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2009-12-01Merge commit 'origin/mesa_7_7_branch'Keith Whitwell
Conflicts: src/gallium/drivers/svga/svga_screen_texture.c src/gallium/state_trackers/xorg/xorg_composite.c src/gallium/state_trackers/xorg/xorg_exa.c src/gallium/state_trackers/xorg/xorg_renderer.c src/gallium/state_trackers/xorg/xorg_xv.c src/mesa/main/texgetimage.c src/mesa/main/version.h
2009-12-01mesa: Update vertex texture code after gallium changes.Michal Krol
2009-12-01r300g: simplify allocations of VS output registersMarek Olšák
No need to parse TGSI tokens since it's easier to walk through shader semantics. Also fog coordinates now work reliably.
2009-12-01r300g: simplify allocations of FS input registersMarek Olšák
2009-12-01r300g: clean up derived statesMarek Olšák
The state setups which aren't derived anymore have been moved to the VS and FS objects.
2009-12-01r300g: VS->FS attribute routing reworkMarek Olšák
Now it always correctly pairs up VS and FS even if the semantics and indices of VS outputs and FS inputs don't match.
2009-12-01r300g: add R300 prefix in reg definitionsMarek Olšák
2009-12-01cso: Fix function prototype.Michal Krol
2009-12-01trace: Implement separate vertex sampler state.Michal Krol
2009-12-01fo: Implement separate vertex sampler state.Michal Krol
2009-12-01id: Implement separate vertex sampler state.Michal Krol
2009-12-01trace: Reduce double semicolons to single ones.Michal Krol
2009-12-01sp: Do not falsely advertise support for some SNORM formats.Michal Krol
2009-12-01sp: Implement separate vertex sampler state.Michal Krol
2009-12-01python: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01st: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01trace: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01svga: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01r300: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01nv: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01lp: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01id: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01i915: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01fo: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01cell: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01vl: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01draw: Update for renamed sampler/texture state setters.Michal Krol
2009-12-01cso: Add support for separate vertex sampler state.Michal Krol
2009-12-01gallium: Introduce separate vertex texture/sampler state.Michal Krol
Previously, gallium shared sampler and texture state between vertex and fragment shader stages. This change generalises this concept by providing separate entrypoints for vertex and fragment sampler state setting. A new capability bit is added to query the driver for the number of samplers that can be utilised by a vertex and fragment shader at the same time.
2009-12-01tgsi/sanity: Up MAX_REGISTERS to 1024.Michal Krol
2009-11-30mesa: set version string to 7.7-rc1Ian Romanick
2009-11-30Merge branch 'mesa_7_6_branch' into mesa_7_7_branchIan Romanick
Conflicts: progs/util/shaderutil.c src/mesa/drivers/dri/r600/r600_context.c src/mesa/main/version.h
2009-11-30i915: Actually put i915PointParameterfv in the driver function table. Duh.Ian Romanick
2009-11-30st/mesa: handle front/back-face +1/-1 vs. 1/0 conversionBrian Paul
Fixes progs/glsl/twoside.c demo.
2009-11-29mesa: Fix array out-of-bounds access by _mesa_TexParameterf.Vinson Lee
_mesa_TexParameterf calls set_tex_parameterf, which uses the params argument as an array.
2009-11-29i915: Fallback bit define missed on previous commitIan Romanick
2009-11-29i915: Round point sizes instead of truncate.Ian Romanick
2009-11-29i915: Enable point sprite coordinate generationIan Romanick
Support still isn't completely correct, but it's better. piglit point-sprite now passes. However, glean's pointSprite test fails. In that test the texture on the sprite is somehow inverted as though GL_POINT_SPRITE_COORD_ORIGIN were set to GL_LOWER_LEFT. i915 hardware shouldn't be able to do that! I believe there are also problems when not all texture units have GL_COORD_REPLACE set. The hardware enable seems to be all or nothing. Fixes bug #25313.
2009-11-29mesa: Fix array out-of-bounds access by _mesa_TexParameterf.Vinson Lee
_mesa_TexParameterf calls set_tex_parameteri, which uses the params argument as an array.
2009-11-29r600 : clena up a bit for last commit.Richard Li
2009-11-29r600 : add read port allocation for uniform;Richard Li
mapping ps input based on vs output; fix bugs including constants updating for vs.
2009-11-29radeon: update miptree code a littleMaciej Cencora
Simplify gl image level <-> miptree level mapping (are equal now). Don't allocate miptree for images that won't fit in it (fixes #25230).
2009-11-29radeon: don't check the same miptree many times when looking for matching ↵Maciej Cencora
miptrees
2009-11-29radeon: add some debugging infoMaciej Cencora
2009-11-29nv50: update linkage on rasterizer changeChristoph Bumiller
We need to update VP_RESULT_MAP and/or COORD_REPLACE_MAP when light_twoside and/or point_sprite are changed.
2009-11-29nv50: match VP outputs to FP inputs ourselvesChristoph Bumiller
For each FP input, don't assume that the VP output will be at the same position, but scan the semantics instead, then put the correct output reg indices into VP_RESULT_MAP. Position is still assumed to be the first output/input. See 07fafc7c9346aa260829603bf3188596481e9e62, which renders previous assumptions incorrect.
2009-11-29nv50: don't permanently negate src in emit_ddyChristoph Bumiller
2009-11-29mesa: Fix array out-of-bounds access by _mesa_TexGenf.Vinson Lee
_mesa_TexGenf calls _mesa_TexGenfv, which uses the params argument as an array.
2009-11-28mesa: Fix array out-of-bounds access by _mesa_TexGeni.Vinson Lee
_mesa_TexGeni calls _mesa_TexGeniv, which uses the params argument as an array.
2009-11-28dri: Fix potential null pointer dereference in driBindContext.Vinson Lee