Age | Commit message (Collapse) | Author | |
---|---|---|---|
2010-04-19 | gallivm: pass 3D texture stride as an array | Brian Paul | |
This should have been included with the previous commit. | |||
2010-04-19 | llvmpipe: get 3D texture image stride from an array rather than computing it | Brian Paul | |
This fixes broken 3D texture indexing when the height of the 3D texture was less than 64 (the tile size). It's simpler to pass this as an array (as we do with the row stride) than to compute it on the fly. | |||
2010-04-19 | llvmpipe: consolidate some code in llvmpipe_set_texture_image_layout() | Brian Paul | |
2010-04-19 | llvmpipe: fix rendering to 3D textures | Brian Paul | |
Treat cube faces and 3D texture slices in the same manner (they're layed out out continuously in memory). Additional clean-ups and improvements coming. | |||
2010-04-19 | llvmpipe: checkpoint: fixes for render to 3D texture | Brian Paul | |
2010-04-19 | llvmpipe: another fix for surface memory allocation | Brian Paul | |
The previous patch broke cube maps. The logic is a bit clearer now. | |||
2010-04-20 | r300g: add is_rv350 flag | Marek Olšák | |
2010-04-19 | Merge branch '7.8' | Jesse Barnes | |
2010-04-19 | DRI2: check for swapAvailable before using swap interval protocol | Jesse Barnes | |
This should have been part of the last change... | |||
2010-04-19 | draw llvm: make sure use_llvm isn't used when not defined | Zack Rusin | |
2010-04-19 | draw llvm: fix typo (boolean, not bool) | Zack Rusin | |
2010-04-19 | llvmpipe: fix surface memory allocation bug | Brian Paul | |
We weren't always allocating the right amount of memory for image tiles for some formats (those < 32bpp). Fixes fd.o bug 27712. | |||
2010-04-19 | Merge branch '7.8' | Jesse Barnes | |
2010-04-19 | DRI2: synchronize swap interval with server at startup time | Jesse Barnes | |
In the direct rendered case, we need to tell the server our initial swap interval. If we don't, the local and server values will be out of sync, since the server and client defaults may be different (as they were before this patch). | |||
2010-04-19 | draw llvm: allow runtime switching of pipelines (yes/no to llvm) | Zack Rusin | |
use DRAW_USE_LLVM to disable or enable (default) llvm | |||
2010-04-19 | draw llvm: fix constructor mess | Zack Rusin | |
use just one constructor to figure out whether to use llvm. | |||
2010-04-19 | llvmpipe: enable draw llvm by default | Zack Rusin | |
2010-04-19 | gallium/util: specify binding type for blit src texture | Brian Paul | |
Fixes fd.o bug 27711. | |||
2010-04-19 | mesa: unmap the immediate mode VB before destroying it | Brian Paul | |
Fixes failed assertion from fd.o bug 27713. The assertion was added with the new resource/transfer changes. This patch could apply to the 7.8 branch but it's not essential. | |||
2010-04-19 | st/mesa: invert scissor rect depending on FB orientation | Brian Paul | |
Fixes fd.o bug 27715 | |||
2010-04-19 | mesa: Fix build with gcc 3.3. | Matthieu Herrb | |
Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-04-19 | radeon: Let this build with gcc 3.3 | Matthieu Herrb | |
Declaring the loop index inside for () is not supported by this version. Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-04-19 | radeon: Fix command type for DRM_RADEON_IRQ_EMIT ioctl. | Owain Ainsworth | |
This should be drmCommandWriteRead to avoid an EINVAL error on systems that strictly check ioctl args. This command has been r/w for ever. Discussion with airlied agreed that this was the correct course. Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-04-19 | mesa: Use __OpenBSD__ to check for OpenBSD. | Matthieu Herrb | |
Signed-off-by: Brian Paul <brianp@vmware.com> | |||
2010-04-19 | llvmpipe: triangle function comments | Brian Paul | |
2010-04-19 | gallium/draw: use a local var to simplify some code | Brian Paul | |
2010-04-19 | softpipe: add option to do polygon stipple in softpipe vs. draw module | Brian Paul | |
For debugging purposes. | |||
2010-04-19 | Merge branch '7.8' | Brian Paul | |
Conflicts: src/gallium/auxiliary/draw/draw_context.c src/gallium/auxiliary/draw/draw_pipe_aaline.c src/gallium/drivers/llvmpipe/lp_context.c | |||
2010-04-19 | gallium/draw: use correct rasterization state for wide/AA points/lines | Brian Paul | |
When points or lines are decomposed into triangles, we need to be sure to disable polygon culling, stippling, "un-filled" modes, etc. This patch sets the rasterization state to disable those things prior to drawing points/lines with triangles, then restores the previous state afterward. The new piglit point-no-line-cull test checks this problem & solution. | |||
2010-04-19 | r300c/r300g: add 3155 rv380 pci id | Dave Airlie | |
2010-04-19 | gallivm: Remove redundant initialization of dst_vec_type. | Vinson Lee | |
dec_vec_type is already initialized to lp_build_vec_type(dst_type) at its declaration. | |||
2010-04-19 | nv50: Fix include recursion. | Vinson Lee | |
Don't include nv50_context.h and use a forward declaration instead. nv50_context.h includes nv50_screen.h (itself). | |||
2010-04-18 | nvfx: Fix include recursion. | Vinson Lee | |
Don't include nvfx_context.h and use a forward reference instead. nvfx_context.h includes nvfx_screen.h (itself). | |||
2010-04-18 | auxiliary: Move loop variable declaration outside for loop. | Vinson Lee | |
Fixes MSVC build. | |||
2010-04-18 | nvfx: Add missing header and forward declaration. | Vinson Lee | |
2010-04-18 | nouveau: Add missing header. | Vinson Lee | |
2010-04-18 | r300g: Remove unnecessary headers. | Vinson Lee | |
2010-04-18 | i915g: Remove unnecessary header. | Vinson Lee | |
2010-04-18 | auxiliary: Initialize variable. | Vinson Lee | |
2010-04-18 | auxiliary: Add util/u_surfaces.c to SCons build. | Vinson Lee | |
This was missed in commit ac4b8db62d056fa5b85661f67ba5e1d1d29e3fcf. | |||
2010-04-18 | st/mesa: s/st_get_stobj_texture/st_get_stobj_resource/ | Brian Paul | |
2010-04-18 | st/mesa: s/st_get_texobj_texture/st_get_texobj_resource/ | Brian Paul | |
2010-04-18 | st/mesa: remove st_texture_object::pipe field | Brian Paul | |
Just pass the pipe context to st_get_texture_sampler_view() as is done for st_get_renderbuffer_sampler_view(). | |||
2010-04-18 | st/mesa: s/st_renderbuffer_get_sampler_view/st_get_renderbuffer_sampler_view/ | Brian Paul | |
2010-04-18 | st/mesa: s/st_sampler_view_from_texture/st_create_texture_sampler_view/ | Brian Paul | |
2010-04-18 | st/mesa: s/st_get_stobj_sampler_view/st_get_texture_sampler_view/ | Brian Paul | |
2010-04-19 | r300g: implement TRUNC as floor | Marek Olšák | |
2010-04-19 | r300/compiler: lower CEIL | Marek Olšák | |
2010-04-19 | r300/compiler: enable branch emulation for vertex shaders | Marek Olšák | |
2010-04-19 | r300/compiler: optimize CMP for vertex shaders a bit | Marek Olšák | |