex: Missing piece of SetTexOffset hook implementation for I830 generation.Michel Dänzer
2007-06-14nouveau: remove useless viewport xform with id matrix.Stephane Marchesin
2007-06-12fix an error string, refactor _mesa_GetCompressedTexImageARB() to get rid of ↵Brian
a goto
2007-06-12fix make clean commands so missing subdirs don't cause infinite loopsBrian
2007-06-12fix commentBrian
2007-06-12Fix TEXREL issues when using GLX_USE_TLS (see bug 7459).Brian
2007-06-12fix GLX_USE_TLS breakage, fix a warningBrian
2007-06-11Rework _mesa_update_texture_compare_function() to only be called duringBrian
state validation/update. Note that we're still temporarily skipping the test for an active fragment program. Need to fix shadow2D() ...
2007-06-11rename/clean-up _mesa_validate_texture_wrap_modeBrian
2007-06-11fix typo, added commentBrian
2007-06-11Replace texobj->Complete with texobj->_Complete since it's a derived field.Brian
2007-06-11typo: s/derrived/derived/Brian
2007-06-11Temporarily disable the calls to _mesa_update_texture_compare_function().Brian
This fixes the depth-peel regression reported by Brad King.
2007-06-11In generic_nop() call _mesa_warning() instead of _mesa_problem() since it's ↵Brian
an app issue, not a mesa bug.
2007-06-11remove dead codeBrian
2007-06-10r300: i can't see why we fallback for polygon offset line/fillDave Airlie
2007-06-08In supported_buffer_bitmask(), use framebuffer's visual, not context's visualBrian
2007-06-08disable depthBits test in check_compatible(), see bug 11161Brian
2007-06-08remove obsolete comment about max DEFAULT_SOFTWARE_DEPTH_BITSBrian
2007-06-07Add support for GL_ARB_fragment_program_shadow.Ian Romanick