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2007-07-06Add case for GL_QUADS in i915_reduced_primitive_state().Brian
The t_dd_tritemp.h code can emit GL_QUADS primitives. We need to catch that case to determine if polygon stipple should be enabled. Fixes bug reported by Carlos Diógenes on 4 July 2007.
2007-07-07Merge branch 'master' of git+ssh://pmandin@git.freedesktop.org/git/mesa/mesaPatrice Mandin
2007-07-06NV_17 is different from NV_10Patrice Mandin
2007-07-06NV1X don't support VIEWPORT_ORIGIN in hardwarePatrice Mandin
2007-07-05stencil pixel map didn't work in _mesa_unpack_stencil_span(), bug 11475Brian
2007-07-04Be more consistant with paths in #includes. Eventually, eliminate a bunch ↵Brian
of -I flags.
2007-07-04assorted clean-upsBrian
2007-07-04fix LogicOp/bitmap problem, bug 11133Eric Anholt
2007-07-04r300: only init swtcl on tcl-less cardsDave Airlie
2007-07-03added vec2(vec4) constructor, bug 11404Brian
2007-07-03add code for stpq, rgba writemasks in make_writemask(), bug 11404Brian
2007-07-03fix StepX/StepY typoBrian
2007-07-03use _mesa_unpack_stencil_span() in draw_stencil_pixels(), bug 11457Brian
2007-07-03fix GL_DOT3_RGBA texture combiner mode in generated fragment programs (bug ↵Roland Scheidegger
#11030)
2007-07-02add const to wglSetPixelFormat() to match .h declarationBrian
2007-07-02avoid unnecessary clamping of depth values (bug 11448)Brian
2007-07-02r300: fix compiz crash on swtcl - doesn't fix compiz though.Dave Airlie
Compiz for some reason looks like ass, everything with textures looks like it has a 2x width/height multiplier on the texture coords...
2007-07-01Compute the amount of time to sleep on idle event using timers as reference.Claudio Ciccani
2007-07-01Fixed initialization of render buffer and deinitialization of context.Claudio Ciccani
2007-07-01r300: oops wrong logic for swtclDave Airlie
2007-07-01r300: oops turn back off cmd buf debuggingDave Airlie
2007-07-01Merge branch 'r300-swtcl'Dave Airlie
2007-07-01fix tabbingDave Airlie
2007-07-01r300: add authorshipDave Airlie
2007-07-01r300: remove some unused codeDave Airlie
2007-07-01r300: cleanup some of the swtcl codeDave Airlie
2007-07-01r300: fixup manytex, we needed to emit the vic/vir/vof every timeDave Airlie
2007-07-01r300: fix tabbingDave Airlie
2007-06-29simplify INIT_SPAN codeBrian
2007-06-29s/SPAN_RGBA/SPAN_INDEX/ in clear_ci_buffer_with_masking()Brian
2007-06-29Undo some prev glDraw/CopyPixel changes which fixed a bug in which colors ↵Brian
were overwritten by interpolating attributes. Now just set the span->arrayAttribs mask in glDraw/CopyPixels and be sure we don't overwrite the values in interpolate_active_attribs().
2007-06-29ObsoleteBrian
2007-06-29overhaul point rasterization, no longer use s_pointtemp.hBrian
2007-06-29nouveau: match drm changes (0.0.7)Ben Skeggs
2007-06-29nouveau: NV30_TCL viewport/scissor fixesBen Skeggs
2007-06-28Add a few missing GL 2.0 entrypoints, regenerate related files.Brian
Specifically: glVertexAttrib4bv glVertexAttrib4iv glVertexAttrib4ubv glVertexAttrib4uiv glVertexAttrib4usv
2007-06-28a variety of fixes for MingWzhang
2007-06-28remove obsolete t_save_api.cBrian
2007-06-28increase MAX_POINT_SIZE to 60Brian
2007-06-28XXX comment about point clampingBrian
2007-06-28added comment, remove dead codeBrian
2007-06-24r300: Initial work on merging the real and generated vertex program functions.Oliver McFadden
2007-06-24r300: Should use inst_count not 0 for R300_PVS_CNTL_3_PROGRAM_UNKNOWN_SHIFT.Oliver McFadden
2007-06-24r300: The vpi, vpp, and vps counts are already initialized; don't do it twice.Oliver McFadden
2007-06-24r300: Clean up the vertex program state code slightly; still needs lots of work.Oliver McFadden
2007-06-24r300: Vertex program position end bits are known.Oliver McFadden
Possibly performance may improve by setting it to the last instruction that writes result.position, rather than the last instruction in the vertex program.
2007-06-24r300: Removed unused vap_param structure.Oliver McFadden
2007-06-24r300: Cleaned up long lines in the vertex functions.Oliver McFadden
2007-06-24r300: Setup the default state for polygon offset point/line.Oliver McFadden
I believe there are still bugs with all polygon offset types. The point and line types may need to be handled specially, too. This shouldn't break anything because it just enabled the occlusion control bits for polygon offset.
2007-06-24r300: Cleaned up the r300SetupVertexShader function.Oliver McFadden